Alcrin Posted September 10, 2011 Share Posted September 10, 2011 I dunno, I think this might just be nostalgia working its magic. I played Oblivion first and I couldn't help but laugh at Morrowind's atronachs: They're just big bulky men with weird skin colors. A creature forged out of the pure elemental essence of frost is a bit more interesting (though this doesn't excuse flame atronachs being 10 year old girls...). And as for Dremora, the main problem with them was Bethesda tried to cheat and implement them as ordinary bipeds when the system really wasn't capable of handling them. Link to comment Share on other sites More sharing options...
Deleted472477User Posted September 10, 2011 Share Posted September 10, 2011 Kikaimegami is a friend of mine, and if you know her, you know she loves Daedra, especially Flame Atronachs and Dremora :) I admit to being heavily influenced by her stories and art in these matters. On another note, while I am no fan of Jrpgs or anime/manga, I do admire some of the awesome weapons and armor. I'm just not into cutesy-poo faces and hair or modern looking clothes inspired by anime. I can't take a character of either gender seriously if their faces make them look like they're ten years old. Back to mod requests: You won't have a ton of them until the game comes out, and people begin to see what they feel needs to be different, but I will say quests are always welcome, all sorts of them. Link to comment Share on other sites More sharing options...
Alcrin Posted September 10, 2011 Share Posted September 10, 2011 (edited) Grind quests like "Bring me 20 ectoplasms" are not welcome. EDIT: Neither are quests like "Check every rock in the overworld to see which random one has the Artifact of Great Value hidden inside." Edited September 10, 2011 by Alcrin Link to comment Share on other sites More sharing options...
Ghogiel Posted September 10, 2011 Share Posted September 10, 2011 note to self: Alcrin doesn't want to be a ghost buster. Link to comment Share on other sites More sharing options...
theenemywithin9 Posted September 11, 2011 Author Share Posted September 11, 2011 Randomly threw together this today...The Brutal Machette ^^' cause why the hell not. http://gamesindustryorbust.files.wordpress.com/2011/09/brutalmachette.jpeg Link to comment Share on other sites More sharing options...
El`derina Posted September 12, 2011 Share Posted September 12, 2011 I'm curious...if I could tap into the mind of a anime fan like yourself...why are you so interested in turning a beautiful game with its own lore into "another Japanese game" with extremely huge swords and other crazy anime stuff? I theorize it's because they have really good imaginations so if something like a blue Yoshi runs across the mojave in front of them it just makes sense. Some of us need realism to suspend disbelief and others may be not so much. This made me laugh so hard.... that deserves to be up on a wall somewhere! funny stuff. Anyways, to the anime gripe... Someone already said it but, each person has their own preferences, and this is a community; not a cult, order, or something,.. it's not one way or the highway, so let's try to respect that so they can get their ideas in without feeling alienated. Not that they would over something so silly, :PNo censorship of modding style, ha. Hey Theenemywithin9,... I kinda like that brutal sword, but it needs something more... like *serated along a small section on the reverse side*extended hilt covering out and over the back side of the blade, only like 1/8th the lenth.. and along the sides curving down to the hilt base.(if that made sense, not sure how to explain it)*can the ring on the handle be made to work with havok?*A small slitted hole in the middle of the side somewhere... just for that badass feel. hows that sound? Link to comment Share on other sites More sharing options...
cancausecancer Posted September 12, 2011 Share Posted September 12, 2011 I'm curious...if I could tap into the mind of a anime fan like yourself...why are you so interested in turning a beautiful game with its own lore into "another Japanese game" with extremely huge swords and other crazy anime stuff? Isn't the point of modding to change things about the game to make it better? If you like giant swords and scythe weapons and spiky armor then these additions are a no-brainer. If people like anime then the game will be funner for them as anime. I for instance like golf so I think the game is better as a golf game and I just have to keep my fingers crossed that a genius modder out there gives everyone golf clothes, turns the wildlife in to golf carts and makes it so you can up your endurance on the driving range. If other people don't enjoy the game being modded with a plethora of golf mods then they obviously shouldn't have gotten a game that is better as a golf game. Something like this http://xyvo.com/skyrim/skyrimgolf.jpg Yaaaa... that's the ticket Link to comment Share on other sites More sharing options...
El`derina Posted September 12, 2011 Share Posted September 12, 2011 ... DUDE! thats twice you made me laugh enough to pull the threads out of my just pulled wisdom teeth stitches!btw... is this perhaps a mod idea you intend to implement?? :D Link to comment Share on other sites More sharing options...
theenemywithin9 Posted November 8, 2011 Author Share Posted November 8, 2011 This thread went quiet a while ago, but now the game is almost out in broad daylight I think it has the potential to rise again ^^ Could the mods please move the thread to the appropriate forum though? (Most likely general mod talk or requests?) Cheers! ^^ Link to comment Share on other sites More sharing options...
