Jump to content

MGSO 3.0 + MEN Combat = Infinite Magicka? Fix?


ArtMurder

Recommended Posts

So, I looked it up and encountered at least one thread on the internet that leads me to think this is just an incompatibility in these mods! I was told by a video on YouTube these were not only fine, but suggested to be used together, but it seems this video was quite stupid! Grrr!

 

To describe the glitch in more detail, if I draw my weapon my magicka starts regenerating in huge chunks, about 1/3 my bar per half second!! I can spam any spell as fast I want and it never seems to go do down! I've tried toggling off things like Swift Casting and MEN Combat's Magicka Regen altogether, but nothing seems to make it anything but infinite free magicka!

 

The only other mods I have installed are the Official Mods Compilation, UMOPP, and Delayed DB Attack. And of coarse, the script extender. Yes, I disabled the MGE internal script extender like MEN requests!

 

MEN is the only combat system which seemed worthwhile! If I can't find a fix for this, I think I will just do it with the completely vanilla combat! I am really hoping there is a simple fix for this I just can't seem to find...

 

Thanks in advance!

Edited by ArtMurder
Link to comment
Share on other sites

I've picked through the individual mods, and none of them seem to be causing it. I've seen at least one other thread mention the issue as if it's a known one. It's only useless information to you, not to everyone else, including the people that might can actually help me. =/

 

I already new of that thread's existence, too. Thanks though.

Link to comment
Share on other sites

Please post your mod list. Ideally in load order from mlox or Wrye Mash, or from morrowind.ini, and I can take a look.

 

Alternatively, using a binary search is a great approach.

 

[Edit: And really don't expect many (if any) other people to chip in and help here, threads get lots of views and very few posts.]

Edited by Dragon32
Link to comment
Share on other sites

I am honestly an overwhelmingly patient person, I didn't expect a response quick at all in the first place.

 

I suppose I can't argue that having my load order would be more helpful though. I picked through each of them, and basically all of them seem to be visual. I figured it had something to do with MGSO itself, based on the one thread I found when researching the issue online.

 

 

 

[Game Files]
GameFile0=Bloodmoon.esm
GameFile1=Morrowind Patch 1.6.5 Beta (BTB Edit).esm
GameFile2=Morrowind.esm
GameFile3=Poorly Placed Object Fix 1.2.esm
GameFile4=Texture Fix - Bloodmoon 1.1.esm
GameFile5=Texture Fix 2.0.esm
GameFile6=Tribunal.esm
GameFile7=abotWindowsGlow.esp
GameFile8=almalexia armor.esp
GameFile9=Animated Morrowind.esp
GameFile10=AtmosphericSoundEffects-3.0-Tribunal.esp
GameFile11=Barabus' fireplaces 2.esp
GameFile12=Better Bodies.esp
GameFile13=Better Clothes_v1.1.esp
GameFile14=Better Skulls.ESP
GameFile15=Better Weapons and Armors.esp
GameFile16=BetterClothesForTB.esp
GameFile17=Better_Sounds.esp
GameFile18=Bloated Caves.esp
GameFile19=bones.esp
GameFile20=Book Jackets - Bloodmoon.esp
GameFile21=Book Jackets - Morrowind.esp
GameFile22=Book Jackets - Tribunal.esp
GameFile23=Clean MCFC_1.0.esp
GameFile24=correctUV Ore Replacer 1.0.esp
GameFile25=DB_Attack_Mod.esp
GameFile26=ExcellentMagicSounds.esp
GameFile27=Female Armor - Complete.esp
GameFile28=Golden Gold.esp
GameFile29=Graphic Herbalism.esp
GameFile30=guarskin_drum_replacer.esp
GameFile31=imperial chain fix.esp
GameFile32=JEB_muffin_fix.esp
GameFile33=Key Replacer Trib & BM.esp
GameFile34=LeftGloves_Addon_v2.esp
GameFile35=MA_snowprincetomb_v3.esp
GameFile36=MEN_Combat.esp
GameFile37=More Better Clothes.ESP
GameFile38=MW Containers Animated.esp
GameFile39=Neo's Unique Creatures.esp
GameFile40=New Bodies - Clean.esp
GameFile41=New Voices.esp
GameFile42=NewBlood_MwTbBm1.1.esp
GameFile43=OTR_Coast_Variety.esp
GameFile44=Particle Arrow Replacer.esp
GameFile45=Psy_UniqueDremora_T.esp
GameFile46=Psy_VGR_Armour.esp
GameFile47=Shieldfx.esp
GameFile48=SirLuthor-Tools.esp
GameFile49=Sleepers, Awake!.esp
GameFile50=Statue Replacer - Normal.esp
GameFile51=STA_guides_replacer.esp
GameFile52=True_Lights_And_Darkness_1.0-NoDaylight.esp
GameFile53=UF_HortRobeF001.esp
GameFile54=Unique Banners and Signs.esp
GameFile55=Unique Jewelry and Accessories.esp
GameFile56=UniqueFinery.esp
GameFile57=Unofficial Morrowind Official Plugins Patched.esp
GameFile58=Vurt's BC Tree Replacer II.esp
GameFile59=Vurt's Grazelands Trees.esp
GameFile60=WA_Signy_Signposts(!).ESP
GameFile61=Windows Glow - Bloodmoon Eng.esp
GameFile62=Windows Glow - Raven Rock Eng.esp
GameFile63=Windows Glow - Tribunal Eng.esp
GameFile64=Windows Glow.esp
GameFile65=MEN_Combat_merged~2.esp
GameFile66=MEN_Combat_merged~1.esp
GameFile67=MEN_Combat_merged.esp

 

 

Link to comment
Share on other sites

It's late here and first look at the list and it seems to be, as you say, pretty much MGSO mods.

 

AFAIK, MGSO is an installer wrapper around a bunch of mods. It might (I've never used it) do some morrowind.ini tweaks but it doesn't, AFAIK, itself affect the game.

 

Presumably you're using abot's latest (Sept. 2016) generator? http://abitoftaste.altervista.org/morrowind/index.php?option=downloads&task=info&id=63&Itemid=50&-MEN-Combat-Merged-Generator

 

What looks a bit weird is:

GameFile65=MEN_Combat_merged~2.esp

GameFile66=MEN_Combat_merged~1.esp

GameFile67=MEN_Combat_merged.esp

 

From what I understand you should just have "MEN_Combat_merged.esp", those other two look like they could be temporary files used to build the main one but they haven't been cleaned up.

 

What happens if you disable those two?

Edited by Dragon32
Link to comment
Share on other sites

As I said, I was trying to keep my mod install list beyond MGSO to an absolute minimum!

I am not sure if that is the version of MEN I have, I downloaded it after Sept 2016 for certain, but it has been a while and I can't remember exactly. (I let the files just sit on my computer for a while before installing) It's more then likely the most up-to-date version though!

 

 

Those two files were generated alongside the other! I haven't tested specifically disabling them, I'll give it a shot and let you know what the result is.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...