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TheTerminator2004

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*laughs*

 

Everyone wants to rule the universe. At least we're honest about it.

 

The pet thing is pretty much true of everyone, once you get to that scale. It's just not possible to hold that much space without making some deals with people. I mean, look at Goonswarm/RA/MC doing exactly the same thing. You BRUCE people are pets, they just give you a different name and boost your ego a bit more.

 

I think you're right. I think it may even suit BoB to have a new leaf to start from and do a bit of the old guerilla warfare on regions. Wonder how the current warring states will take to BoB coming back though?

 

They won't really have any choice about how to take it. What are they going to do, drop the current war and protect their pets? "Hey, sorry guys, we just blew up your towers and took all your systems... but can we be friends again?". No, once the anti-BoB faction splinters, there's no chance of getting it back.

 

You are public enemy number one at the moment. That's sort of how it works :X

 

And this is the annoying thing... everyone focuses on "omg BoB are cheaters", and forgets that every other alliance is doing the same thing. I mean, just consider the Band of Developers name, when in reality, there are more devs in Goonswarm than in BoB. Yeah, the T20 thing might not be going on everywhere else, but a lot of the other stuff that BoB got a bad name for definitely is. Like POS bowling... everyone thought it was so horrible that BoB would use an exploit like that and get away with it, when in reality, it was IAC that invented the whole tactic!

 

In a just world, Goonswarm would be public enemy number one, and everyone would call a temporary truce until every goon had been driven from the game. I can respect most of the alliances on your side... good PvPers or bad PvPers, at least you play the game for honest ambition. Goonswarm on the other hand seems to have the single goal of proving themselves to be the lowest humanity can come up with... and then finding a way to dig even lower. Spend five minutes with them in local, and you will know exactly what I mean. The moment they pulled that little "threadnaught" stunt and started spreading false rumors in the general gaming news, CCP should have banned every player in their worthless excuse for a corp.

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Actually having given EVE a try I can say this MMORPG takes this genre to a new level. Not only is EVE a grinding game, it’s grindtastic on its own plateau.

 

I will say that of the two space MMORPG’s, EVE takes the gold as the best, but such fails to remove the fact that even the most basic of tasks – say Asteroid mining, takes somewhere in the neighborhood of eight consecutive hours.

 

Having EVE use real time as opposed to an in game calendar representing time may sound good in theory, yet it still leaves the fact that you have to stay monitoring your task else risk being picked off by a random player who decides it’s fun to use you as target practice. Adding invulnerability during long tasks would have been a balancing feature but it wasn’t on the developers’ flow charts when they thought it would be fun to force players into basic tasks for one to two thirds of a day while arguing that you can have as much enjoyment playing for 10min as someone playing for 10hrs.

 

I can’t see what fun it would be coming back to your computer to find you’ve been killed six hours ago and being forced to scrape together another ‘everything’ to try and do it all over again.

 

I suppose any player of an MMORPG is going to defend it to the core (as they’re the ones throwing their money off a bridge each month), so this will fall upon deaf ears. Play it if you wish, but personally I have more fun modeling a space battle with LEGO bricks; that way I can design all the ships with tits.

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Awww...carebearing in Empire space? We've all been there, got bored, and joined a corp. Moving into 0.0 or even low security space is like starting a new game; it's where the fun is at. A 60 man BoB fleet invaded our space last night and we helped a local Alliance take out a Carrier in local space. 200-odd people being coordinated in an effort to take out a cap ship, getting it down to half armour and having 3 more carriers jump in on top of us to try and help the carrier going down...now there's some fun :)

 

My friend lost his Drake 2 days ago to a Red Alliance defense force that jumped a Titan (biggest ship in the game) ontop of them while they were trying to pop a PoS....next thing he knows there's a big flash of light and he, and most of his friends are dead in a Doomsday blast. Now there's some fun.

 

To me the idea of a huge universe, controlled and dictated by the players, that is being fought for not just in military terms but in industrial and economic terms is a real turn on. I can understand that the depth, learning-curve and sheer amount of time it takes to really sink your teeth into the game is a turn off for a lot of people, especially for those FPS people who want to just pew pew each others' heads, or the laid back RPG folks who just like to kick back and play a story. I like both FPS's and RPG's, but sometimes it's good to get into something a bit deeper and a bit more long term. And of course the beauty of Eve is that I can stop playing it for a few months and my skills will still be training, so when I come back to the game my character will be more skilled than before and I can pickup right where I left off.