Draco856 Posted November 8, 2011 Share Posted November 8, 2011 I'm going to be using the underground home I made for myself in Oblivion. I had a place for everything in it, and I intend to do that again, only this time I don't think I'll be just giving it to myself, Skyrim deserves more then that. I have to come up with some way of earning the house, and with Dragons, that will be my goal. Though if I can't make my lofty goal come true, I'll either have to outsource it to someone who likes my ideas and has the skill to make it, or dumb it down just so I don't pull out my hair from frustration. While I'm fairly good at building simple structures, this one will be fairly complex and will need a lot of work, so if I could get some help or even better if someone can do the outline for me, which I can then flesh out myself would be great, as I have no skill with caves. Design: Entrance somewhere in the high mountains, I really like the exterior look of Bleak Falls Barrow, so something like that. When first entering the home, it will be a long tunnel, dimly lit with a campfire and some bandits who have taken up residence in this area of the cave, after killing them you proceed down the tunnel and come to a pair of large double doors which open up into a high ceiling cave gallery, this is where you need to be prepared to fight, two dragons, of fire and ice swoop down from the ceiling or are on the floor, you must do battle with them both, or if possible, talk them into letting you set up your camp behind their lair. If it's possible to talk to dragons, then I would suggest taking that route to have built in protection from the bandits out front and any future disturbances that might come up. If you do battle with them, there will be a way to have a friendly dragon take their place as guardian. This could perhaps tie into the game even more by saying this is the dragon you can summon with the shout. After the dragon lair is another tunnel which when upgraded provides adequate lighting. There will be several levels of this home, weapon rooms, armor rooms, a library, a lab, and kitchen, a forge, mage chambers, a bedroom, a feeding room for vampires and werewolves, a few other rooms I haven't decided on yet, and finally a vault. Each of these rooms will have to be purchased from various locations around the world, just to balance out the fact you've got a dragon guarding your house. After each purchase, a room or group of rooms will be opened up. I'd like there to be different styles for each room, you could make it look like the architecture of a single city/town, so there would have to be 9 different styles of each room. Or pick the best looking one and go with that, that's to be decided. Each specific room will have a function, Weapon and Armor Rooms: Features stands that will display the weapons and armor for that stand, from the lowest quality to the highest quality. these will likely have to be outsourced to someone who can model and texture One stand per weapon type (Steel, Glass, Daedric, Dragon, etc. I'd like them to sit lengthwise as if they were hanging on a wall), and one stand per armor (Same as weapon stands, only in a mannequin format) Library: Bookcases, like the ones made for Oblivion they should look full even if there is nothing inside, scroll boxes, lecterns, desks. Everything should look like it has something on it that can't move. The Lab, Kitchen, Mage Chambers, and Forge: All will contain the proper apparatus for crafting items that they go with, all will have storage for ingredients and components. Werewolf and Vampire specific rooms: They will both have NPCs in them for feeding. The Werewolf room will feature live prey that will have to be killed, they will respawn. The Vampire room will feature NPCs in a permenant state of sleep like Deepscorn Hollow for easy feeding. The Bedroom: Will start off as a simple room, low class bed, dresser, and some lights. Will be upgradeable until it rivals a Kings bedchamber. The Vault: Will feature containers for the sorting of rare and unique items, collectibles, etc. Will feature 6 guardians, 2 outside the door, and 4 inside. These guardians will be hirable NPCs that will have to be found. Will also feature a system where if you don't want to pay mortal people, you have a few other guardian choices. If you are a mage, you can summon either Atronachs or Dremora to guard the room, or a mix of both. Warriors and Thieves will have this option as well by hiring a mage to do it for them. Other rooms: TBD This is really ambitious, so if anyone wants to help, I'd be glad for it. Without help this may take weeks, if not months before it would be ready as I have never done something this big in any Bethesda game. I also can't model or texture, and scripting is very difficult for me to understand so some features will have to be done by others. I've quite likely bitten off more then I can chew, but it's go big or go home with me. I would also like if possible some dragon themed weapons and armor, I realled liked the sword and shield from this mod: http://tesnexus.com/downloads/file.php?id=14506 I would like it to be more dragon like though. Use your imagination on it, as long as it's dragon I'm sure I'll like it. Reference Material: These are basic model ideas, they will likely have to be updated to Skyrim level detail as well as models.----- Filled Bookshelf: http://tesnexus.com/...le.php?id=26175 Filled Alchemy Stuff: http://tesnexus.com/...le.php?id=32783 Filled Mage Desk: http://tesnexus.com/...le.php?id=34770 Weapon Racks: http://tesnexus.com/...le.php?id=13174 Filled Weapon Racks and Armor Display Stands: http://tesnexus.com/...le.php?id=27150 Weapon Racks that are empty until filled: http://tesnexus.com/...le.php?id=13690 Ingredient Jars: http://tesnexus.com/...ile.php?id=3461 Filled Shelf for Scrolls: http://tesnexus.com/...le.php?id=35372 Dragon items I requested in Fallout NV, but could never get to work: http://www.newvegasnexus.com/downloads/images/37381-3-1292197597.jpg http://www.newvegasnexus.com/downloads/images/37381-2-1292197597.jpg http://www.newvegasnexus.com/downloads/images/37381-1-1292197596.jpg From here: http://www.newvegasnexus.com/downloads/file.php?id=37381 Link to comment Share on other sites More sharing options...
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