azerty852 Posted January 30, 2017 Share Posted January 30, 2017 I am trying to rebalance vanilla weapons. Link to comment Share on other sites More sharing options...
DoctorKaizeld Posted January 30, 2017 Share Posted January 30, 2017 pipe weapons universally are under-powered. the lever action and the Alien Blaster is horribly under powered Link to comment Share on other sites More sharing options...
BenevolentSpirit Posted January 30, 2017 Share Posted January 30, 2017 double-barreled shotgun is terrible Link to comment Share on other sites More sharing options...
DoctorKaizeld Posted January 30, 2017 Share Posted January 30, 2017 double-barreled shotgun is terribleoh that too Link to comment Share on other sites More sharing options...
azerty852 Posted January 30, 2017 Author Share Posted January 30, 2017 (edited) pipe weapons universally are under-powered. the lever action and the Alien Blaster is horribly under poweredPipe weapons are supposed to be bad. I may add a rank 4 mod to give them a little bit more power but not that much. The lever action need some love as well as the hunting rifle. They are too limited in ammo / fire rate for the power so big buff for them. The alien blaster I feel like giving it a small base buff and a science 4 and nuclear physicist 3 mod that make it insanely good. Edit: double barrel shotgun need a lot more oomph. I feel like making all shotguns more accurate with the double barrel getting the most range and accuracy. Edited January 30, 2017 by azerty852 Link to comment Share on other sites More sharing options...
BenevolentSpirit Posted January 30, 2017 Share Posted January 30, 2017 What if alien blaster had like this effect that when you shoot something, you have a 1% chance to instantly kill it and the body explodes like a mini nuke Link to comment Share on other sites More sharing options...
azerty852 Posted January 30, 2017 Author Share Posted January 30, 2017 What if alien blaster had like this effect that when you shoot something, you have a 1% chance to instantly kill it and the body explodes like a mini nukeThat sound cool but I am not a good enough modder to actually do that. Link to comment Share on other sites More sharing options...
DoctorKaizeld Posted January 30, 2017 Share Posted January 30, 2017 What if alien blaster had like this effect that when you shoot something, you have a 1% chance to instantly kill it and the body explodes like a mini nukeThat sound cool but I am not a good enough modder to actually do that. i actually might know how to do this. i'll come back if i get it Link to comment Share on other sites More sharing options...
azerty852 Posted January 30, 2017 Author Share Posted January 30, 2017 (edited) I may have a problem. If I buff some weapons too much the game might become insanely hard. On normal. I am a masochist so that's not a problem for me but it might be for some players. Edit: To do: remove recoil from laser and plasma. Does not make any sense. Edited January 30, 2017 by azerty852 Link to comment Share on other sites More sharing options...
BlahBlahDEEBlahBlah Posted January 30, 2017 Share Posted January 30, 2017 Ah, the age old dilemma of Game Balance.Optional ESP giving a slight buff to player character health to compensate? On the whole, though, people playing with gun mods *generally* also use armor mods, which would most likely make up for any difficulty increases. Edit: And some of us wouldn't mind a difficulty bump (without all the Flavor Of The Moment Survival mode junk). Link to comment Share on other sites More sharing options...
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