weller666 Posted January 17, 2012 Share Posted January 17, 2012 Can somebody port animations from werewolf for human skeleton ? Like running with 4 feet and jump on attacks ? And those finishig moves too ! Link to comment Share on other sites More sharing options...
TheElderInfinity Posted January 18, 2012 Share Posted January 18, 2012 Umm...I have a feeling that would either not work or clip and derp out horrifically. The werewolf and humanoid characters use different skeletons, and animations, as far as I know, need to be made specifically for a given skeleton since it references "anchor points" or something like that that two skeletons wouldn't share. You'd have to remake the animations from scratch. Link to comment Share on other sites More sharing options...
huntsman2310 Posted January 18, 2012 Share Posted January 18, 2012 Not so! You can port the animation Skeleton into Blender, and I think from there you can shorten the bones in the animation, that should be able to make it fit with some ease. (note: This is based on a tenous grip of how animating in Skyrim and Blender actually works, experiment first.) Link to comment Share on other sites More sharing options...
Sunnie Posted January 18, 2012 Share Posted January 18, 2012 The real question is.. Why does one want to run around like a primate/animal? Takes all kinds I suppose.:unsure: Link to comment Share on other sites More sharing options...
TheElderInfinity Posted January 18, 2012 Share Posted January 18, 2012 Wow, well that's good to now...I think I just found a way to give werewolves the much needed sneak animation... Link to comment Share on other sites More sharing options...
huntsman2310 Posted January 18, 2012 Share Posted January 18, 2012 :thumbsup: Glad to be of help mate. I just had a rare thing occur. A idea :psyduck:. I've always wanted to make insane people, and now I can! :devil: Link to comment Share on other sites More sharing options...
jimhsu Posted January 18, 2012 Share Posted January 18, 2012 (edited) If someone does manage to get this working, would like to see results. Specifically would like to see the sprint anim ported over, and killmoves also (though the Havok converter doesn't handle those properly now). I do have a tutorial for animations posted on the wiki, but I'm not going to try readapting animations ... yet. No time currently. Edited January 18, 2012 by jimhsu Link to comment Share on other sites More sharing options...
Ghogiel Posted January 18, 2012 Share Posted January 18, 2012 It's fairly simple in a way, but the animation won't be without spazzing on the legs me thinks, you'll have to mess with it after. keywords: retargeting animation. Link to comment Share on other sites More sharing options...
GMatthews Posted January 18, 2012 Share Posted January 18, 2012 The real question is.. Why does one want to run around like a primate/animal? Takes all kinds I suppose.:unsure:I would love my Khajiit to run on all fours. Link to comment Share on other sites More sharing options...
Sortin Posted January 18, 2012 Share Posted January 18, 2012 The real question is.. Why does one want to run around like a primate/animal? Takes all kinds I suppose.:unsure:Why would anyone want half the mods on here? They just want to experience the game differently for whatever reason. Some of the mods I see people request basically don't even seem to fit, in my opinion, in the game's setting...but there's no reason NOT to do it, if that's what you want. Link to comment Share on other sites More sharing options...
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