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I like Fallout Shelter but hate Fallout 4?


charwo

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I'm trying to deal with some cognative dissonance because I thought for sure I'd play Fallout Shelter for a moment and then forget about it. And I did until it came to PC with the Quest system. And I'm having a blast! So the question is, why?

 

And this is actually more interesting because I LOATHE the settlement building in Fallout 4. Cannot stand it, want nothing to do with it. Sure I'll clear out a settlement and make a radio beacon, but I expect people to build crap for themselves, lazy noobs...

 

Turns out I like base building, which is not the same whatever the settlement mode is. When I want to build a living quarters, I place one room. I want to expand it, one click, I want to upgrade it, one click. I don't have to place all the beds, the couch, the nuka cola machine, etc. It's all there standard. And I can actually do interesting things with the dwellers in Fallout Shleter. I can send them on quests, I can train them up, they can do junk runs for me instead of me having to do it. Now Fallout Shelter isn't perfect: it would need to be way more serious and a have a top down layout per floor, a prewar section with building and trying to figure out what the experiment is, a war section when you have to decide which refugees to take in, and a post war section where you either finish the experiment successfully or defuse it, and culmulating with finding or using a GECK to create a thriving Vault City. But I really enjoy it. Part of it is clearly I didn't expect it to be an RPG, but I like it much more than that one fact would suggest.

 

If Bethesda would make a workshop DLC that brought in Fallout Shelter mechanics I would buy it in a heart beat. And no Vault-Tec Wrokshop is not what I'm talking about.

 

Am I the only one who feels like this?

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I

Am I the only one who feels like this?

i like fallout shelter a lot better i find there quest feel a lot better then the fetch quest thats all f4 has.. i just wish i had a more 3D looking down per level going all around (ether a circle/ square ect and each floor is larger huger..

 

but in truth i do like this little more then f4. i dont play it as much tho. but i do think its better quest wise (never new why i had to return to vault after each quest fase)

Edited by thunderlord2200
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I will not argue preferences, because preferences are subjective at the best of time.

 

That said, I enjoy both games. Each has features that make the games unique and enjoyable for themselves. I do not think that either game is "better", the games are just different.

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Ha I was just thinking about this. I have now spent more time on shelter then with fallout 4. Not spent a dime on shelter either. Part of it is just because of how shallow fallout 4 is. My random settler in shelter has a name, and some even were acquired from missions. Gear? I loved getting my first set of power armor. Or my first laser gun. It made my characters feel powerful.

 

Fallout 4? Lots of terrible guns, some more terrible in survival with weight changes. Power armor? Hard to get excited over something that's thrown at you in the first 15ish minutes of the game. Even if you miss that set, you will likely stumble across 3-4 other sets in the first couple hours.

 

Shelter, I liked building my vault, with making powerful settlers that will demolish anything they come across. So I do all sorts of unethical things. Breeding programs, forced exile of low stat characters.. constantly shifting pets/gear around to make them more dangerous.

Edited by Mavkiel
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Ha I was just thinking about this. I have now spent more time on shelter then with fallout 4. Not spent a dime on shelter either. Part of it is just because of how shallow fallout 4 is. My random settler in shelter has a name, and some even were acquired from missions. Gear? I loved getting my first set of power armor. Or my first laser gun. It made my characters feel powerful.

 

Fallout 4? Lots of terrible guns, some more terrible in survival with weight changes. Power armor? Hard to get excited over something that's thrown at you in the first 15ish minutes of the game. Even if you miss that set, you will likely stumble across 3-4 other sets in the first couple hours.

 

Shelter, I liked building my vault, with making powerful settlers that will demolish anything they come across. So I do all sorts of unethical things. Breeding programs, forced exile of low stat characters.. constantly shifting pets/gear around to make them more dangerous.

 

To be fair, they need to implement a family system where you can marry off Dwellers and they have a fixed chance of getting preggers without having to go the Living Quarters. At least make it viable to make families instead of breeding programs. As is, I'm like NEW MALE DWELLER! GUESS WHO CAN GET EVERY FEMALE IN THE VAULT PREGNANT NOW?!

