Xahstur Posted February 17, 2012 Share Posted February 17, 2012 Newsflash: Ive made a nice constallation for Lycanthropy perk tree: Here you go: It looks like wolf emblem and i like it! http://img138.imageshack.us/img138/482/tesv2012021219115696.jpg EDIT:TheElderInfinity@There are no psc scripts,we edited all those through object window :P... i love the design Tnx but youre too late dude xD.I needed to change the position of the per tree to lockpicking and set up the constellation there,unfortinetly the mesh of lockpicking constellation f ups the circle around the wolf head and also wolf head itself so here is the latest version: http://img16.imageshack.us/img16/3199/tesv2012021322163728.jpg Link to comment Share on other sites More sharing options...
DreamCodex Posted February 17, 2012 Share Posted February 17, 2012 eh...now im a bit depressed....way to goill put up an update of what i did today in about 4 hours, i need to get to work Link to comment Share on other sites More sharing options...
Xahstur Posted February 17, 2012 Share Posted February 17, 2012 (edited) eh...now im a bit depressed....way to goill put up an update of what i did today in about 4 hours, i need to get to work Btw i can only say that the mesh of lockpicking perk is modelled the same way as the texture of it (logically xD),but if you can change the lockpicking mesh to the same as a block (circleish) then i may be able to do the constellation like before... Edited February 17, 2012 by Xahstur Link to comment Share on other sites More sharing options...
DreamCodex Posted February 17, 2012 Share Posted February 17, 2012 wait what? lockpicking mesh?..you mean just the the symbol right? Link to comment Share on other sites More sharing options...
6TemplaR9 Posted February 17, 2012 Share Posted February 17, 2012 wait what? lockpicking mesh?..you mean just the the symbol right?And it is pickpocket, not lockpicking. Link to comment Share on other sites More sharing options...
Xahstur Posted February 17, 2012 Share Posted February 17, 2012 (edited) wait what? lockpicking mesh?..you mean just the the symbol right?And it is pickpocket, not lockpicking. Yea pickpocket xD.... Dreamcodex@ The textures of contellations (symbols) are in one picture sort of speak,and each of the symbols has its own mesh,idk where is it exactly but can you check it out?The texture for the constellations is in Skyrim/Data/Textures/Interface folder i think its name initconstellations.dds Edited February 17, 2012 by Xahstur Link to comment Share on other sites More sharing options...
DreamCodex Posted February 17, 2012 Share Posted February 17, 2012 so your saying that the symbols are obj files?wth is wrong with betheda, you dont need meshes for something like that, its a waste of ram Link to comment Share on other sites More sharing options...
DieBySword Posted February 17, 2012 Share Posted February 17, 2012 This CK gives me a headache :P Want to add a faction and make it ally with 7 others and enemy to 13 others factions :P Well guess now I need to go to all those factions and add my faction with the right state to it. Hell way to make it less time consuming on the modders :D From the talk on the bethsoft forums when you change an orginal script from the script folder and save/build it it will overwrite the orginal file in the bsa too :P Good I`m using subvertion on my revisioned code. Link to comment Share on other sites More sharing options...
TheElderInfinity Posted February 17, 2012 Author Share Posted February 17, 2012 ^ That's why I suggested we make our version of the werewolf script a duplicate of the stock script. Link to comment Share on other sites More sharing options...
DreamCodex Posted February 17, 2012 Share Posted February 17, 2012 infinity when your not busy id like to show you something Link to comment Share on other sites More sharing options...
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