baksases Posted September 1, 2011 Share Posted September 1, 2011 Hello, I want to put a hedgehog statue in my oblivion mod, but i have the mesh only in *.obj and *.stl. If I import the *.obj to NifSkope the model breaks up. If I put in the *.3ds model (what I created from the *.stl with a software called MeshLab) it works great but it is not possible to add a texture to it. What could I do? Link to comment Share on other sites More sharing options...
Ghogiel Posted September 1, 2011 Share Posted September 1, 2011 Seeing as this is the 3ds max forum, Import it into max and export it as a nif directly from there? Link to comment Share on other sites More sharing options...
baksases Posted September 1, 2011 Author Share Posted September 1, 2011 I have no idea.... i tried all the thing what comes my mind but it does not work PLEASE HELP ME!!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
Ghogiel Posted September 1, 2011 Share Posted September 1, 2011 (edited) Did you try exporting it from max as a nif? Edited September 1, 2011 by Ghogiel Link to comment Share on other sites More sharing options...
throttlekitty Posted September 4, 2011 Share Posted September 4, 2011 Did you try exporting it from max as a nif?lolol Have you read the sticky? Link to comment Share on other sites More sharing options...
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