Evilllamas Posted November 1, 2011 Share Posted November 1, 2011 You want to be a game designer... Start basic! For your first serious bit of game design though, get UDK (unreal engine 3, but free- it's awesome) and for animation and what not Blender. Bethesda probably use 3DS for modeling, but it costs thousands of pounds, and is hard to use for a beginner. On the programming side of things... well if you're really new, just stary playing with `Scratch` it's fantastic for teaching programming principles, made by MIT, then for some real code, try learning C or C++C++ Is used allot in games. To work for them though, its going to require a formal qualification probably, either in digital design/ art... or programming, at university level probably. Link to comment Share on other sites More sharing options...
kieranbhoy Posted November 1, 2011 Share Posted November 1, 2011 (edited) I you want to be a game designer, maybe for Bethesda or just for modding use This(Its what Bethesda uses to make TeS games) Also, if you are new to game design try this free software Unity 3D You can make profit from this though its worse than UDK. Or UDK Which is better than Unity 3D but you can't make profit. Use this for 3D modelling: http://usa.autodesk.com/3ds-max/ Or http://usa.autodesk.com/maya/ They cost BTW. Use this for texturing: http://www.blender.org/ The best free software. Also Google is your friend. Edited November 1, 2011 by kieranbhoy Link to comment Share on other sites More sharing options...
jedimembrain Posted November 1, 2011 Share Posted November 1, 2011 (edited) there are a lot of parts to a game .. it takes a team with many different refined skills .. some people can do it all but do it all at a low skill level .. you need to decide what you want to do really .. program,script,animate,model,write,voice acting .. and within those skill sets there are different inner layers .. a programmer might be better at AI .. or physics .. or graphics (shaders) .. you would want to find a school that will train you in the details you want to be apart of .. a modeler should have an understanding of rigging and animation so when they are modeling a character the topology can be used for animation .. Most animators and modelers start off in the same schooling .. after awhile you figure out what your better at.. the visuals of the model .. or the animations of the model .. its rare that a modeler will model and animate the same character (in a low budget game this is normal though) .. there is no real answer to what your asking though .. so many little parts of a game and so many people involved. Edited November 1, 2011 by jedimembrain Link to comment Share on other sites More sharing options...
Karieva Posted November 1, 2011 Author Share Posted November 1, 2011 I really suck at drawling so concept art is out im not creative so development is out im leaning more towards creating creatures modeling them etc. thanks for the advice everyone Link to comment Share on other sites More sharing options...
jedimembrain Posted November 1, 2011 Share Posted November 1, 2011 I really suck at drawling so concept art is out im not creative so development is out im leaning more towards creating creatures modeling them etc. thanks for the advice everyone if you cant draw then creating creatures might be out as well .. it takes an artist .. these programs aren't Spore .. you can't just wave a wand and make a creature .. maybe writing or voice acting? Link to comment Share on other sites More sharing options...
Karieva Posted November 1, 2011 Author Share Posted November 1, 2011 Yea the program im going for is thirty three hours for a ceetificate and a bachelors in game programming. Its my dream..and todd if you see this I love you and hook me up with a job xD lmao Link to comment Share on other sites More sharing options...
jedimembrain Posted November 1, 2011 Share Posted November 1, 2011 Yea the program im going for is thirty three hours for a ceetificate and a bachelors in game programming. Its my dream..and todd if you see this I love you and hook me up with a job xD lmao wow .. your in for a rough reality break .. Ive been working in 3D modeling since I was 17 and I'm easily better than 90% of the people out there .. but I know I'm far from getting a job at bethesda... Not trying to dash your dreams .. but you might want to concider starting with basic box modeling in something like wings3d .. look up some youtube videos on it .. learn the basics. Link to comment Share on other sites More sharing options...
mrknowie Posted November 1, 2011 Share Posted November 1, 2011 If you want to be a programmer, and you have the time and will, I'd recommend a degree in Computer Science. You'll get everything you need to program games, or anything else you can point a computer at. I don't know if you're in high-school, or college, or something else, but my CS degree is on track to take 5 years (plus one year of paid internship... I was a bit behind in math though; your mileage may vary. As a side note, look for internships; they are great opportunities to get hands-on experience, and some money). If you're not interested in a formal education, I'd recommend starting with a high-level language; Java and C# are pretty easy, but will teach you a lot. C++ is probably more what you can expect at a gaming company, but it's a little harder to learn as a first programming language (though that's what I started in). Personally, I'd pick up an IDE (Integrated Development Environment) called Eclipse, and start fiddling around with Java. (Look at online examples, try making your own... that kind of thing.) Programming isn't something you're going to pick up in a couple of months (at least, not in my experience). If you're unsure of what you want to do, taking classes at a community college is a good way to start; get your feet wet and see if you like it. That goes for any other field you might be interested in I'm sure you can find a course in programming, or graphical design, etc. If you have any questions, PM me. Link to comment Share on other sites More sharing options...
kieranbhoy Posted November 1, 2011 Share Posted November 1, 2011 As ive said Unity 3D is good for beginners. Link to comment Share on other sites More sharing options...
Iv000 Posted November 1, 2011 Share Posted November 1, 2011 I've been thinking about this too lately.I cannot find any other thing that interests me as much as games do. Though, I have yet to decide which part of game design I should do. I'm really good at HTML coding (Best in my class to be more precise, I know, I'm boasting), and I'm starting to think if I should learn C++ and be a programmer.Though lately 3D models and 2D art has caught my eye, and I personally love watching at 3D/2D art. I tried Blender, and I learned it quite quickly and I'm doing good actually. Maybe I'm more of an artist?Then again, I love music. But I'm quite sure that I'm not that talented with an instrument. Probably not sound. I could learn quite a lot in the next 3 years. I'm thinking that modding could be a great way to begin my wannabe career as game developer.Though I'm not sure about college. I found a good one in Germany, but the 4 years of studying there would cost me around 45,000€.Is it really necessary to have a college degree? I mean, If I'm great at the things I do, would they accept me even without a college? I'm thinking too much about my future recently. I should calm down a bit. Anyways, best of luck to any other wannabe game devs! Link to comment Share on other sites More sharing options...
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