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Established Community? Fine, REMASTER!


Mitigate

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... That's basically what Bethesda thought when they decided to remaster Skyrim. They couldn't barge in, take over the modding scene and introduce paid modding with an already established SKYRIM community. So they fell back, came up with whatever master plan they have currently cooking (and have begun implementing with bethesda.net) and decided to simply remake SKYRIM so that they can have it their way and leave all those who don't like it with the old version.

And just like last time, what with them luring mod authors away from the Nexus with the promise of coin, they have become nothing but a hindrance to the modding community. Giving nothing but taking what they can. Dividing. Plotting. The Nexus and it's authors are nothing but a gold mine ripe for exploitation.

Call me paranoid but the proverbial is going to hit the fan very soon. And only Bethesda and the console peasants will benefit (as they already are, think about it, has the PC community and mod authors really gotten ANYTHING but trouble out of this yet?) No doubt they've been working over time on the 'issue' since they were booted out in the paid modding fiasco. It's a gradual process building up lately, but they'll eventually make it so they get what they originally wanted... Money.


But it doesn't have to be an issue. All the Nexus community has to do is say NO. I will not take part in anything to do with Bethesda.net. I will not upload my mods to it. Then all Bethesda can do is force membership to bethesda.net and hope you come around. Though without your mods, they have nothing but a nasty scheme.

Edited by Mitigate
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I'm curious why you're mad? They're releasing an x64, improved version of the base game and giving it for free to PC player who have the DLC. In what world is that a bad thing?

It is a bad thing because it is not necessary. It exists only because Bethesda couldn't barge into an already established community with their paid mods scheme, so they decided to re-release SKYRIM so that they could have the control they seek. It is a bad thing because the main menu will have the link to bethesda.net which is a website that has done nothing for the PC community except hinder it. It is a bad thing because they will disable achievements from unlocking while mods are active. It is a bad thing because all the current work of the modding community for SKYRIM will be reduced to nothing. All third party software will need to be updated, all mods too... It is clear that the Nexus is nothing but a goldmine for pillaging to Bethesda. Who knows what other nasty elements of their scheme will show up next?

 

None of this has benefited the PC and NEXUS community at all so far. All it has done is divide and cause trouble. Just like last time.

Edited by Mitigate
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No, their intention may not have been necessarily to barge in. The response from us was strong that we didn't want paid mods, and then we had the whole uproar fiasco where everyone pretended they cared for 2-3 months.

 

But um

 

wait what

"

the main menu will have the link to bethesda.net

disable achievements from unlocking while mods are active

"

Are you f***ing serious?

Can you show me the link

 

But at the same time you're being to pessimistic. If this is really free, then it doesn't matter. Not only do I expect us to mod the hell out of it so that it becomes less of Bethesda's game. I don't get this new SSE. I really don't see the point. Our ENB and 4K mods are BETTER than this SSE. Our modders do better work and make better textures. SSE is a waste of time and money. It's not necessarily a nasty scheme unless it causes a divide. However what you can be sure we won't accept is any interference with our modding.

 

If SSE does not let us mod the way we are now, not only will people not use SSE and stay with the current Skyrim, which is perfectly fine, Bethesda is creating SSE for two people: Console players on XO and PS4, and people who haven't discovered that you can mod the game.

 

But if they're actually restricting us, disabling achievements, holy hell will I be mad. But then again i just won't play SSE. There's no damn point... it's basically skyrim with mods...

Edited by Cowgoesmoo3
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This is so stupid. The main reason the PC version of the remaster exists is because modders need it in order to build mods for consoles. They already stated that mods that currently exist should be basically compatible. Anything relying on skse,enb and etc will obviously require an update. its DX 11,x64 and its free. There is no reason whatsoever to be spouting this crap. Also since its been confirmed we wont be seeing Elder Scrolls 6 for some years this is something to appease us for now.

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I said this in another thread but taking the DayZ game as an example (whether you hate it or not), the Bohemia dev team recently implemented a new DX11 engine to replace the old DX9 one. Though still not released, FLOCKs of testers on their pre-patch release 'experimental' servers have reported dramatic FPS increases. I believe Skyrim Remaster will allow many other people with the ability to even play the game or for those that could play the game before with mutiple mods - will now be able to Up the Ante on some aspect of their mod build in a dramatic way.

 

Then there's the part where they're leaving 32-but Skyrim alone since this will be essentially, a free and separate game for us.

 

And the points other posters made above about mod count expansion, stability increases, etc

 

So I fail to find any negativity here? Are you somehow afraid the Silverlock team will not update skse for whatever reason? Or all those memory patch DLLs and ENBs will quit working? I myself wouldn't mind a confirmation from the Silverlock team but the other stuff might not be needed anymore. But then again, if the whole thing is over-hyped and fails out of the gate, we'll still have what we have today so no one should be negative about this at all. I'm actually tipping my hat to Bethesda and looking at this like an early christmas gift.

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I'm curious why you're mad? They're releasing an x64, improved version of the base game and giving it for free to PC player who have the DLC. In what world is that a bad thing?

It is a bad thing because it is not necessary. It exists only because Bethesda couldn't barge into an already established community with their paid mods scheme, so they decided to re-release SKYRIM so that they could have the control they seek. It is a bad thing because the main menu will have the link to bethesda.net which is a website that has done nothing for the PC community except hinder it. It is a bad thing because they will disable achievements from unlocking while mods are active. It is a bad thing because all the current work of the modding community for SKYRIM will be reduced to nothing. All third party software will need to be updated, all mods too... It is clear that the Nexus is nothing but a goldmine for pillaging to Bethesda. Who knows what other nasty elements of their scheme will show up next?

 

None of this has benefited the PC and NEXUS community at all so far. All it has done is divide and cause trouble. Just like last time.

 

Pretty sure that's only for consoles. PC users don't get their mods from Beth net, so why would it be in the PC version?

 

All you are doing is spreading misinformation.

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New engine? Better performance, better gameplay, better modding capabilities.. I can't really speak for other modders but I can pretty much guarantee that they will flock to a system which allows their creations to be better both technically and aesthetically. Personally I see no downside with a better engine.. only potential.

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It is a bad thing because it is not necessary.

Under such logic Skyrim and Oblivion were also not necessary.

 

It is an engine update, one which will allow for 90% of mods to still be applicable. Consider from Morrowind to Oblivion, Oblivion to Skyrim that number was 0% for automatically compatible mods.

 

Progress requires sacrifice.

 

Or you could just not get the new edition, easy as that.

Edited by Darthsith
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