avatar3s Posted October 27, 2016 Share Posted October 27, 2016 I was messing around with my unreleased updated version of DAMES OF SKYRIM with Skyrim Special Edition and 64-bit Creation Kit (I was lucky to get early access). On the first image, this is how Creation Kit plays with all the available resources (KS Hairdo, HD Brows, Eyes of Beauty) for the Skyrim. Sorry if the image is too big as I work on native 2560x1080. Anyway, took the same mod and plugged it into the Skyrim Special Edition, ran the Creation Kit, and this is what I got. I figured that this could require a lot of mesh re-export. Nothing on textures. So far, a few texture mods that doesn't require an ESP or ESM works just fine. Just meshes. Link to comment Share on other sites More sharing options...
BoayGamingYT Posted October 27, 2016 Share Posted October 27, 2016 Perhaps vanilla meshes has changes, from whats it looks.Maybe like male/femalebody nif or default facegen morph. Link to comment Share on other sites More sharing options...
Project579 Posted October 27, 2016 Share Posted October 27, 2016 (edited) Meshes for the special edition have a new updated format the ones from the old game don't seem to work with the new engine. Edited October 27, 2016 by Project579 Link to comment Share on other sites More sharing options...
PeterMartyr Posted October 27, 2016 Share Posted October 27, 2016 (edited) Wait for KS Hairdo, Expired RaceMenu & NifSkope, dude look like same ol' same ol' CharGen stuff to me, it you that jumping the Gun wait for your requirements to updated to SSE. Remember both RaceMenu & ECE use different Tri Files than the Creation Kit. Edit Typo & also just remembered KS Hairdo don't release their tri files, poor poor CK, what do you expect? Miracles. Edited October 27, 2016 by PeterMartyr Link to comment Share on other sites More sharing options...
Recommended Posts