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quick 3dsmax question


zerther

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I dont touch the M key unless i need to redo the UVW map. the UVW and textures are always correct except for minor stretching from vertice movement(minor, like to remove clipping on pants or a shirt around breasts). major stretching requires new UVW as i am sure you know. If you drag and drop the texture it will create a new item to delete in NifSkope too. I suggest if you dont need to redo the UVW then dont worry about the texture in Max. Edited by jet4571
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