 

But I stop at 100 people so I don't have to exile low stat characters....yet. I fgiure at 200 people a third of the rooms in Vault will be training rooms, mostly Gaming rooms because everyone benefits from high luck when rushing.

 

I wonder if anyone thought about building a Fallout Shelter like overlay for the settlement building? Be able to build certain buildings at once, assign people to them at the push of a button, train up and epuip the dwellers from a community chest?

 

Cause I'll be interested in in settlement building when/if it becomes more like base building and less like interiror decorating hell. Being able to do wasteland elder things like marry people, find specialists (like teachers or robot repairment or engineers) and manage disputes would be a lot of fun.

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This thread convinced me to try the PC version of fallout shelter. I found it kind of annoying until I figured out how to get things rolling. Now that I have a couple of them running efficiently I find it boring. It looks like a money pit as after the first few objectives the lunchboxes seem to be removed from the reward system. Maybe when some of the kids grow up and the overseer office is unlocked it will be better so I will reserve judgment until that point.

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It's a money pit yes, but play it like a mobile game: check in every once and a while, make sure everythings on the up and up, don't play survival mode, and have fun.

 

Serious city building it isn't, but luchboxes help a lot. There are all kinds of ways to get them. Just keep looking on the objectives tab

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I'm trying to deal with some cognative dissonance because I thought for sure I'd play Fallout Shelter for a moment and then forget about it. And I did until it came to PC with the Quest system. And I'm having a blast! So the question is, why?

 

And this is actually more interesting because I LOATHE the settlement building in Fallout 4. Cannot stand it, want nothing to do with it. Sure I'll clear out a settlement and make a radio beacon, but I expect people to build crap for themselves, lazy noobs...

 

Turns out I like base building, which is not the same whatever the settlement mode is. When I want to build a living quarters, I place one room. I want to expand it, one click, I want to upgrade it, one click. I don't have to place all the beds, the couch, the nuka cola machine, etc. It's all there standard. And I can actually do interesting things with the dwellers in Fallout Shleter. I can send them on quests, I can train them up, they can do junk runs for me instead of me having to do it. Now Fallout Shelter isn't perfect: it would need to be way more serious and a have a top down layout per floor, a prewar section with building and trying to figure out what the experiment is, a war section when you have to decide which refugees to take in, and a post war section where you either finish the experiment successfully or defuse it, and culmulating with finding or using a GECK to create a thriving Vault City. But I really enjoy it. Part of it is clearly I didn't expect it to be an RPG, but I like it much more than that one fact would suggest.

 

If Bethesda would make a workshop DLC that brought in Fallout Shelter mechanics I would buy it in a heart beat. And no Vault-Tec Wrokshop is not what I'm talking about.

 

Am I the only one who feels like this?

 

No, I feel the same way.

 

I love fallout shelter, but I play it very differently than FO4. I was dissappointed that I could not train my dwellers in vault-tec workshop, and do some of the things you can do in fallout shelter. Also building a vault in fallout 4 is obnoxious and bad-touches my "immersion" so I just made a pleasant shanty town in the ruined construction site, which I honestly don't mind.

 

I would rather have taken control over a mostly-built vault and have more in-depth management options (a la FO:shelter) than to make one from the ground up. because really, all you can do 'creatively' is arrange the tileset, so the place just looks like some kind of Soviet block-housing project.

 

I like settlement building - to an extent. I just expand on what is already there, I don't make those mega places with 30 water pumps and so on. A bunkhouse, a few farm plots, a junk fence around it, done deal. Oh and a hidden stash for myself, like a box buried in a trash heap or a footlocker placed on top of the rafters.

 

 

 

By the way, have any of you noticed how your vault dwellers in Vault-Tec have the same idle conversations as the dwellers in FO:shelter? Really interesting, not sure if I like it yet.

Edited by mkborgelt13
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