trold Posted June 8, 2016 Share Posted June 8, 2016 am I missing something here? :yes: Link to comment Share on other sites More sharing options...
iXenite Posted June 8, 2016 Share Posted June 8, 2016 sorry, why do people insist that FO4 uses FO3 assets?I thought it used Rage assetsam I missing something here?is this one of those "physics engine is rage, organization of keywords and frameworks within the API is FO3's still" things?also, doomguy bobblehead around 4:20, also the game is made by IDin other words, I'm PRETTY sure Rage has something to do with FO4's enginehttps://youtu.be/IBhffffQ-Sg?t=3m14s Fallout 4 was not made by id. Not sure where you're getting that. Link to comment Share on other sites More sharing options...
tartarsauce2 Posted June 8, 2016 Share Posted June 8, 2016 (edited) sorry, why do people insist that FO4 uses FO3 assets?I thought it used Rage assetsam I missing something here?is this one of those "physics engine is rage, organization of keywords and frameworks within the API is FO3's still" things?also, doomguy bobblehead around 4:20, also the game is made by IDin other words, I'm PRETTY sure Rage has something to do with FO4's enginehttps://youtu.be/IBhffffQ-Sg?t=3m14s Fallout 4 was not made by id. Not sure where you're getting that. https://en.wikipedia.org/wiki/Rage_(video_game)Developer(s) id SoftwarePublisher(s) Bethesda SoftworksAspyr Media (Mac) look before you leap, look before you leap, look before you leapwhy don't you get a good look out of the sole survivor emerging from the vault there in that link I posted while you're at it Edited June 8, 2016 by tartarsauce2 Link to comment Share on other sites More sharing options...
AceGoober Posted June 8, 2016 Share Posted June 8, 2016 Bethesda has stated Fallout 4 was created using a heavily modified version of the Creation Engine. Bethesda has also stated they ported Skyrim over to see how the game would run on the new engine. Would you happen to have solid, verifiable fact based source to substantiate your claims? Thank you. sorry, why do people insist that FO4 uses FO3 assets?I thought it used Rage assetsam I missing something here?is this one of those "physics engine is rage, organization of keywords and frameworks within the API is FO3's still" things?also, doomguy bobblehead around 4:20, also the game is made by IDin other words, I'm PRETTY sure Rage has something to do with FO4's enginehttps://youtu.be/IBhffffQ-Sg?t=3m14s sorry, why do people insist that FO4 uses FO3 assets?I thought it used Rage assetsam I missing something here?is this one of those "physics engine is rage, organization of keywords and frameworks within the API is FO3's still" things?also, doomguy bobblehead around 4:20, also the game is made by IDin other words, I'm PRETTY sure Rage has something to do with FO4's enginehttps://youtu.be/IBhffffQ-Sg?t=3m14s Fallout 4 was not made by id. Not sure where you're getting that. https://en.wikipedia.org/wiki/Rage_(video_game)Developer(s) id SoftwarePublisher(s) Bethesda SoftworksAspyr Media (Mac)look before you leap, look before you leap, look before you leapwhy don't you get a good look out of the sole survivor emerging from the vault there in that link I posted while you're at it Link to comment Share on other sites More sharing options...
iXenite Posted June 9, 2016 Share Posted June 9, 2016 https://en.wikipedia.org/wiki/Rage_(video_game)Developer(s) id SoftwarePublisher(s) Bethesda SoftworksAspyr Media (Mac) look before you leap, look before you leap, look before you leapwhy don't you get a good look out of the sole survivor emerging from the vault there in that link I posted while you're at it I did not realize that Rage and Fallout 4 were the same game! Oh wait, they're not! Listen buddy, Rage used the id Tech 5 engine and Fallout 4 used the Creation Engine. They are not the same engine. They share zero similarities. Todd Howard himself has stated that Fallout 4 uses a "next-gen" version of the Creation Engine that Skyrim used. Skyrim was the first game to ever use the Creation Engine and Fallout 4 is the second to use it. So, maybe if anyone should be thinking before they leap it's you. Since you like Wikipedia, enjoy these: BONUS 1: https://en.wikipedia.org/wiki/Creation_Engine#Games_using_Creation_Engine BONUS 2:https://en.wikipedia.org/wiki/Id_Tech_5#Games_using_id_Tech_5 Link to comment Share on other sites More sharing options...
