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Posted
No, no. For example, you got something a quarter of a circle. Now, if you try to auto-quad it, and especially if the vertices there are not planar, then it would distort very badly.
Posted
You still don't get it. Upon pressing the button to change all triangles into quads, if you have the scenario I described above, it'll change the topology. You're forced to use triangles in that particular instant, trust me. In fact, kick up Blender, add a circle, go into edit mode and count how many quads you have (hint: you'll have ZERO). It's just a caution, nothing major.

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