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Dark0ne

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In response to post #39828580. #39845550, #40010680 are all replies on the same post.


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I would have to agree with @Ethreon it has to be on your end. Either that or you haven't updated NMM in a while. If I'm not mistaken, somewhere on this Forum Website, there should be a thread for submitting a problem with NMM. If you are a beta tester, then it is a report ticket system.

But you now have me wondering. Is it a problem with the NMM or the website itself that you can't download updates?

BadWolf
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In response to post #39675940. #39677215, #39679030, #39680875, #39683735, #39684460, #39688180, #39690275, #39694390, #39705550, #39731905, #39746910, #39763900, #39779675, #39832000, #39846645, #39853770, #39895435 are all replies on the same post.


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Because Bethnet would have to pay the modders. Why buy the cow, when you can get the milk for free? That saying comes to mind. What it boils down to is Upper & Middle management of Beth. Without even working for a gaming company, I can almost safely respond that if the programmers, design crew, hell even the cleaning service there would not want to put out something that has the problems like Bethnet w/Mod stealing and bugs/glitches.

I know that nothing will ever be bug/glitch free. Life is not even bug/glitch free. But programmers & designers take pride in their work. As do the modders. Even the first time modder. Sure it maybe a jacked up mod, but it was a first attempt. They try & try again then get better over time. Bethesda's Management 90% of the time does not give their employees or testers time that is needed to put out a product with more stable content. And it's not only Bethesda, it's not only game companies either.

Take "American" Football as an example. Our NFL teams sign & pay a college student an obscene amount of money to play a game on a higher level, based off of their performance during a competition for said college students. Without even stepping foot on the professional gridiron before the first day of the regular season and becomes a starter that same day because of the money that they paid in the contract. Because they have to justify the money spent.

I'm not claiming that should be an excuse. Just the opposite, we need to do more training. More testing. More developing before being released out into the professional world for anything. But companies don't see that. To them, it's the bottom line. Are we in the "Black"? Or are we in the "Red"?

How many gamers out there would accept a game company asking for more time to test & fix a game, because the company knows they are not going to make the release date? I'm assuming that a high number would accept it if it was no more than 6 months, because anything longer would mean that said gaming company shouldn't be in business. But, it's still what I've always said when it comes to any business Manager/CEO/CFO in any trade always says. It's the "Sticker Price" shock syndrome....."How much is it going to cost me today?" then saying it a different way, as it should be..."How much am I going to make/save in the long run?"

That's something that anyone that ever runs a business, or thinks about running a business, should keep in mind. I understand that it can't be said all of the time. There are limits to how much money can be bled out before you call a ToD (Time of Death)...but it still should be kept in mind. Fans/Gamers would be a lifelong supporter of anything if it was treated more of the latter, than the former.

That's just one BadWolf's way of thinking. Just an opinion....because opinions are like a**holes, everyone's got one.

BadWolf
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In response to post #39678300. #39728140, #40001540, #40063510 are all replies on the same post.


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Well, the first one was Skyrim specific. I know everyone says they are the same but that is not actually true. I've hit multiple conflicts trying to translate Skyrim to Fallout.
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In response to post #39675940. #39677215, #39679030, #39680875, #39683735, #39684460, #39688180, #39690275, #39694390, #39705550, #39731905, #39746910, #39763900, #39779675, #39832000, #39846645, #39853770, #39895435, #40102970 are all replies on the same post.


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Bethesda is just trying to find a way to monetize mods. They just don't know how to do it correctly. I've been thinking for a while now that games will be moving more towards a platform, rather than a complete game. Think operating system. Android, for example, doesn't try to control all the content people make for their site. They just create a platform on which others can build. Which is what things like SKSE and other tools do really. They turn games like FO 4 and Skyrim into platforms that mod authors can use to build some really neat mods.

Unfortunately Bethsoft has become a large company. Historically large companies have had problems creating things people like. They're better off letting entrepreneurs create good products, then buying them and maintaining them. They're not really good creators anymore. Bureaucracy does that to a company.
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  • 3 weeks later...

this is totally off topic, and I'm probably in the wrong forum area, but this was the only one I found and the people here seem experienced. Ive been looking to start creating mods for a while now. I'm inexperienced, but have a TON of ideas, though, in all honestly, someone's probably thought up a lot of them already but they just haven't been made. how do you get creation kit and where is the best place to get educated in the world of mod creation?

 

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In response to post #40844245.


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Original Article: http://www.creationkit.com/fallout4/index.php?title=Main_Page

"The Creation Kit is free to anyone with a PC copy of Fallout 4 and a Bethesda.net account. Download the Bethesda.net Launcher, create a Bethesda.net account and log into the Bethesda.net Launcher. You can install the Creation Kit from the Launcher."

1.) Bethesda.net Launcher: http://download.cdp.bethesda.net/BethesdaNetLauncher_Setup.exe

You're Welcome =)
-Silencer
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  • 4 weeks later...

I am wondering about a mod for wings and flying that will work correctly, and, not be too likely to fly through walls, ceilings, and floors... Also would like to report a bug/error that is occurring with the magicka sabers that are named after Star Wars characters, in that, the "Blade" doesn't show... There are a few things that could be improved, but, it is really satisfying as a stress reliever to hear your own 'saber as you attack stuff...

 

On a different note, I was hoping that there might be someone making, or, has made, a Heaven's Lost Property mod... I can just see Nymph using Fus - Ro - Dah in place of the original's "Paradise Song" ... Might be a bit harder (or impossible at this time) to do Icarus' "Artemis Missiles"... BTW, for those who want to know, Heaven's Lost Property is aka as Sora no Otoshimono ...

 

I'll try to check this forum weekly at least for a possible "Yes, here is what I called the mod" reply...

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In response to post #41856540.


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Meesa think yousa post in wrong forum. Mmmmhmmmm
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