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New Elderscrolls confirmed


niphilim222

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My guess:

 

BS have some fantasies about oculus rift etc.pp

Which means only rich and upper class people who can afford that kind of stuff can play - which is total bull.

 

Which is why the statement was that TES:VI was a long way off, and that "the technology isn't there yet".

 

That said, I doubt it will be exclusive to VR systems, but more designed to work with them natively. This will still have hardware requirements above what currently exists within the budget range of PC hardware ($1,000-2,000 system), but probably still within range of the new model PS4 with the VR headset. If they even try to push it out in this generation.

 

If it's the next generation, it becomes a much more questionable story. First, VR is likely, but at that point the price of the hardware will probably be more reasonable for the average consumer ($100-300). Second, the more concerning part is that both consoles as well as Windows applications will probably move toward distributed processing or deferred processing (game display data is transmitted to you from a server similar to how Playstation Now service works currently). With this later point, hardware stops being any kind of limiting factor, while things like connection, security, and unlikelihood of modding become the more serious concerns. Moving games from a software platform to a service platform is something that a large number of AAA developers are in favor of since it exists as their "solution" to piracy, while also ensuring that they can continually get income from people who pay for access to the games on that service. It is also an eventual expansion of already present services like Origin, U-play, The Microsoft App Store, and even Steam, but we likely have a few years before they start rolling this out in force.

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I really think Bethesda is going to ruin the next Elder Scrolls game. I honestly do.

 

Is creating my own game (which I'm thinking of) set in someone else's copyrighted fictional universe illegal? Like can I create my own game in the Unreal 4 engine and base it in Tamriel?

 

You need their approval, otherwise - "see you in court" is going to be a familiar phrase.

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I really think Bethesda is going to ruin the next Elder Scrolls game. I honestly do.

 

Is creating my own game (which I'm thinking of) set in someone else's copyrighted fictional universe illegal? Like can I create my own game in the Unreal 4 engine and base it in Tamriel?

 

You need their approval, otherwise - "see you in court" is going to be a familiar phrase.

 

I've emailed them countless times and haven't gotten a response.

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I've emailed them countless times and haven't gotten a response.

 

 

 

It really shouldn't matter whether they email your or not because it should be fairly obvious the answer would be no. Tamriel and everything to do with the Elder Scrolls is owned by ZeniMax Media Inc. and as such, they have the legal right to take down anything that even comes remotely close to threatening their copyright. Your idea is entails making an actual game using those copyrighted names, ideas and so forth. I can give you two example of games that have nothing to do with the Bethesda properties but they sued them anyway.

 

Notch Offered to Give Up "Scrolls" Trademark, Bethesda Sued Anyway:

http://kotaku.com/5846240/notch-offered-to-give-up-scrolls-trademark-bethesda-sued-anyway

 

Or the time they challenged (and won) against an Indie Developer for using the word "Fallout" in their game.

 

Bethesda Legal Team Pressures ‘Fortress Fallout’ Devs to Change Name:

http://www.gamespot.com/articles/bethesda-legal-team-pressures-fortress-fallout-dev/1100-6425334/

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I might make a mod like MannyGT did, set in Elseweyr. Moonpath to Elsweyr had some quality control problems (voice acting and framerate issues) but I'll need as much time as anyone would for a project of that size. I remember Elsweyr Anequina for Oblivion, that was a wonderful community expansion. I'm a huge fan of the beast races, so I'm gonna be scouring UESP.

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