robidoux Posted November 22, 2011 Share Posted November 22, 2011 I'm gonna have to agree with the party-poopers saying it doesn't fit in the lore. Dwemer steamtech maybe? Still just feels wrong. I'd love to see crossbows and ninja stars again though. There were darts or some nonsense too in Morrowind weren't there? Link to comment Share on other sites More sharing options...
gamefever Posted November 22, 2011 Share Posted November 22, 2011 The dwarf robots are really Golums but hey whatever, I say go ahead and mod it in. I don't have to play it. Link to comment Share on other sites More sharing options...
Ahsil Posted November 22, 2011 Share Posted November 22, 2011 Take a simple Staff of Fireball. Then remove the staff part but keep the head. Then take a metal tube and place the head in the tube. Add a lite, maybe use soul gems as ammo.. There's tons of ways to get guns into the game without destroying the feel of a fantasy world. And the world has grown 200 year, but there's very little change.. Maybe some sort of gun, musket, fireball shooting tube should exist? And once again, don't like it? Then don't download it.. Link to comment Share on other sites More sharing options...
Terralventhe Posted November 22, 2011 Share Posted November 22, 2011 Fire salts and other alchemical components = 'Exploding powder'. Hell, I remember in the Forgotten Realms book series, the Cleric's Quintet, the main protagonist there got his hands on a drow handheld crossbow that could be fired with one hand, then reworked its design and got some dwarves to mix vials of exploding liquid which he could load into it and fire freakin' miniature missiles that could wipe out entire groups of people. It's called creative ingenuity - just because it isn't currently in the game, doesn't mean that finding a way to create it using components from the surroundings is lore-breaking. In fact, it's quite the opposite, usually. Link to comment Share on other sites More sharing options...
FireBat2469 Posted November 22, 2011 Share Posted November 22, 2011 with the addition of gunpowder...could we go take down dragons with cannons? Shove a cast iron cannon ball straight down its fire-breathing throat! HURRAH!!! Link to comment Share on other sites More sharing options...
TotallyNotToastyFresh Posted November 26, 2011 Share Posted November 26, 2011 I'm bumping this because it's a fantastic idea and I've been wanting this since Morrowind. Muskets are perfectly plausible in Skyrim now because as has been pointed out in this thread, there are fire salts and magic and it seems completely plausible that your average warrior not talented in magic and thus not able to fling fireballs wherever they want would pay a mage to construct a machine to do it for them. Not to mention you've got steam engines in Dwemer ruins, and steam engines are much more advanced than guns. There's really no reason they can't be in the game. We really need freaking animation tools so we can mod this in. Animations are really the only thing holding us back. I imagine it would work like a bow. Just have a long reload animation play after the "arrow" fires, then let us aim and shoot normally after that. Also, if you don't like this idea, fine, deal with it. I despise the idea of all these stupid hentai japanese crap that's on the Nexus, but I don't run around like a headless chook whinging about it. Link to comment Share on other sites More sharing options...
Romulus0017 Posted November 26, 2011 Share Posted November 26, 2011 Love this idea! Muskets and pistols would be awesome :). I gotta learn how to mod >< Support all the way. Link to comment Share on other sites More sharing options...
pnakasone Posted November 26, 2011 Share Posted November 26, 2011 (edited) As far as lore is concerned it was the ability to train a person in a short period of time that made gunpowder firearms useful. For the longbow type you are looking a near lifetime of training to use well. The armored knight you had a lifetime of training plus expensive equipment. While the a single musket man was not as effective as a knight ten of him was more powerful and cheaper for the king. Edited November 26, 2011 by pnakasone Link to comment Share on other sites More sharing options...
TotallyNotToastyFresh Posted November 26, 2011 Share Posted November 26, 2011 While the a single musket man was not as effective as a knight ten of him was more powerful and cheaper for the king. Which makes it perfect for the player as the player is a rogue on his own and has the freedom to pull out a sword after the first shot and get the upper hand. :thumbsup: Link to comment Share on other sites More sharing options...
Chaosrex Posted November 26, 2011 Share Posted November 26, 2011 There was a cool mod like this in Oblivion where you had a Magic gun, it looked like a Steampunk/Magical six-rounder, a bit like Hellboy's Samaritan or Nero Blue Rose. The perticular mechanic of this mod was that it could use the magic you had selected, and when shooting with it, you released the magical power on impact! Imagine how cool it was to shoot lightning bolts or fire balls from a gun!! It was a really cool mod for those who wanted to make a "Mage-Gunner" character, u really did enjoy it. Would be cool to hav e something similare again. Here is the mod i'm talking about; GunMage Link to comment Share on other sites More sharing options...
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