Ethreon Posted June 9, 2016 Share Posted June 9, 2016 Both beth and id worked for this game. Link to comment Share on other sites More sharing options...
steve40 Posted June 9, 2016 Share Posted June 9, 2016 Deja vu. Three years ago, people arguing that Skyrim was still running on the outdated Gamebryo engine, lol. Here's another link: http://fallout.wikia.com/wiki/Creation_Engine However, http://gematsu.com/2016/06/rumor-elder-scrolls-v-skyrim-remaster-announced-e3-2016 :) Link to comment Share on other sites More sharing options...
Ethreon Posted June 9, 2016 Share Posted June 9, 2016 Deja vu. Three years ago, people arguing that Skyrim was still running on the outdated Gamebryo engine, lol. Here's another link: http://fallout.wikia.com/wiki/Creation_Engine However, http://gematsu.com/2016/06/rumor-elder-scrolls-v-skyrim-remaster-announced-e3-2016 :smile:People are still demanding a new engine. gonna be lovely when they change it to an unmoddable one ;) Link to comment Share on other sites More sharing options...
RS13 Posted June 9, 2016 Share Posted June 9, 2016 Fallout 3 for the current gen consoles (and PC) was 'rumoured' a time back, and now seems to be on the verge of being announced by Bethesda. Clearly, since FO4 cynically uses the SAME asset designs as Fallout 3, and the same gameplay mechanisms, an updated version of Fallout 3 will be just a TOTAL CONVERSION mod for FO4 (pretty much how NV was a TC mod for FO3). Anyone looking forward to the 'modernised' FO3? If it re-uses art from FO4 as ruthlessly as I suppose, do people think it will feel too 'familiar'? And will Beth add new story and missions- or is the original base game good enough for a release we'd obviously treat more as another (very large) DLC for FO4 (tho I'm not suggesting it'l be sold this way- it is bound to be stand-alone)? I hope they'll revoice some of the characters that all shared the SAME voice-actor in the original. Otherwise, I think a pretty much one-for-one port to the new engine/assets could still make for a compelling experience. InZanity. Link to comment Share on other sites More sharing options...
tartarsauce2 Posted June 9, 2016 Share Posted June 9, 2016 (edited) https://en.wikipedia.org/wiki/Rage_(video_game)Developer(s) id SoftwarePublisher(s) Bethesda SoftworksAspyr Media (Mac) look before you leap, look before you leap, look before you leapwhy don't you get a good look out of the sole survivor emerging from the vault there in that link I posted while you're at it I did not realize that Rage and Fallout 4 were the same game! Oh wait, they're not! Listen buddy, Rage used the id Tech 5 engine and Fallout 4 used the Creation Engine. They are not the same engine. They share zero similarities. Todd Howard himself has stated that Fallout 4 uses a "next-gen" version of the Creation Engine that Skyrim used. Skyrim was the first game to ever use the Creation Engine and Fallout 4 is the second to use it. So, maybe if anyone should be thinking before they leap it's you. Since you like Wikipedia, enjoy these: BONUS 1: https://en.wikipedia.org/wiki/Creation_Engine#Games_using_Creation_Engine BONUS 2:https://en.wikipedia.org/wiki/Id_Tech_5#Games_using_id_Tech_5 but I didn't leap, I linked to fallout 4er, rageall I did was get you to answer my question :tongue:it's a time honoured tactic, if I make a guess and noone answers I'll provide an answer they don't like and in a fit they'll correct it Edited June 9, 2016 by tartarsauce2 Link to comment Share on other sites More sharing options...
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