Oblivionaddicted Posted February 16, 2017 Share Posted February 16, 2017 (edited) Hello everybody! I use Tamriel rebuilt 16.12 Like the title says some of the mod's NPCs have a face I can see when I look at them through the render window in the CS but don't have any face in-game. I use some faces replacers-adding mods but the TES Plugin conflict detector didn't report any conflict with these mods. Here's my load order btw_001_ Morrowind.esm_002_ Tribunal.esm_003_ Bloodmoon.esm_004_ PNOG.esm (french non-offical patch)_005_ Tamriel_Data.esm_006_ TR_Mainland.esm_007_ Better Heads.esm_008_ Better Heads Tribunal addon.esm_009_ Better Heads Bloodmoon addon.esm_010_ THE Facepack Compilation.esm_011_ GDR_MasterFile.esm_012_ Sexy glass armor 1 et 2.esp_013_ frostmoth_repaired_v0_31.esp_014_ Sotha Sil Expanded.ESP_015_ GlobalMapMarkers.ESP_016_ Tombs Expanded.esp_017_ Siege at Firemoth.esp_018_ The Sable Dragon 1.6.esp_019_ Undead arise from death 3.5.esp_020_ The Hostiles for Bloodmoon.esp_021_ Hide The Skooma.esp_022_ RTS_BB2ArgnBst_Rplc.esp_023_ RTS_BB2ArgnBeast.esp_024_ Salaire des Factions - Complet.ESP_025_ Map Of Tamriel 2.0.ESP_026_ RB Altmer Females.ESP_027_ RB Orcish Females.ESP_028_ RB Bosmer Females.ESP_029_ Robert's Bodies.ESP_030_ BT_Whitewolf_2_0.esp_031_ Bloated Caves.esp_032_ Dunmer Strongholds Expanded.esp_033_ Morrowind amélioré.esp_034_ Harder respawning enemies.esp (custom WIP)_035_ Graphic Herbalism.esp_036_ Ruins of Serpenthold.esp_037_ Graphic Herbalism TR.esp_038_ TR_Travels.esp_039_ Death II.esp_040_ Undress For Me.esp_041_ Galleo_Good_Clothes_RB_1.1_ENG.esp_042_ The Hostiles.esp_043_ NX9_daedra_Saints.ESP_044_ More numerous merchant creatures.esp_045_ The Doors of Oblivion 1.0.esp_046_ Adventurers helpers.esp (Adventurer's backpacks & Inventory helpers merged)_047_ Sexy daedric armor 1 et 2.esp_048_ Sexy Ebony Armor.esp_049_ Ghorak Manor Renovated.esp_050_ Sexy Ice Armor v1.1.esp_051_ More rewarding Morrowind factions.esp Edited February 16, 2017 by Oblivionaddicted Link to comment Share on other sites More sharing options...
Dragon32 Posted February 16, 2017 Share Posted February 16, 2017 Maybe: When you meet an NPC they're stored in your save game (disposition etc.). So... if you first met these TR NPCs a while ago then their face data could've been saved then. TR have changed IDs for their objects so that old data in your save game maybe pointing at now non-existent art assets. If you start a new game and COC to the cell with one of these bugged NPCs, then if you see a face I could be right. Otherwise I'm wrong again. BTW, could you add a link to the PNOG download? Wiwiland, maybe? I could add it into mlox at some point, fix its load order immediately after the Bethesda ESMs like I've done for the Engliah language unofficial patch. Link to comment Share on other sites More sharing options...
Oblivionaddicted Posted February 16, 2017 Author Share Posted February 16, 2017 I will check it out. Here's the link. Link to comment Share on other sites More sharing options...
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