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Vault 88 map


robhartman9

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I snapped tiles together and counted them to make a rough map. You can go all around from the given starting snap point except for the tunnels between the uranium mines and the water plant. There are a couple problem areas there. Now that I know the layout I might have to load a different character and set up some cages and gates

 

http://i68.tinypic.com/261kopd.jpg

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That looks a lot like what I've done to mine, I also went into the CK and deleted the over-turned train and built in the subway. The uranium mine is going to be my personal overseer quarters/mansion.

 

Only wish my hand drawn map looked as good as yours. ;)

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Hey, can we get the DM's guide for this module, I-- oh, sorry. NVM.

 

XD

 

... and in the final room you find the Umber Hulk and the Rust Monsters! :D

 

However on a serious note, thank you for the mapping, looking over that gives me some ideas for my own vault. :)

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I have to admit I have plenty of experience drawing maps for Dungeons and Dragons, Middle Earth Role Playing, Rolemaster, Firefly RPG and a host of others. You called it. I did find it useful to map it out so I thought I would share. Also did anyone else notice the compass direction is upside down underground? On the main map the main entrance is to the south of the university point and Milton hospital entrances. If viewed that way the north and northeast area denotations make sense. However inside the vault those locations are to the south of the main entrance

Edited by robhartman9
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