Shantih Posted October 14, 2011 Share Posted October 14, 2011 I haven't played the first three games (Fallout, Fallout 2 and Fallout tactics) I have tried, I really have. But they end being just so....bland compared to Fallout 3 and Fallout New Vegas. Sure they have excellent voice acting and story, and it would be awesome to have them revived in GLORIOUS 3D. But I think the problems is they are just that now. Classics. Classics are only that because we remember them fondly, and the great times spent playing them. The problem is, when you play it again like 5 or 10 years later. It suddenly pales in comparison to later games. I'm not trying to say that FO, FO2 and FOT are long dead, its just that why play an Isometric game with fuzzy graphics when you can play a fully 3d game with the choice of turn based? I can understand that playing an isometric game doesn't appeal to you but I can assure you that Fallout 1 and Fallout 2 are classics because they are GREAT games. Nostalgia is the reason why I'm actually fond of the outdated graphics but it's not what makes these games great. You have no idea of how good they are until you actually play them. Great story, great dialogues and a depth that makes Fallout 3 and Fallout New Vegas look like empty shells (FNV is a bit better but IMO still can't compare to the originals). Eye candy doesn't mean anything compared to a great story and good writing. In other words you can put a nice wrapping around a turd and it will still be a turd. :nuke: Link to comment Share on other sites More sharing options...
Gopher Posted October 14, 2011 Author Share Posted October 14, 2011 Eye candy doesn't mean anything compared to a great story and good writing. In other words you can put a nice wrapping around a turd and it will still be a turd. :nuke: Quoted for truth! Link to comment Share on other sites More sharing options...
CourierandWanderer Posted December 20, 2013 Share Posted December 20, 2013 (edited) I think the reason why people don't like the idea of a Fallout 1 or Fallout 2 remake is because people hate remakes. As for legality issues, I'm sorry, do you work for Bethesda? If not, then you have no say whether it is legal or not. They gave us an editor for a reason. If they say that remaking Fallout 1 is illegal, why did Bethesda not write a note to go with the GECK editor? More importantly, where is your proof? Blind assumptions don't mean anything...geeks! You all know nothing. Fan-made means no legality issues. Fans remade Elder Scrolls: Morrowind twice through Oblivion and Skyrim. They did not have to consult with Bethesda and so they did not, and Bethesda did not say anything negative nor banned any of the remakes. Look it up before you start making asses out of yourselves. Edited December 20, 2013 by CourierandWanderer Link to comment Share on other sites More sharing options...
Ryker61 Posted December 21, 2013 Share Posted December 21, 2013 I was just thinking that if they built the game worlds for FO1 and 2, and put the quests and dialogue in completely unchanged so it was literally the same story but on the Fallout New Vegas engine, would you buy it? I know I would http://www.thenexusforums.com/public/style_emoticons/dark/smile.gif And I figure seeing as they dont need to spend money/time on the story and quests, it would just be a matter of cranking out the worldspace, and porting the quests in. Surely that would be a lot less effort than a whole new game. Am I nuts? I sure as heck would. I'd be freaking awesome to experience FO1 and FO2 from an FPS perspective. Link to comment Share on other sites More sharing options...
tizerist Posted December 26, 2013 Share Posted December 26, 2013 Yeah I would too, it would make sense for them to remake the game in the newest engine, perhaps as a 'full-length DLC' which gives an extra campaign on the main menu. After all, the original games already have their fans. They would buy it, in droves I reckon, and the newer guys like me would add sales because for me the original games are intriguing, but I'm not prepared to sit through a 16-bit turn based adventure. I need to have my 3D engine, with it's multiple camera views and such.And as gopher said, they should be able to re-use speech, storyline, ambient music etc. A lot of the work was done years ago, and to be honest it's probably a missed opportunity from a business perspective. Link to comment Share on other sites More sharing options...
flamenx01 Posted December 29, 2013 Share Posted December 29, 2013 Some is working on FO1 on the FNV engine but it's not quite finished yet:http://www.nexusmods.com/newvegas/mods/48095/? Link to comment Share on other sites More sharing options...
DoctorKaizeld Posted March 25, 2014 Share Posted March 25, 2014 a few things I would like to add:1) the reason people are worried about legality is for selling the remake, but as we can simply mod ourselves one we can hand it out for free on Nexus.2) tactics is marked as non-cannon, this is a fact not just an idle statement or a "i heard from a guy who heard from another guy" situation.3) I would love to see the two games remade. the problem is that if you remove the turn base you will need a lot of filler to add. this means adding new quests will occur along with new locations. if you take fallout 1 and really look into it, you'd see that the game is not very long in its self (I finished the whole thing in under an hour) there is no harm in adding more though. it actually would be a good way to add a few details that help link to the current game.4) all of the Fallout games are great, none of them are flat. the issue here is simply the fact that the originals seemed to be more in-depth then the current games, which make FO3 and NV seem flat. I can say that I actually feel for characters in all of them.5) Bethesda does not seem to be all to keen on remakes, and seems to keep its focus on future games.6) im pretty sure all of the voice actors are still alive, which would mean that an official remake is possible. in case you don't know to turn a game like FO 1 and 2 into something like 3 and NV you cannot use the same voice files. the faces wont animate properly. Link to comment Share on other sites More sharing options...
charwo Posted March 25, 2014 Share Posted March 25, 2014 While a remake of those games could be fun (and I could finally get my GreenWorld/Life After People version of Fallout 2), remaking it or even modding it as a sandbox game is a mistake. In fact, sandbox games do NOT make good RPG platforms. Simply put, sandboxes are resource heavy and require a lot of money and time to develop properly. What happens in practice is things needing a lot of attention don't get it and development is spread thin.That's why the concept art for the city of New Vegas is so epic, and why the city itself looks like dogshit. It's why Fallout 3 desperately needs mods like Rivet City merchants, GNR garrison, Arefu expanded and More to Megaton to feel even close to alive. A remake, hell, a truly great looking and feeling Fallout game really needs strong set-pieces. Mass Effect 2 did this very well, and interestingly so did Fallout 1 and 2, where you never saw, nor were ever intended to see everything in panorama. Because you only saw a few blocks of say the Heights in the Hub, or it's main drag, you could maintain an illusion of scale, and not have to see everything. A town could FEEL big, while showing very, very little. It would also make it easier to mod as set pieces wouldn't have to integrated into a sometimes clustered sandbox cell. A place like the Pitt, which REALLY needs developing could have a dozen mods of plazas, shops, bars, raider barracks and never risk having patch requiring overlaps. Link to comment Share on other sites More sharing options...
charwo Posted March 25, 2014 Share Posted March 25, 2014 (edited) Sorry, wrong post.... Edited March 25, 2014 by charwo Link to comment Share on other sites More sharing options...
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