FallenJudge Posted December 17, 2011 Share Posted December 17, 2011 Ive been working on a custom mod for my character, some nice undies! I Created the mesh and textured it. However when i put into the game its appear to be extremely shiny. Which its not suppose to. I Checked all my maps and only one that looks slight off is the normal map. I was curious on what order channel is Bethesda normal maps set on. Picture In Game:http://skyrimnexus.com/downloads/images/3620-1-1323920621.png Link to comment Share on other sites More sharing options...
Ghogiel Posted December 17, 2011 Share Posted December 17, 2011 Make a specular map and put it in the normal maps alpha channel. Link to comment Share on other sites More sharing options...
FallenJudge Posted December 17, 2011 Author Share Posted December 17, 2011 Ohhh, now i feel dumb XD, i completely skipped over that. I thought that specularity was the file with extention "_s" but that makes much more sense XD. Many Thanks Link to comment Share on other sites More sharing options...
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