kuzi127 Posted February 16, 2018 Share Posted February 16, 2018 Speaking of small weapon changes, have you seen this mod? https://www.nexusmods.com/fallout4/mods/29622 It seems pretty interesting and slightly more authentic (although I haven't actually played with it), and from what I've seen a fair amount of custom weapons have trouble with looping fire sounds, which this would fix. Link to comment Share on other sites More sharing options...
antistar Posted February 17, 2018 Author Share Posted February 17, 2018 I tried it out just now and didn't like it, I'm afraid - at least in combination with the (realistic) RPM values in WARS, and possibly the weapon-fire sound effect replacer I'm using. The full-auto Glock in particular sounded pretty bad without a looping sound. Link to comment Share on other sites More sharing options...
kevindad1 Posted February 24, 2018 Share Posted February 24, 2018 (edited) I would support this but that first post turned me off. Sorry Edited February 24, 2018 by kevindad1 Link to comment Share on other sites More sharing options...
Longstrider92 Posted February 24, 2018 Share Posted February 24, 2018 Seems like your loss, have a nice day!Still looking forward to this antistar, how goes the CK work? Link to comment Share on other sites More sharing options...
antistar Posted February 24, 2018 Author Share Posted February 24, 2018 I've been having a few busy days here and there lately so there's been a bit less time to work on it, but I did finish working out the weight values for all the melee weapons. There was a lot of looking at hardware store websites for weights of barbed wire or a certain gauge of chain per metre, the weight of nails or bolts of a certain size, etc. Also a lot of just making stuff up, of course. Here are my messy notes (messier thanks to forums formatting) on it, for anyone who's curious: ******Weapons with total weight only****** Grognak's Axe 4 M2 Combat Knife 0.7 Machete 1.13 Switchblade 0.32 ******Weapons with multiple weight values****** ***Assaultron Blade*** Base 2.1 Electrified 0.3 ***Baseball Bat*** Materials: Base (34" bat, Ash) 2 ("Natural" material in-game) Cedar 1.63 Mahogany 2.39 Oak 2.17 Aluminium 1.94 Weighted 3.2 Upgrades: Barbed 0.53 (est. for 2m barbed wire) Spiked (~15 nails) 0.11 (~0.007341393 per nail) Sharp 0.18 (~0.00374786 per razor blade, + est. for wire) Chain-wrapped 1.94 (7 thicker nails (0.01 each) + ~1m chain) Bladed 1.42 (12x0.01 for nails, 0.26 for 1m barbed wire, 2x0.52 for 2 circular saw blades) Heated coil 1.3 Rocket 7.2 Spiked rocket 7.31 Puncturing rocket 10.45 Bladed rocket 8.62 Heated rocket 8.5 Searing puncturing rocket 11.75 Shocking puncturing rocket 11.9 ***Baton*** Base 1.19 Shock/stun 0.4 ***Board*** Base 2 Spiked (11 nails) 0.1 Puncturing 2.1 Bladed 1.2 ***Boxing Glove*** Base 0.38 Spiked (12 nuts & bolts) 0.16 (~0.013227736 per nut & bolt) Puncturing (~40 nails) 0.29 Lead-lined 0.5 ***Commie Whacker*** Base 1 Bladed 2.84 ***Deathclaw Gauntlet*** Base 7 Extra Claw 3 ***Fishing Gaff*** (Pole Hook) Base 2.87 Puncturing 2.58 ***Jian Sword*** (Chinese officer sword) Base 1.76 Electrified (D battery) 0.3 ***Knuckles*** Base 0.48 Sharp 0.6 Spiked (4 nuts & bolts) 0.05 Puncturing 0.9 Bladed 1.2 ***Lead Pipe*** Base 3.5 Spiked (40 nuts & bolts) 0.53 Heavy 4.87 ***Makeshift Knife/Machete/Cutlass*** (Disciples Blade) Knife (5/8 ratchet wrench) 0.33125 (Reduce to 0.26 to account for missing part of wrench) Machete ("Hacking Blade") 1.1 Cutlass 1.36 ***Meat Hook*** Base (est) 2.2 Extra Hooks (est) 2.9 ***Mr. Handy Buzz Blade*** Base 14.2 (13 for whipper snipper + 0.52 for circular saw blade + 0.7 est. for blade assembly stuff) Electrified 0.4 ***Pipe Wrench*** Base (600mm wrench) 5.4 Hooked 2.9 Heavy 2.2 Puncturing 0.7 Extra Heavy 3.8 ***Pool Cue*** Base 1.22 Barbed 0.78 Sharp 0.7 ***Power Fist*** Base 4 Puncturing 3.7 Heated 0.6 ***Ripper*** Base 3 Curved Blade 0.9 Extended Blade 1.2 ***Rolling Pin*** Material: Wood (base) 0.88 Aluminium 3.53 Upgrades: Sharp 0.17 (40x0.00374786 per razor blade, + est. for wire) Spiked 0.15 (21x0.007341393 per nail) ***Shishkebab*** Base 2.3 (1.1 for wakizashi, + est for everything else) Extra Flame Jets 0.4 ***Sledgehammer*** Handle 2.18 Head (Standard) 16 Head (Spiked) 19.2 Head (Heavy) 48 ***Spadroon Sword*** (Revolutionary sword) Base 1.54 Electrified (D battery) 0.3 ***Super Sledge*** Base 28 Heating Coil 0.6 Stun Pack 1.8 Atom's Judgement 16 ***Tire Iron*** Base 1.96 Bladed 2.1 ***Walking Cane*** Base (est) 1.1 Barbed 0.53 (est. for 2m barbed wire) Spiked 0.09 (12x0.007341393 per nail) A couple of points of interest: 1) With that massive, ridiculous Heavy head, the standard sledgehammer can be (a lot) heavier than the Super Sledge. 2) The weight of Grognak's Axe is based on a true-blue real-world fantasy replica axe. :wink: In animation news, Hitman finished the Mossberg 590 animations recently and they're great. Link to comment Share on other sites More sharing options...
Longstrider92 Posted February 24, 2018 Share Posted February 24, 2018 Good to hear and those weights seem pretty damn good to me. Thanks for your quality of work antistar! Link to comment Share on other sites More sharing options...
meowjar Posted February 24, 2018 Share Posted February 24, 2018 Do you think this mod will be done by the start of the summer? Link to comment Share on other sites More sharing options...
Moldy Posted February 24, 2018 Share Posted February 24, 2018 A fully kitted out Sledgehammer is 46 pounds!? Good lord,if you wanna swing that without power armour,you need to be comfortable with giving yourself a herniated disc,as the best case scenario! Link to comment Share on other sites More sharing options...
antistar Posted February 25, 2018 Author Share Posted February 25, 2018 Do you think this mod will be done by the start of the summer?It's summer right now! ;) But I guess you mean northern hemisphere summer. In any case, as always; please see the FAQ in the second post. A fully kitted out Sledgehammer is 46 pounds!? Good lord,if you wanna swing that without power armour,you need to be comfortable with giving yourself a herniated disc,as the best case scenario!It's pretty crazy, yeah. I eye-balled the FO4 Sledgehammer and it looked like a 16 pound sledgehammer - as in the head alone is 16 pounds. (This was one of those "looking at online hardware stores" times.) The "Heavy" head is gigantic; around three times the size of the standard head. So three times 16 pounds just for the head... Link to comment Share on other sites More sharing options...
xlghostlx Posted February 25, 2018 Share Posted February 25, 2018 Ik that we have to wait for the full mod, but i really like the m4/m16 with a functional m203.. is there any chance to have a early relase of that weapon only? Link to comment Share on other sites More sharing options...
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