zerther Posted January 30, 2012 Share Posted January 30, 2012 after importing a skyrim nif how do you view its textures? I clicked M and couldnt see it the map editor thing. I dont even really know if that's where it would show up. Link to comment Share on other sites More sharing options...
jet4571 Posted January 30, 2012 Share Posted January 30, 2012 (edited) I dont touch the M key unless i need to redo the UVW map. the UVW and textures are always correct except for minor stretching from vertice movement(minor, like to remove clipping on pants or a shirt around breasts). major stretching requires new UVW as i am sure you know. If you drag and drop the texture it will create a new item to delete in NifSkope too. I suggest if you dont need to redo the UVW then dont worry about the texture in Max. Edited January 30, 2012 by jet4571 Link to comment Share on other sites More sharing options...
Ghogiel Posted January 30, 2012 Share Posted January 30, 2012 press M, then use the dropper tool to snatch the material off a mesh Link to comment Share on other sites More sharing options...
theru Posted January 30, 2012 Share Posted January 30, 2012 (edited) have u configured correct texture path when u installed niftools for 3d max ?and aswell do u have the dds plugin for max? Edited January 30, 2012 by theru Link to comment Share on other sites More sharing options...
Recommended Posts