 

The average age of the Eve Online player is 27, quite a telling number I think.

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I think you've sumed it up better than I ever could, Dark0ne. :)

 

Another thing that should be mentioned is the sheer number of things to do in the game. For example, last night, I spent a little while mining, before some friends asked me if I wanted to go out pirate hunting. We couldn't find any pirates, so instead we went ratting. After that I went to Jita and sold all my loot, before spending a while trading. After that, I flew back to my base, stopping to kill an ore thief who was harasing a corpmate, did a few missions, started a couple of manufacturing jobs (100,000 units of depleted uranium S ammo, and some medium armour repairers. Both fairl slow movers, but with quite a high turnover), and going to bed.

 

That is one example of an average 3 hours playing eve, and I by no means did everything I could've done. Plus, as Dark0ne said, there is a lot more to do in 0.0 as well, so there are really endless possibilities. Soon, for example, my corp has decided to go on a rampage: several hundred of us running around lowsec, killing anything that gets in our way. Great fun. :)

 

btw, Dark0ne, how big are the rats in 0.0 usually? I'd like to know what size ship I'd need to be able to fly before I go there. :)

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Frigs, Cruisers and Battleships. I'm tanking and killing easily in a DPS Drake at the moment; my Raven should be brought in from Empire on the next carrier run, hopefully tomorrow. Frigs go for 20 - 30k bounty, Cruisers for 80 - 300k bounty and Battleships for 500 - 2mil bounty. There's no dire stuff; it's like taking out a normal NPC rat in empire except you get way more bounty and much better loot. Plus there's the chance of a faction spawn; had one today that was worth 10.5mil for one ship and dropped about 50mil worth of loot :)

 

Pew pew :D

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LoL...no, I won't be entering. The few alliance tournaments I've seen have been a bit meh...either 10 second flash battles that are over before they start or 15 minute armour tanking boredom! I wish CCP would setup some nodes with some serious server rigs that could handle a 100 v 100 alliance fleet tourney! ;)
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Heh, Ivy league was going to enter, but we completely missed the chance to sign up, like BoB and Goons, etc. In fact, I've only heard of a couple of the alliances entering, which is a shame. As for the fleet tourney... THAT would be something to see, but imo if they bought a new server node like that, it would be better spent on Jita... I dream of someday being able to trade at normal speeds...
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Had a rather large fleet battle last night that lasted about 3 hours. We moved in on Reckoning to say hello with a heavy BS fleet. They brought in 4 carriers to begin with, which we happily tanked. Managed to take down one of their carriers but then they brought in 7 more carriers and 2 motherships in a cyno-jammed system, so our caps and super caps couldn't help. Needless to say they came off better, but it gave us further experience and we learnt a lot about how they operate. BRUCE industry is really well setup so they'll easily take on the losses and reimburse everyone.

 

I lost a Raven and a Drake and the lag was shocking; 180 people fighting in local with drones and fighters out = lagtastic. It took 5 mins to jump into the system with a 30 - 50% chance of disconnecting on arrival. Once you're in your FPS is about 0.5 and commands take about 2 minutes to register. If there's anything this game needs it's not better looking graphics or more content, it's a complete overhaul of the netcode to enable the fleet battles that are supposed to be what people are grinding in empire towards. The Jita area is in similar need of rescue, but that's easily recitified by like..not going into Jita.

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Hm... the largest fleet battle I've ever been in was 107 people, and it wasn't too laggy - it could have been better, but considering we were in empire, flying around the Korsiki - Jita pipe, it wasn't bad. Only took around 20 seconds to jump into a system. Then again, the corp we were at war with only had 97 members, and only 6 of them were online, so there weren't many enemies lagging things out for us. :P All in all, it was pretty fun, even if our hulking behemoth of a fleet was too slow to catch any WTs, and we only really got moving at around 2am :P

 

As for Jita, I really need to get my trade alt to train marketing, but I'm loath to have to take time out of my main's training (I'm getting Gallente cruiser IV atm, and after that connections III), so it looks like it might have to wait for a while.

 

EDIT: Did you hear about the conflict between Triumvirate and SMASH/RK? It's going to be making my favourite lowsec ratting spot, Oijanen, very unsafe, and I can imagine the lag caused by battles in Korsiki and surrounding systems, which is where I'm based... should be a fun few weeks ;)

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