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Steam Update


sworddragon

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This new beta addressed a really annoying bug I was not certain was in the game or my computer being stressed (for after the beta the ini was changed so the shadows got set to high, what before the patch was performance killing in my machine), the single fact the performance is yet better than before with the graphics enhanced say good to me.

 

People bashed to nausea Beth not testing enough... now bashes to nausea for doing. I understand the frustration but what I'm not really sure is why the "hatred" scaled to that point. When facing a deadline be prepared for "at least" 10% error margin (20% is more reasonable) was what I learned being simultaneously at the two sides, being pushed by angry users who almost never knew what they wanted (notice I talk about corporation department bosses asking for changes in their systems or totally new functions, not willing to compare with the actual situation here where the user knows exactly what he wants) and then needing to pressure the programing staff to put out whatever they were tasked on the schedule.

 

Still, this does not change a bit that the deadline was not even reached yet, until then all I see (hear? read?) are screams of knee pain before the arrow was ever launched.

Edited by nosisab
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This new beta addressed a really annoying bug I was not certain was in the game or my computer being stressed (for after the beta the ini was changed so the shadows got set to high, what before the patch was performance killing in my machine), the single fact the performance is yet better than before with the graphics enhanced say good to me.

 

People bashed to nausea Beth not testing enough... now bashes to nausea for doing. I understand the frustration but what I'm not really sure is why the "hatred" scaled to that point. When facing a deadline be prepared for "at least" 10% error margin (20% is more reasonable) was what I learned being simultaneously at the two sides, being pushed by angry users who almost never knew what they wanted (notice I talk about corporation department bosses asking for changes in their systems or totally new functions, not willing to compare with the actual situation here where the user know exactly what he wants) and then needing to pressure the programing staff to put out whatever they were tasked on the schedule.

 

Still, this does not change a bit that the deadline was not even reached yet, until then all I see (hear? read?) are screams of knee pain before the arrow was ever launched.

The problem is not that they patch, the problem is that for some small fixes they make SKSE incompatible. Also they promised it would be out somewhere in january, well tomorrow is the last day of january and I dont see them bringing the patch 1 day after they released a beta bugfix.

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Is SKSE keeping up with the beta patches? I kind of find the gnashing of teeth over the beta patch update to be rather frivolous. One should expect to have unexpected patches pushed out and at weird times breaking their mods. Just simply don't use the beta patch. It's optional and possible to revert back to 1.3.

 

As for the full patch, it'll include a lot more than this small update. Still, I'll do my best to keep Skyrim from updating, unfortunately that is nothing more than a giant uphill battle with Steam. -__-

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The only thing it has broken for me is SKSE, which means that mods requiring SKSE will possibly be cranky. In fact the only mod not fully functional for me is SkyUI, because of SKSE. And that will be updated soon enough. SKSE team are very quick off the mark with these beta updates.
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ya know what would have been great no freakin steam to begin with.

we have to deal with it but seriously...

ck has been held back to sync with the workshop and because of that all kinds of script extenders and hacks came out to deal with the need to mod. which ultimately caused work to be done multiple times and will do so again until we get the ck.

in addition we had to give up our demographics info to steam and steam will likely go about poaching the hell out of the nexus once their workshop is live.

 

oh wow though we got a beta patch and ten feedback and we could patch it again.... hah

we cant even get the dam patch manually so we can if we choose to change it ourselves so it works.

code optimisations for the new patch were likely stolen with no credit going to tesval or skyboost and wait until innovative mods come out that are linked to steam as the legal doc regarding linking to the workshop willfully with your mods is pretty fed up.

 

so for those who think this steam patch system works well... hmmm

remember when you could click download patch and in a few minutes have a zip document. oh and because of this it could be looked at and modded by the community.

the entire concept of withholding and not giving us access directly is against the idea of modding altogether and causes all kinds of work that is completely unnecessary

 

the landscape of modding these games into the future is drastically altered. its going to have too many hoops to jump through for it to flourish into the next incarnations of tes games. sad

 

we still have the community now but it is going to split.

just ranting because every time I see the words steam I get frustrated. they house data and leech money from selling demographics and ads.

and now my offline game is reminding me of an mmo. oh sorry server is down we can not authenticate your legally purchased game so sorry you cant play. server meta is 3 hour maintenance.

it will happen... watch

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This new beta addressed a really annoying bug I was not certain was in the game or my computer being stressed (for after the beta the ini was changed so the shadows got set to high, what before the patch was performance killing in my machine), the single fact the performance is yet better than before with the graphics enhanced say good to me.

 

People bashed to nausea Beth not testing enough... now bashes to nausea for doing. I understand the frustration but what I'm not really sure is why the "hatred" scaled to that point. When facing a deadline be prepared for "at least" 10% error margin (20% is more reasonable) was what I learned being simultaneously at the two sides, being pushed by angry users who almost never knew what they wanted (notice I talk about corporation department bosses asking for changes in their systems or totally new functions, not willing to compare with the actual situation here where the user knows exactly what he wants) and then needing to pressure the programing staff to put out whatever they were tasked on the schedule.

 

Still, this does not change a bit that the deadline was not even reached yet, until then all I see (hear? read?) are screams of knee pain before the arrow was ever launched.

 

I don't believe it is really hatred so much as it is like trying to correct a misbehaving child that refuses to listen. Beth always seems to turn a deaf ear to problems and do whatever they want in the time frame they choose to do it in.

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I don't say I believe the patch will be released till tomorrow end, least yet the CK, but till then the deadline is not due.

 

Besides, I believe the entire staff at Bethesda is far from happy with this happening, but then they called it on themselves the moment the "wonderful" idea of integrating CK with steam illuminated with dark light the darkest spot in the (technologically) opaque minds at the marketing division. For you should believe no dev was glad with the news. Edit: at least the devs who believe making "game" is their meta, not "games".

Edited by nosisab
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I'm doing as best as I can to hold back any form of criticism for Bethesda's recent behavior, mainly because there is a chance that, after these slight delays, we'll get something really good. If we do, I guess it will be worth it. If we don't, well, that's a different story..

 

Beta patches are a bit welcome for now, since I'm holding back on SKSE and most mods who might experience problems with the new patches. :sweat:

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