Jump to content

The Elder Scrolls: Moon and Star


STAVIUS

Recommended Posts

Bethesda finally decided it is illegal. And that was that.

 

I didn't realize that Bethesda was a court of law now.

 

Ok last reply on the subject because i feel like im talking to brick wall. Lets get the basics through to you- if you want your mod to be downloaded by lots of people, and to raise awareness of it, a good way would be to host it on a well established, high-traffic modding site. A bad way would be rely on people googling for something they dont even know exists.

 

Maybe, but that doesn't mean that hosting something elsewhere because it's beyond the scope or limitations (artificial or otherwise) of this site precludes traffic.

Link to comment
Share on other sites

  • Replies 54
  • Created
  • Last Reply

Top Posters In This Topic

To be honest.. Who would really sit down and play Morroblivion for real anyway? I'd say even if someone does, nostalgia would drive them back into the real morrowind with it's old graphics and their favourite mods... To me it sounds like all that work will only result in a " Oh look Morrowind in Oblivion..nice..but.."

 

Why this project sounds nice it's because you plan on building it from scratch and not importing stuff..

I think if you decide on doing Morrowind , then do it with your own assetts all together..It's a lot of work, but by the time you come out with even a Beta those old assets would surely look awful anyway..As for sounds, you really should just throw some money together and hire a group of vocalists to do it when everything else is about done...

 

I would also refrain from building it in the time of Dagoth Ur.. Surely there are some new things to come up with.. Dagoth Ur is over..we've hammered him to death..many many times..:)

 

Also by Morrowind you mean Vvardenfell? or whole Morrowind?

Link to comment
Share on other sites

Bethesda finally decided it is illegal. And that was that.

 

I didn't realize that Bethesda was a court of law now.

They didn't make the laws. But the large group of lawyers on their payroll decided that it was breaking their terms of use. which is prime grounds for a lawsuit.. a costly one no matter what way it ends up.

Link to comment
Share on other sites

While I admire your ambition, I believe that making your own story in the land of Morrowind would be much more interesting, especially considering the recent events in the story. Like Red Mountain erupting and the Argonian invasion.

 

That way, you will not only appeal to the sense of nostalgia in TES players, but also those seeking a new experience.

Edited by Adrius2
Link to comment
Share on other sites

Not shore if you have seen this yet => http://forums.bethsoft.com/index.php?/topic/1276818-most-of-tamriel-heightmap-is-already-in-skyrim/ might help with getting morrowinds landmass aligned and what not, although according to the screenshots Vvardenfell is shaped oddly, wich might be due to the events of the red year and red mountains explosion ripping the island apart. red mountain looks bloody nice though its finally a mountain!! I like the fact you can see the white gold tower aswell although be it a low res model perhaps a mod of a better mesh that includes the walls of the city and the other towers of the city, id find the best viewing spot and make camp hehe. Some glowing lava on the top of red mountain gleaming in the distance would be epic and would really put the "red" red mountain :P

 

I for one would love to see morrowind in skyrims time-line, this could be were you start your mod by visiting Vvardenfell in its ruined state. Like in the fable series i like to see how things were and how things have changed over the years. And how things would have changed, i would love to visit the reminents of vivecs crumbling ruins or the bunt towns and abandon cities. For anyone who played and used morrowind mods id like to have house mods and other various building mods remade in a post ruined version. Even though its been destroyed its been sometime since so plant-life/creatures must have at-least started to return by now and some old plant-life/creatures would have survived, people must have returned to the island by now as-well with small settlements, villages maybe even restorations to old citys, Now id love to be able to help rebuild balmora or hunt for lost artefacts in the sunken canntons of vivec, see some old ghost characters along the way help lay them to rest and find the Nerevarine tomb with some artifacts that you would have used in morrowind like sunder, kneeing and the wraithguard i loved those tools.

 

Then deep inside red mountin in a reminent sector of Dagoth Ur lair, were you might be able to find a old chard/scratched familiar mask perhaps :P Here you could find the time portal/dewmer device to travel back in time.

 

But id like it to be some point just before events of the red year, with quests here and there see old characters and were there lives have taken them and see how the towns and cities have grown. A cool feature to have here would be to collect items/weapons/armor from this time-line and hide them somewere were morrowind isnt changed a lot in the futures time-line and recollect them later in the future, then being able to keep or sell what ever as extremely rare items as they would be in good condition. Id like to have quests and take part in the events of the red year, how guilty would you feel if you ended up being the cause of the disaster. An epic scene were the world is being torn right before your eyes as you rush to the time portal/device watching everything rip and crumble....................

 

With all the chaos you could get thrown back further in to the past were you can meet and help or even kill the Nerevarine at the beginning or morrowinds game and take his/her place on the imperial ship in a bazaar paradox or bring in the ultimate explanation of were the player from morrowind came in the first place, as you nether know what the players background is or were he/she came from, you seem to just drop in the the world and end up impassioned somehow, like you fell out of time haha

 

How f**ked up would that persons destiny be if he/she ended up being all these heroes through out time, youd properly end up being your own mother/father.

 

well there's a whole story of ideas there for ya hope helps for ideas or at least was an interesting read :P

Link to comment
Share on other sites

So what's the deal? Is it illegal to remake just the locations?

Say if I added in Oblivion's cities, in ruins, and made quests to go search them, would this be legal? It's not remaking Oblivion, nor the story of Oblivion, nor the people in Oblivion, nor the quests in Oblivion, simply city ruins.

 

Also, where has Bethesda stated that they don't want this/ it's against terms of use? Is there an official statement I can read somewhere?

Link to comment
Share on other sites

no i guess city ruins would not be the problem as long they are made from scratch. Perhaps you could interfere with Bethesda in case they really want to create large landmass DLCs, what I doubt.

I remember when a modding team was trying to fuse Oblivion stuff onto the Crysis' Cryengine. There it's obvious, that Bethesda could suffer from the disadvantage, that their game would be played on another companies engine what makes you buy Crysis instead of Oblivion.

I think Morrowind is too old to start an trial just because some modders use the original files and implement it into Skyrim. That would be also in Bethesdas interest, only if the mod would stick to quality as the main game does. With Oblivion it could be little bit more risky since that game is still quite current.

Creating something from scratch doesn't authorize you to do that after all. You still would use Bethesda copyrights for names and designs.

But what Bethesda is going to do, nobody will know until it happens.

 

So in that way, I'd really appreciate to see a huge crossover of Skyrim/Morrowind and I'd love to help if I'd had the time for. Imagine how great it would be to have an unification of Oblivion and Morrowind modders to work onto such gigantic project. Moon and Star - you know, Counterstrike and Desert Combat have started as small mods but turned into groundbreaking and well known ones.

 

Perhaps one day, Tamriel will be united again :)

 

http://www.heatherman-creatives.com/storage/FLWTS/tamrielE4201s.jpg

Edited by darthmop1
Link to comment
Share on other sites

I have borders disabled in my game, but I haven't visited Vvardenfell yet.

 

Can anyone say how accurately they represented the area? Is it roughly 1:1 with TES III?

 

Oh, and disabling border regions is pretty much the same as other Bethesda games, in case anyone's still wondering about this. Just add bBorderRegionsEnabled=0 under [General] (I added it to both SkyrimPrefs.ini and Skyrim.ini).

Edited by xaliqen
Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...