rjshae Posted October 20, 2016 Author Share Posted October 20, 2016 If you're able to make an ordinary human male corpse curled in the fetal position, I could definitely use that. (I.e. like plc_o07.mdl, except less cr*ppy looking.) Thank you. :smile: Link to comment Share on other sites More sharing options...
Tchos Posted October 20, 2016 Share Posted October 20, 2016 Would this work for the male corpse? https://www.dropbox.com/s/wagupzsvhcnz51m/ob_body04.jpg?dl=0 There's also this one, but it's a male child, wearing very distinctive clothes. https://www.dropbox.com/s/49kzhl1lxpmn75v/ob_body03.jpg?dl=0 Like Bob, I don't want to "harp" on the subject, but a completed harpy would be very welcome. Link to comment Share on other sites More sharing options...
rjshae Posted October 20, 2016 Author Share Posted October 20, 2016 Thank you Tchos, I'll have a look when I get home. I recall now that 4760 said he is doing a lot of traveling and so may not be able to work on animated creature models for a while. It's unfortunate, but that's life for you. I have included a number of his sets in this project and they are proving very useful; the latest to be added are his wraith spiders. Speaking of which... Something else that would be useful would be placeables showing a dense mass of hanging cobwebs. We have various lightweight webbing placeables available--I'm using the ones from Callister's Dungeon tileset for example--but none that imply a large clump hanging from the wall and ceiling. I'm still looking for a texture that can do that. There's one in NWN, but it's such a low resolution that it doesn't look very good. I guess I could try overlapping textures. Link to comment Share on other sites More sharing options...
rjshae Posted October 21, 2016 Author Share Posted October 21, 2016 Would this work for the male corpse? https://www.dropbox.com/s/wagupzsvhcnz51m/ob_body04.jpg?dl=0 Yes, that could work. Link to comment Share on other sites More sharing options...
rjshae Posted October 21, 2016 Author Share Posted October 21, 2016 Okay, I found a cobweb texture... Link to comment Share on other sites More sharing options...
4760 Posted October 22, 2016 Share Posted October 22, 2016 Like Bob, I don't want to "harp" on the subject, but a completed harpy would be very welcome. I recall now that 4760 said he is doing a lot of traveling and so may not be able to work on animated creature models for a while. Sorry for keeping you waiting. I'm now back, and obviously the harpy is moving to #1 priority! I won't finish it this week, but I'll do what I can to have it complete by mid-November. Link to comment Share on other sites More sharing options...
rjshae Posted October 23, 2016 Author Share Posted October 23, 2016 Welcome back! Link to comment Share on other sites More sharing options...
Sabranic Posted October 31, 2016 Share Posted October 31, 2016 (edited) Okay, I found a cobweb texture... That corridor gives me an "Eye of the Beholder" vibe. Edited October 31, 2016 by Sabranic Link to comment Share on other sites More sharing options...
rjshae Posted October 31, 2016 Author Share Posted October 31, 2016 Welcome back, Sabranic. I did a little retexturing since then to try and fix that tiling effect. It's not perfect, but it's only a short corridor and is probably good enough for the task. Link to comment Share on other sites More sharing options...
Sabranic Posted November 1, 2016 Share Posted November 1, 2016 Welcome back, Sabranic. I did a little retexturing since then to try and fix that tiling effect. It's not perfect, but it's only a short corridor and is probably good enough for the task. I saw in the other thread, big visual improvement - I like it. Link to comment Share on other sites More sharing options...
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