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WANTED: Modding Team/Think Tank for new FULL Dwemer mod.


Klipperken

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In desperate need of a good soul that wants to help me remodel the base for the vault24-to-Dwemer-Hold mod.

 

What I am looking for: someone to import a Fallout New Vegas Mod into Skyrim, then remake the walls, floors, ceilings, staircases, elevators.

This base has to be just this, a low-poly base, undecorated, unfinished.

This base is meant to present the idea of the Hold, which is meant to -hopefully- attract other/more people to begin the actual overhaul in three steps to a full mod, complete with quest, race, you name it.

 

Thank you very much,

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hey the mod I am making is pretty similar to yours except for the whole underground city thing, if your project doesn't end to well id be happy to have you in my team, doesnt matter what you do even ideas are good.

i also studied the dwemer lore to quite an extent so if you do go on with the project i could help with the lore and the story

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Thank you both, I had a hard day, so I will read the lore up tomorrow.

@ T55: I am planning to continue, just need a few good people to aid me, since texturing/meshing/models are things I have no skill in.

If you like we can work together, however, I do not plan to alter any of the current plans...

 

Still: the dungeon is so huge, anything can be done in there....

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Modding is just like game design - ideas are cheap, it's the ability to make them happen (actual skills) that are at a premium.

 

There are not many people who are skilled at texturing / modelling / building but have NO IDEAS and are just waiting for someone like you to tell them what to do. And to control who is hired / fired, what credit they will get, etc.

 

Sorry to be negative, but as is oftemn the case with these really ambitious ideas you need to bring something to the table aside from "other people will realize my vision and I'll tell them what to do" :)

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Modding is just like game design - ideas are cheap, it's the ability to make them happen (actual skills) that are at a premium.

 

There are not many people who are skilled at texturing / modelling / building but have NO IDEAS and are just waiting for someone like you to tell them what to do. And to control who is hired / fired, what credit they will get, etc.

 

Sorry to be negative, but as is oftemn the case with these really ambitious ideas you need to bring something to the table aside from "other people will realize my vision and I'll tell them what to do" :)

 

True, true...just check out the request board. There are 'bout 99% requests and none of them fullfilled...even not the item requests that are doable without the CK. I haven't seen a single guy creating an item for someone...just links to already existing mods and downloads (that helps as well of course)...just check out this one thread from this guy that asked people to post things and he will model it. Started over a month ago, only opened the thread and never replied or created an item...but the thread is 14 sites long, people keep on posting ideas haha ...so i would recommend to stop developing ideas and start to train the practical part.

 

Modelling is not the easiest thing to learn of course but it is doable, Blender is for free as well...same with texturing and all that stuff, it takes time but it works. I started with 3D Software 'bout 2-3 months ago and i'm able to create, texture and import my own stuff...no pro of course BUT it works - and i'm not the fastest one i guess. And you still have time until the release of the CK.

 

greetings

Edited by ghosu
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