Nym182 Posted December 23, 2011 Share Posted December 23, 2011 would you be wiling to port this to Skyrim for me? http://www.thenexusforums.com/index.php?/topic/506008-help-required-need-help-porting-this-baby-to-skyrim/ Link to comment Share on other sites More sharing options...
xhybridox Posted December 27, 2011 Share Posted December 27, 2011 (edited) Edit:As you can see in the picture below I fixed the texture issue. Now all that's left is the meshing problem. Anyone willing to help me fix it or fix it for me? I would really appreciate your help. =/ Edited December 28, 2011 by xhybridox Link to comment Share on other sites More sharing options...
PrometheusTS Posted December 28, 2011 Share Posted December 28, 2011 Hi I have replaced a circlet ingae with my own , but Altough I checked the bsdismemberment , the skin , the vertex and all looks fine , this is the result the mesh floats inside the head , what reason coudl be for that? http://img13.imageshack.us/img13/7025/67276736.jpg Link to comment Share on other sites More sharing options...
Ghogiel Posted December 28, 2011 Share Posted December 28, 2011 did you reset xform before rigging it? Link to comment Share on other sites More sharing options...
PrometheusTS Posted December 28, 2011 Share Posted December 28, 2011 (edited) mm no why? Edit , well I did but didn't serve anything ... any other ideas? Edited December 28, 2011 by PROMETHEUS_ts Link to comment Share on other sites More sharing options...
PrometheusTS Posted December 28, 2011 Share Posted December 28, 2011 Other sugestions? I have even tried switching the head to head 2 but no results , I can't get why it's floating the bsdismemberment is set to 142 as it should , all is well set ... but it flotas -_- .... Link to comment Share on other sites More sharing options...
hoodz Posted December 28, 2011 Share Posted December 28, 2011 Can anyone tell me how to hide/display the head for a helmet model in NifscopeAtm im comparing a helmet which hides the entire head and one that doesnt hide the head but I dont know where to look to change this What I want is the helmet which hides the face to show the face And is it also possible to make a texture doublesided? Link to comment Share on other sites More sharing options...
xhybridox Posted December 28, 2011 Share Posted December 28, 2011 Can anyone tell me how to hide/display the head for a helmet model in NifscopeAtm im comparing a helmet which hides the entire head and one that doesnt hide the head but I dont know where to look to change this What I want is the helmet which hides the face to show the face And is it also possible to make a texture doublesided? Just download this No Helmet Mod, in it are a lot of .esp files with names like ebony, dragon etc. Pick the ones you want and it will hide the helmets of the ones you picked. Put them inside your Data folder, if you didn't know that.http://skyrimnexus.com/downloads/file.php?id=562 Link to comment Share on other sites More sharing options...
Ghogiel Posted December 28, 2011 Share Posted December 28, 2011 And is it also possible to make a texture doublesided? Make sure to have an updated nifskope, then in the block details of BSLightingShaderProperty there is a check box for SF_Double_Sided in the drop down for Shader Flags 2. Link to comment Share on other sites More sharing options...
hoodz Posted December 28, 2011 Share Posted December 28, 2011 (edited) Can anyone tell me how to hide/display the head for a helmet model in NifscopeAtm im comparing a helmet which hides the entire head and one that doesnt hide the head but I dont know where to look to change this What I want is the helmet which hides the face to show the face And is it also possible to make a texture doublesided? Just download this No Helmet Mod, in it are a lot of .esp files with names like ebony, dragon etc. Pick the ones you want and it will hide the helmets of the ones you picked. Put them inside your Data folder, if you didn't know that.http://skyrimnexus.com/downloads/file.php?id=562 No I dont want to hide the entire helmet, I just made some bits of the texture transparentBut now when I look at it ingame im looking right through it, so I need to change something to show the head again I found out it has something to do with the Partitions in Nifscope, so I changed the value 30 to 131 as this is some elven helmet which still shows the face but now the entire helmet is goneso need some guru to tell me what im doing wrong, and thanks Ghogiel for the BSLightingShaderProperty setting to make it doublesided EDIT: Just tried that doublesided checkbox and for soem reason it isnt working, its under Shaderflags 2, Im not using the correct one? EDIT: nvm found out I have to change it in SkyEdit to make an esp to set it to crown but im clueless how SkyEdit works I can change stuff etc but im clueless how to save over existing stuffand whenever I open up a file from SKynexus it doesnt show any changed records so I cant look at other mods to see what they did, anyone got a tutorial on how this stuff works? Edited December 28, 2011 by hoodz Link to comment Share on other sites More sharing options...
Recommended Posts