ADeadlierSnake Posted December 10, 2011 Share Posted December 10, 2011 New issue from me :facepalm: Does anyone know how to remove cobwebs in the guest room in proudspire manor? I couldn't delete them with the console as they gave no id. Stand in the corner with your back to the wall, and look up through them. Try to target them that way. It works for me. Link to comment Share on other sites More sharing options...
anjinewabe Posted December 10, 2011 Share Posted December 10, 2011 (edited) nvm i already found the practice dummies and archer targets xD I just need the marker ID so my npc can practice xDit's so much fun playing with marker lol xD http://www.skyrimnexus.com/imageshare/images/2354056-1323483350.jpg Edited December 10, 2011 by anjinewabe Link to comment Share on other sites More sharing options...
shade21 Posted December 10, 2011 Share Posted December 10, 2011 I was wondering if anyone knew a console code to name object such as a dresser to "weapons" , ive tried "setname" which was the code for fallout, but it didnt work. Thanks. Link to comment Share on other sites More sharing options...
Shawkab Posted December 10, 2011 Author Share Posted December 10, 2011 nvm i already found the practice dummies and archer targets xD I just need the marker ID so my npc can practice xDit's so much fun playing with marker lol xD Looks fun, what are the commands you are using to set an xmarker etc? You able to make NPCs do certain actions etc? Link to comment Share on other sites More sharing options...
Shawkab Posted December 10, 2011 Author Share Posted December 10, 2011 (edited) I was wondering if anyone knew a console code to name object such as a dresser to "weapons" , ive tried "setname" which was the code for fallout, but it didnt work. Thanks. I only know how to do this in TESsnip. It's the FULL subrecord. Maybe these for commands? These change the messages, which is all a name really is. SetCellFullName SetActorFullName You might have to disable/enable to get working properly after using this. I have no idea though, never tested. Check the full command list here, http://fusromod.com/index.php?page=commands Edited December 10, 2011 by Shawkab Link to comment Share on other sites More sharing options...
JuJooGuppy Posted December 10, 2011 Share Posted December 10, 2011 (edited) See next comment, accidently made a second - Please delete this. Edited December 10, 2011 by JuJooGuppy Link to comment Share on other sites More sharing options...
JuJooGuppy Posted December 10, 2011 Share Posted December 10, 2011 (edited) Hi everyone!, First, I just want to thank everyone for their hard work on this! I am having a blast, started w/ small things, but now I am trying a slightly bigger project... and I have already hit a problem, I really hope someone can help. Basically, I am adding a new, small room to my house. It's most of the way in place, but I am noticing a serious problem. When I enter into the room and look around, everything starts to vanish into the "grey-blue void as if nothing is there, but there is. I leave the room and its fine. I can look into the room from a distance and see it, but entering it bugs it out. My question is, what is causing this? Am I doing something wrong, or are there areas you simply cannot add more structure to? Is it something that will resolve once I have the entire room closed off? Please help! I am pretty well stuck until this is resolved, as I dont want to waste hours doing something that in the end wont function! http://i162.photobucket.com/albums/t260/JuJooGuppy/ProgressivePicOfRoom.jpg This series of pics is whats going on. Basically, pic 1 is from a part of the default house looking in, and everything is normal (Blue areas I just havent finished yet.). But as you get farther in, it starts to vanish. When you are all the way in, the last pic is looking back at the default house, its gone. Is this purely because the room isnt finished yet? I really hope so lol. Thank you so much, and happy gaming and renovating :P JuJoo Guppy ***UPDATE / EDIT *** I went reading over the thread again to make sure this wasn't covered, and I did see that one other person was having an identical problem, but no one was able to resolve it... I wonder if it is just the Markarth house? I dont see anyone else having these issues in Solitude. Odd. Well, I finished the room off, so that it is completely enclosed. The vanishing problem is a little better, since I can enter part of the room w/o problems, but if I go in too far, everything vanishes. What am I missing / doing wrong? Any help would be VERY appreciated, my project is at a stop now. :( I took 2 new SS's to show what is going on, they are here. Again first pic is outside of the room looking in, 2nd pic is just barely inside, and final pic is all the way inside. http://i162.photobucket.com/albums/t260/JuJooGuppy/TheProblemPic2.jpg ***EDIT # 2*** Sorry to increase the size of this post yet again, but I would assume the more information, the more likely someone will be able to help me w/ this problem. I decided to try leaving the house, and coming back in.. which now makes it to if I am outside of the new room, I can only see part of it, and when I walk up to the missing parts, that's when they appear (and the rest vanishes). So I really have no clue what the problem could be. Is there some setting I am missing? Something..? Again sorry for such a long post, but I am really eager to keep working on my ideas, and this has me stumped, stuck, and a tad frustrated to be honest. I really appreciate any help you can render. Oh, since I forgot to say, I will list what I have done. Step 1 - Went to the master bedroom of the Markarth house, used markfordelete for the wardrobe, and bit of wall behind the wardrobe, on the right. Step 2 - Began placing in the walls to form the new room, checking coordinates / angles to insure they lined up properly. After each piece was placed, used Disable / enable to move the 'ghost' walls. Step 3 - Finished room, walked around, and realized the problem of vanishing stuff was still present. Tried disable / enable on everything with no luck. quicksave and quickload with no luck (It actually made it worse at one point). Left the home, came back, only to find it was even worse than before. Step 4 - Came running and begging for help from here. :P Please help!JuJoo Guppy Edited December 10, 2011 by JuJooGuppy Link to comment Share on other sites More sharing options...
nuobeike Posted December 10, 2011 Share Posted December 10, 2011 disable the bookshelf then enablethe void disappear : ) Link to comment Share on other sites More sharing options...
JuJooGuppy Posted December 10, 2011 Share Posted December 10, 2011 disable the bookshelf then enablethe void disappear : ) Hi!, Was this in response to me sir? If so, I am not sure what bookshelf you are referring to.. there was no bookshelves involved in my little project, I didnt delete place or move any. If you were responding to someone else, my apologies! And if you were responding to me, thank you very much for providing feedback, I am eager to fix this problem. Thanks, JuJoo Guppy Link to comment Share on other sites More sharing options...
Shawkab Posted December 10, 2011 Author Share Posted December 10, 2011 Jujoo, send me your save file or put it on skyrimnexus, ill check it out. Link to comment Share on other sites More sharing options...
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