Thalassicus Posted November 26, 2011 Share Posted November 26, 2011 (edited) I've noticed that if you're on the road and meet up with a travelling prisoner & guards, if you free him, the prisoner reports a 1040 gold bounty on your head. Lately I've been fixing this bug each time with player.setcrimegold, but is there a more permanent solution available? Edited November 26, 2011 by Thalassicus Link to comment Share on other sites More sharing options...
saintjimmyz Posted November 26, 2011 Share Posted November 26, 2011 Kill the soldiers, I do that and get no bounty. Also dont do it near town guards. Link to comment Share on other sites More sharing options...
chikawowwow Posted November 26, 2011 Share Posted November 26, 2011 This isn't the case for me, I've saved two travelling Stormcloak prisoners, one from Legion one from Thalmor, different holds too.If the prisoner is that ungrateful, leave him? Link to comment Share on other sites More sharing options...
NephilimNexus Posted November 26, 2011 Share Posted November 26, 2011 You got the bounty because the guards themselves are witnesses. To their credit, the developers added the mechanics of witnesses being needs for a crime to put a bounty on you. So when you free a prisoner, the guards for that prisoner are the witnesses. As above posted, if you kill the guards first and leave no witnesses, you get no bounty. You can also delete a fresh bounty if you kill off all of the witnesses quickly enough. While this may work on a remote farm, don't expect it to work inside a major city. I like this mechanic, too - it makes the Dark Brotherhood stuff really feel more authentic. Link to comment Share on other sites More sharing options...
HolySafari Posted November 26, 2011 Share Posted November 26, 2011 although sometimes its so werid the other day i was just outside of whiterun stable getting ready for a lil horse rideout of no where a guard came up and wanted to arrest meso i had to lure him into the stable and kill everyone inside to get ride of the evidenceit sucks in major city cause there is always people you can't kill off so you are going to be stuck with bounty Link to comment Share on other sites More sharing options...
OnlyOneWing Posted November 26, 2011 Share Posted November 26, 2011 The whole major city thing is realistic. C'mon, do you really expect to kill half of a town just so no one reports you? Are you playing as the killer in No Country For Old Men? Link to comment Share on other sites More sharing options...
BloodwolfeAK Posted November 26, 2011 Share Posted November 26, 2011 Hmm, that explains how I got a bounty....I was wondering how the heck that had happened. I have freed a few prisoners from the Imperial lackies and I thought I had killed every guard each time. Or is it the prisoner perhaps? 1 prisoner actually ran in a different direction and I was unable to catch him and talk to him....so perhaps he reported me? Link to comment Share on other sites More sharing options...
Thalassicus Posted December 11, 2011 Author Share Posted December 11, 2011 (edited) The prisoner himself is the one who places a bounty on my head. I kill one of the prisoner's guards, the prisoner witnesses it, and places +1040 bounty (40 for assault and 1000 for murder). Edited December 11, 2011 by Thalassicus Link to comment Share on other sites More sharing options...
mabus4444 Posted December 13, 2011 Share Posted December 13, 2011 how do you know it's the prisoner who is reporting it ??? As far as I've experienced, if you kill all the guards, you're good to go, unless you do it near a major city. Or someone else happens to be nearby whom you didn't notice. Link to comment Share on other sites More sharing options...
gofortheko Posted December 13, 2011 Share Posted December 13, 2011 I kill them all, because its fun. Link to comment Share on other sites More sharing options...
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