JamesonBarringtonpenny Posted September 16, 2016 Share Posted September 16, 2016 I'll keep this short but it's a concept that would make the game much more difficult and interesting: Simulate the resistance that Dragons' skin would have against arrows (With maybe the exception of Daedric, Nord Hero and Dragonbone) by making them almost entirely resistant to them aside from at spots like the wings or face - And create a 'poison' that can be applied to arrows that adds damage solely against Dragons to offset it, but make it expensive and difficult to craft. Link to comment Share on other sites More sharing options...
DOVAHKI1N Posted September 16, 2016 Share Posted September 16, 2016 Sounds interesting and really immersive. Maybe Arrows that force you to level Archery? I mean, yes, those arrows should be available to non-Archery characters, but perhaps there could be a perk in the Archery Skill tree that allows one to "refine" the Arrows, make them (slightly) stronger. As for the poison, maybe the player could discover it in a little side quest - a quest you have to do in order to create it. Before, it simply won't have any effect. Link to comment Share on other sites More sharing options...
JamesonBarringtonpenny Posted September 21, 2016 Author Share Posted September 21, 2016 ^Maybe the posion could be discovered through one of the Dragon Priests. Recipe for Dragon Arrow Poison guaranteed only on Dragon Priest corpses. Or something. Link to comment Share on other sites More sharing options...
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