PhunkyMunky Posted December 27, 2011 Share Posted December 27, 2011 You know.... I wonder how a car that's been sitting as a rust pile over a 200 year old time frame blows up when shooting them? That makes no sense whatsoever....... Link to comment Share on other sites More sharing options...
Catman66 Posted December 27, 2011 Share Posted December 27, 2011 If I have my lore right, gas engines were not what vehicles had. They were atomic energy. I maybe wrong. If that is the case, atomic energy would not be depleted in 200 years. Link to comment Share on other sites More sharing options...
IndorilTheGreat Posted December 27, 2011 Share Posted December 27, 2011 Video game logic; learn to love it. :thumbsup: In all seriousness, though, Catman66 is correct. Normally, simply shooting a nuclear reactor would not cause it to explode. However, in the Fallout universe, physics are almost totally different. In real life, ghouls would have died because of radiation sickness (not a pleasant way to go), and ants would not grow to be the size of small cars. So, I guess it does all cycle back to my first point; video game logic. Link to comment Share on other sites More sharing options...
PhunkyMunky Posted December 28, 2011 Author Share Posted December 28, 2011 :cool: Meh, that works LOL. Sorta like a dream, if it's completely contradictory to the real world, it will probably happen LOL. In this case the Fallout Universe follows it's own laws of physics and reality.... Link to comment Share on other sites More sharing options...
Jeoshua Posted December 28, 2011 Share Posted December 28, 2011 It doesn't follow it's own logic tho. If a 9mm pistol can cause the fusion reactor to go critical, why does it no do the same for microfusion cells, or the fusion generators, or any of the rockets, etc etc. I ALWAYS mod the cars to be about 50x tougher, to catch on fire at 99% damage, and to explode at 100%. It gives you something to hide behind and sometimes gives you a horrible surprise. I also make the explosions terrificly damaging to balance that equation out. It has to be strong enough to send the car right next door to blow up, too. Link to comment Share on other sites More sharing options...
minngarm Posted December 28, 2011 Share Posted December 28, 2011 completely different techs and designs. I would imagine shooting the car causes the coolant to displace, and thus drives the fuel rod critical. While shooting a battery does nothing because its not a generator its a stored mass containing energy. Then rockets/missiles are usually electrically detonated and not by a cross of chemicals, so would not detonate unless properly triggered. Link to comment Share on other sites More sharing options...
nosisab Posted December 28, 2011 Share Posted December 28, 2011 (edited) None the above, is to give tactical advantages... never take cover behind cars with tires (looks like are the tires which cause the boom, not the fuel reservoir) :) Edited December 28, 2011 by nosisab Link to comment Share on other sites More sharing options...
nofear88 Posted December 28, 2011 Share Posted December 28, 2011 There is one oversight you forgot to take in advance. New Vegas has hardly any exploding cars... I am sorely angered at this... stupid Obsidian.. Make a mod that adds more exploding cars! Link to comment Share on other sites More sharing options...
vipervalkyrie Posted January 4, 2012 Share Posted January 4, 2012 You know.... I wonder how a car that's been sitting as a rust pile over a 200 year old time frame blows up when shooting them? That makes no sense whatsoever....... the tank is full of gas lol Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted January 4, 2012 Share Posted January 4, 2012 Fallout universe never had Ralph Nader. Link to comment Share on other sites More sharing options...
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