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WHAT IS YOUR DREAM MOD ?


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1st - Amulets, Blessings and MiniShrines(like aedra's which are buildable in home and giving blessings) for Daedra and Sithis.

2nd - Ability for get rid of Daedric Quests.

3rd - More perk trees like Cooking or Mining.

4th - New werebeast forms and their perktrees.

5th - New lands to travel such as Elsweyr, Morrowind, Cyrodiil or Hammerfell.

6th - More weapons and armors for all smithing perks.

7th - More islands like Volikhar Island to travel.

8th - Sky islands which are reachable with flying.

9th - Underwater cities like Atlantis.

10th - Ability to get two permanent followers or hireling until they leave us or they are fired.

11th - More animals to ride such as bears, lions, pegasuses, mules, griffons, hippogrifs, manticores, chimeras, little dragons or oxes.

12th - New divines from other pantheons.

13th - New joinable good and evil factions like Vigilant of Stendarr, Temple of Mara, Battle-born, Black-briars, grey-mane or Mythic Dawn.

14th - Third side for civil war and new holds, new Jarls, new Enemies for this.

15th - Werewolf-Vampire wars.

16th - "Take revenge from Hircine" quest for the Companions.

17th - Aedra-Daedra wars.

18th - Underwater wars.

19th - Earning flying ability with additional wings.

20th - Travelling some little island which are far from Tamriel.

21th - Going to space from Nirn.

22th - Magics for capturing someones body and mind controlling.

23th - Improved training areas, Gladiator wars etc.

24th - Ability to become Jarl of somewhere.

25th - Ability to build your hold and declare your Jarlhood. Naturally, fight original owners of your lands to make them recognized your Jarlhood.

26th - Aedric quests and Aedra's artifacts.

27th - Dwarf and dwemer races to choose.

28th - Make others vampires or werewolves.

29th - Werewolves(Boss werewolves, alpha werewolves, beta werewolves, gamma werewolves and ordinary werewolves) who are all around Skyrim to fight them.

30th - Werewolf caves which are under control Hircine. If you are a werewolf-companion, ordinary companion or not they are not friendly at all.

31th - Werewolf hunters which are under control Hircine. If you aren't a werewolf-companion, they are friendly to you.

32th - Werewolf hunting missions for Dawnguard-like faction but, this faction don't under control Hircine and they just kill harmful Werewolves. Most of their members are werewolves, they have even vampire members(ordinary vampires not vampire lords) which don't drink blood at all. In other words, they are cursed heroes and they use their powers, which have been planed to harm, to get Skyrim peace and happiness. They have conciliation dungeons for their animal times.

33th - Joint missions. Think that, Thieves' Guild and the Companions searches one thing and they gotta work together for one mission or more.

Edited by CompanyOfGamers
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I agree with stimsoe023, being able to create multiple characters and have them venture on a quest together would be awesome but it would have to have Final Fantasy XIIs Gambit system or something similar to setup how they act as NPCs. Could add Face Icons like in Dragon Age Origins that you could click to switch between them also which would be cool.

 

MS.

Try this:

 

http://www.nexusmods.com/skyrim/mods/54509/?

 

It's probably not precisely what you want, but close.

 

I actually have that installed :D It's the closest thing to having a party and it gives each play through a really good feel because I can RP each character to fit a specific role on my next play through.

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More (HIGH QUALITY) mods that take place outside of Skyrim. Yes I know about Skywind, and Skyblivion, and plenty of other new lands mods, but we need more mods like the Fight Against the Thalmor series of mods. It doesn't even need to be a quest mod, a new player home that takes place outside of Skyrim in a new part of the map (not inside Skyrim) could also work (like how Bethesda added into Castle Volkihar and Fort Dawnguard.

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There are many Thalmor mods where you fight them from quest mods and such, but I want a mod where you actually have a war with them where you drive them out of Skyrim and continue to fight them in thier homeland. That would be biblical

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