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Tutorial: 3ds Max Skinned Meshes Into Game


Vannus

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Hi I have replaced a circlet ingae with my own , but Altough I checked the bsdismemberment , the skin , the vertex and all looks fine , this is the result the mesh floats inside the head , what reason coudl be for that?

 

http://img13.imageshack.us/img13/7025/67276736.jpg

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Can anyone tell me how to hide/display the head for a helmet model in Nifscope

Atm im comparing a helmet which hides the entire head and one that doesnt hide the head but I dont know where to look to change this

 

What I want is the helmet which hides the face to show the face

 

And is it also possible to make a texture doublesided?

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Can anyone tell me how to hide/display the head for a helmet model in Nifscope

Atm im comparing a helmet which hides the entire head and one that doesnt hide the head but I dont know where to look to change this

 

What I want is the helmet which hides the face to show the face

 

And is it also possible to make a texture doublesided?

 

Just download this No Helmet Mod, in it are a lot of .esp files with names like ebony, dragon etc. Pick the ones you want and it will hide the helmets of the ones you picked. Put them inside your Data folder, if you didn't know that.

http://skyrimnexus.com/downloads/file.php?id=562

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Can anyone tell me how to hide/display the head for a helmet model in Nifscope

Atm im comparing a helmet which hides the entire head and one that doesnt hide the head but I dont know where to look to change this

 

What I want is the helmet which hides the face to show the face

 

And is it also possible to make a texture doublesided?

 

Just download this No Helmet Mod, in it are a lot of .esp files with names like ebony, dragon etc. Pick the ones you want and it will hide the helmets of the ones you picked. Put them inside your Data folder, if you didn't know that.

http://skyrimnexus.com/downloads/file.php?id=562

 

No I dont want to hide the entire helmet, I just made some bits of the texture transparent

But now when I look at it ingame im looking right through it, so I need to change something to show the head again

 

I found out it has something to do with the Partitions in Nifscope, so I changed the value 30 to 131 as this is some elven helmet which still shows the face but now the entire helmet is gone

so need some guru to tell me what im doing wrong, and thanks Ghogiel for the BSLightingShaderProperty setting to make it doublesided

 

EDIT: Just tried that doublesided checkbox and for soem reason it isnt working, its under Shaderflags 2, Im not using the correct one?

 

EDIT: nvm found out I have to change it in SkyEdit to make an esp to set it to crown but im clueless how SkyEdit works I can change stuff etc but im clueless how to save over existing stuff

and whenever I open up a file from SKynexus it doesnt show any changed records so I cant look at other mods to see what they did, anyone got a tutorial on how this stuff works?

Edited by hoodz
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