PrincePhane Posted June 19, 2016 Share Posted June 19, 2016 I know they wouldn't be in the commonwealth but i love the great khans so if someone could perhaps make it so i can spawn khans or even turn the minutemen into khans and establish settlements for the khans to start a new life here in the common wealth. People could even make quests for it. It would be much appreciated. Link to comment Share on other sites More sharing options...
firsTraveler Posted June 19, 2016 Share Posted June 19, 2016 I'd love to se a new faction in the style of the Khans. Link to comment Share on other sites More sharing options...
PrincePhane Posted June 22, 2016 Author Share Posted June 22, 2016 I'd love to se a new faction in the style of the Khans.Thank you for agreeing with me. Link to comment Share on other sites More sharing options...
zc123 Posted June 22, 2016 Share Posted June 22, 2016 Well at the end of new vegas depending on your choices them heading east would be a possibility. So while them settling down somewhere along the way is more likely they could have ended up on the east coast seeing as according to the lore they had a tendency to not be too far from trade caravan routes. (And those routes do go all the way east) Link to comment Share on other sites More sharing options...
tawatabak Posted June 22, 2016 Share Posted June 22, 2016 i love the khans pls someone bring them to the common wealth Link to comment Share on other sites More sharing options...
PrincePhane Posted June 25, 2016 Author Share Posted June 25, 2016 i love the khans pls someone bring them to the common wealthThank you id be willing to help in any way i can i just want to see this happen. Link to comment Share on other sites More sharing options...
ndejo Posted June 25, 2016 Share Posted June 25, 2016 That'd be great. I'd like ultimately a mod where it transforms the commonwealth into Fallout 1's timeline and desert environment...So I'm all for a Khan's mod. I hate the minutemen anyway. Link to comment Share on other sites More sharing options...
Degby1 Posted June 26, 2016 Share Posted June 26, 2016 This is a simple case of re-texturing the Greaser Jacket and Jeans and adding a few notes scattered around the place talking about how the Great Khans have arrived. If they're antagonists then it's just the re-texturing and notes or if you want something more meaningful and the opportunity to actual talk to and get along with them then add an encounter zone in the west of the map where one or more will approach you. From that point it's up to the author what direction they want to take the Great Khans, but yes it is feasible as in the NV ending where they piss off out the Mojave and head north with the Followers of the Apocalypse forming a new society, they most likely would have heard about C.I.T from the FoA who had access to universities and libraries in California. The reasoning for being there would be to scavenge medical technology and take it back to Wyoming. Link to comment Share on other sites More sharing options...
stumbleduck Posted June 28, 2016 Share Posted June 28, 2016 With Great Khans having made it all the way to the Commonwealth it would help explain why there is plenty of jet to be found. Link to comment Share on other sites More sharing options...
PrincePhane Posted September 25, 2016 Author Share Posted September 25, 2016 See this idea would be cost effective and it has a considerably large group of people that would most likely try and if done even moderately well endorse it. Id even be willing to donate to see this come to fruition if that's what it took. Link to comment Share on other sites More sharing options...
Recommended Posts