EvilParagon Posted September 22, 2016 Share Posted September 22, 2016 I've seen modders claim that they can't add new skill trees,as they are "hardcoded" So... could it be possible, to make a new entirely menu, that isn't hardcoded?What I am imagining is a mod that when you go to the skills menu, either instead of the skills menu coming up, the mod one does, or both come up but only the new one is visible and it on top of the vanilla menu. (That second one is just because I don't know if you could force an entire menu to not open when you activate "it").I am not saying it uses the 3D background like the skill menu, or the constellation-hover-over-viewer thing, but like it's just a simple menu where you can invest skill points you have earnt. Potentially, skill points could be completely different to vanilla skill points and maybe you earn both on level (just you can't access the old skill menu so those vanilla points are worthless, but at least you don't need to spend them). Now, would it be possible to replicate the vanilla perks and put them in this new menu, and also put them in the appropriate skill tree? Not only that, for this new menu, would it be possible to add your own skill tree? The only issue I see is the choosing magicka, health or stamina popup. It kind of displays that you are not leveling unless you hit one of those options.So what could be done there potentially? I've noticed that sometimes mods with popups can sometimes display into loading screens which tells me that popups seem to take priority on the screen. Potentially this wouldn't be an issue as the popup just opens over the new menu like it does with the vanilla menu? So anyway, would something this complicated be possible to make? If so, imagine the additions people could throw into the game! Unarmed skill tree, Vampire, Werewolf, Explorer, Thu'um, Dual Wielding, Dodging, Mining/Lumbering, and so many more skill trees, just because a fake menu exist to put them in. So yeah, is something like this even possible?Of course it would also have to allow other mods to come off it to add their own trees. Link to comment Share on other sites More sharing options...
NinjaWarriorPoet Posted September 22, 2016 Share Posted September 22, 2016 Have you looked at Campfire? Link to comment Share on other sites More sharing options...
EvilParagon Posted September 22, 2016 Author Share Posted September 22, 2016 Seems interesting but how many other mods add perks to that system? I mean, like yay my idea already exist but now I would like to know how successful it is. I googled Campfire Skill System Addons/Extras/Mods and I got one result that was hidden by the author until it is complete. It mentions Frostfall is in there though.So are modders aware of this mod and is there a reason they don't use it? Does no one actually want new skill trees but they like the idea of new skill trees? Link to comment Share on other sites More sharing options...
palingard Posted September 22, 2016 Share Posted September 22, 2016 There are a couple that use the Campfire system. I would have to go back hunting as I saw them in passing and the main function was not the skill tree but some other aspect, just also using the Campfire skill tree. Keep in mind that Chesko really only opened that up at the beginning of the year. I think the lack of use is more a function of the limited number of modders creating new skill trees in general rather than lack of interest in that particular implementation. Link to comment Share on other sites More sharing options...
Lee5Lee Posted September 22, 2016 Share Posted September 22, 2016 (edited) Legacy of Dragonborn has perk trees whch appeares like construction in the air, same with Campfire. Edited September 22, 2016 by Lee5Lee Link to comment Share on other sites More sharing options...
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