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Skyrim - Mod Detectives Thread


buddah

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A couple of months ago I reinstalled Skyrim, after buying a new PC, and was re-gathering all the mods I used to have. One I can't remember what it is called or if it even still exists. It's not showing in my save's load order so it must not have had an esp. It had options for weapon idles, especially dual wielding idles. I don't think I even have an old screenshot of my character but, when dual wielding two swords, or two daggers, both weapons would be down by the character's sides.

Searching for "weapon idle" in description as well doesn't bring up anything but, I just can't remember the name of the mod, if it's even still around.

Does that sound familiar to anyone? :)

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Some what similar means to Baccius above, except that all the skills start a much lower level (like 3 or 5). It seems a bit tad odd pretty much all of our skills start at about level 15 when we first start the game, without knowing anything about the character background (and yes I know Beth wants us to "fill that in")

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Some what similar means to Baccius above, except that all the skills start a much lower level (like 3 or 5). It seems a bit tad odd pretty much all of our skills start at about level 15 when we first start the game, without knowing anything about the character background (and yes I know Beth wants us to "fill that in")

 

 

 

It's a bat file, but it's faster than inputting the console commands manually.

 

Note that it doesn't make any changes to the minimum level requirement for things like smithing; this means you won't be of a high enough level to improve an iron dagger, which will probably cause you to glitch out on the Warmaiden's smithing quest when you first enter Whiterun. (if you choose to do it)

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