argan Posted February 13, 2012 Share Posted February 13, 2012 Costume lol? Are you on an iPhone too?ops, "animation" i was saying. Link to comment Share on other sites More sharing options...
sergyu2500 Posted February 13, 2012 Share Posted February 13, 2012 (edited) Cool perk tree! Looks really nice! By the way can somebody post the latest and stable .esp with all the scripts you guys did lately? Edited February 13, 2012 by sergyu2500 Link to comment Share on other sites More sharing options...
TheElderInfinity Posted February 13, 2012 Author Share Posted February 13, 2012 There's three different .esp files for different scripters; we're having something of a communication breakdown. I don't think we should merge .esp files until everything's bug fixed, so that we don't have to keep changing the not yet existing .esm Link to comment Share on other sites More sharing options...
xMorthias Posted February 13, 2012 Share Posted February 13, 2012 Just discovered this thread, and damn guys! Great job so far, I'll be keeping track of this upcoming mod :thumbsup: Link to comment Share on other sites More sharing options...
Xahstur Posted February 13, 2012 Share Posted February 13, 2012 Woaaaa woaaaa Houston we have a problem :S,i created new char yesturday (Elder knows) and ofc there is a major bug with the perk tree (ofc its small but still iritating),as you all know i with the help of 6TemplaR9, we created new perk tree with neat features but the problem is that : You must never,ever! Block with the shield! Or it will glitch your attacks with weapons (meaning you will still have the weapon in your hand ) but you will hit and attack enemies as you are unarmed!You must never raise Block skill (the effect will be the same as i stated before) Elder i dont know what to do now....i really like the perk tree but there is other solution: Luckily there are 5 abilities of a werewolf (10 lvl up to 50 and over ability) and i can add all those perks there which are depended on your char lvl....Until Bethesda releases new DLC or new CK patch which with can be added new perk tree,until then its impossible to have new stand alone skill and perk tree :S, i just hope bethesda will do that.... Link to comment Share on other sites More sharing options...
TheElderInfinity Posted February 13, 2012 Author Share Posted February 13, 2012 (edited) I see. Bad news I guess. Fortunately, the feeding script is working quite well. Unfortunately, Though it's not impossible, Bethesda devs were able to do it for GameJam week, and the rules included no source code edits, so they're basically working with what we had. For some good news, the feeding script is working perfectly so far. Now to add in the buffs and debuffs (there's 28 of them.) Whoever gets the task of merging the .esp files is going to be in for a LOT of work. By the way, does anyone know how to make a .esm? Edited February 13, 2012 by TheElderInfinity Link to comment Share on other sites More sharing options...
6TemplaR9 Posted February 13, 2012 Share Posted February 13, 2012 .esm: right-click the plugin in wyre bash -> select esmify, then rename the extension to .esmRemap the perks to pickpocket, like I've done at first, then REPLACE the pickpocketorwhatever.dds (find it inside the textures.bsa) with the new .dds Link to comment Share on other sites More sharing options...
Xahstur Posted February 13, 2012 Share Posted February 13, 2012 (edited) 6TemplaR9@Come to GTalk. And also it conflicts with WiS - Perks for NPC.esp.... Edited February 13, 2012 by Xahstur Link to comment Share on other sites More sharing options...
6TemplaR9 Posted February 13, 2012 Share Posted February 13, 2012 (edited) Just do what I have said, please:-move the pickpocket perks to lockpicking-move back the block skill as it had been b4-move lycanthropy perks to pickpocket Also, I am from my phone, f''kin' school... Edited February 13, 2012 by 6TemplaR9 Link to comment Share on other sites More sharing options...
Xahstur Posted February 13, 2012 Share Posted February 13, 2012 (edited) Just do what I have said, please:-move the pickpocket perks to lockpicking-move back the block skill as it had been b4-move lycanthropy perks to pickpocket Also, I am from my phone, f''kin' school... I cant because i need to go to university = Exam,so ill be back at 20-21 PM...you do it when you come back xD. EDIT: Before i go here is the tut for Elder about adding NPCs: Edited February 13, 2012 by Xahstur Link to comment Share on other sites More sharing options...
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