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Dragon City Mod


Triforce1

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Okay, well justified.

 

Looking again, though, I feel there should be more 'stuff' around it to make it look more magnificent. Pipes extruding out, bigger/more wings, more elaboration around the dragon head (and in general)... just random, needless things that make this more brutish.

Agreed. Also, vents, preferably with steam pouring out of them.

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Ya.., vents for keeping the furnace from overheating would be a good idea...,

 

I really feal dumb for not putting in detail stuff like that on my A5 sised sketch.

 

I could make detail sketches of serten parts if nessesery, though.

 

 

Just tell me wat you need a more detailed sketch of. Then I'll make it :thumbsup:

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And a lasershow

Well, that goes without saying.

 

Ya.., vents for keeping the furnace from overheating would be a good idea...,

 

I really feal dumb for not putting in detail stuff like that on my A5 sised sketch.

 

I could make detail sketches of serten parts if nessesery, though.

 

 

Just tell me wat you need a more detailed sketch of. Then I'll make it thumbsup.gif

When I think Dwemer, I think riveted plates of hammered brass and dark, polished stone and wood, with various indescerable bits of former technology dangling off of the sides. I imagine that, in order to make the thing air-worhty again, it had to be heavily patched up with "modern" supplies, so parts of it end up looking like a patchwork argument between ancient sophistication and modern practicality.

 

So do that, I guess. And quickly! We're all counting on you!

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When I think dwemer I think of the golden colonies that survived four thousand years, I think of the animiculi that are still fully functional after the same amount of time and of their advanced ideas about the structure of nirn and tonal engeneering.

 

Most certainly no dandling machine parts or the like.

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I'll make 3D moddel of the furnace with a engineering program..., No, it will not be intercangeable with those 3D art programs (sorry for that).
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Nice Idea.., but I use Solid Works..., these models can't be exported to DWG nor to DXF..., What files can 3DS open I'll see if there's something that overlaps with Solid Works.
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.max .drf. .chr .3ds .prj .dem .xml .dmf .dwg .dxf .fbx .dae .htr .ige .igs .iges .ipt .iam .ls .vw .lp .mtl .nif .kf .onj .shp .stl .trc .vrl .vrz

 

;D

 

If you're capable of working in a cad-type application why not learn to model meshes in blender for example? If you could join us as another modeler then I'd love you to death.

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I tryed ..., those arty programs just don't make anny sens to me.., you can't even "draw" a simple straight line without having to do god knows wat...., :confused:

 

 

I see you can open IGES files.., I think I can expor my Solid works files to that.., we'll just have to try .., I guess. :thumbsup:

 

Ehhh.., love me to death??? :unsure: Dude I don't swing that way.

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