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Posted

What is the biggest settlement in the Commonwealth that you can build on? I was trying to build this big tower to help my fight against the raiders but the borders were too small and I could not finish it.

Posted

Unmodded, Spectacle Island, Abernathy's Farm, Sanctuary Hills, Starlight Drive-In and Murkwater Construction Site are the largest. But that doesn't matter when constructing a tower as there's a height limit in vanilla. Haven't got a clue how high one can go in the vanilla game as I'm using the Build High mod since time immemorial, which not only expands build borders on a few settlements but -as the name indicates- raises the height limit quite extensively...

Posted

If you are looking for height in general, Graygarden or Finch Farm are also good, as you can build on top of the Overpasses that are a part of both those settlements. Graygarden in particular offers a spectacular view from the overpass, and If IIRC you can build an additional 3 stories on top of the overpass there..

Posted

Sanctuary's nice and large, but cluttered with unscrappable stuff that (in my experience at least) eventually glitched things up when I used mods to make the unscrappable scrappable.

Spectacle Island is the largest in overall area, but it's very hilly. Good for terraced settlements or a bunch of widely scattered small stuff.

Abernathy has some good area to it, but there's only so much you can do with the power pylon and related structure.

 

I do like the overpasses in Graygarden and Finch (to the point where the Finch Minutemen settlement sign in my mod references it), but find them a little annoying to build on, due to the crumbly and non-scrappable nature of some of the dividers, with pipes sticking out at odd angles and suchlike.

 

My favorite vanilla site is Starlight, as once you scrap out the radioactive crap in the pond, there's a nice open area between the diner/projection tower and the screen.

On my game, I built that whole center area up to be at the same level as the diner, and made a nice flat town there. I put the farming and water pumps behind the screen, along the roadside, to give myself more building area in the central part.

Posted

Sanctuary's nice and large, but cluttered with unscrappable stuff that (in my experience at least) eventually glitched things up when I used mods to make the unscrappable scrappable.

Spectacle Island is the largest in overall area, but it's very hilly. Good for terraced settlements or a bunch of widely scattered small stuff.

Abernathy has some good area to it, but there's only so much you can do with the power pylon and related structure.

 

I do like the overpasses in Graygarden and Finch (to the point where the Finch Minutemen settlement sign in my mod references it), but find them a little annoying to build on, due to the crumbly and non-scrappable nature of some of the dividers, with pipes sticking out at odd angles and suchlike.

 

My favorite vanilla site is Starlight, as once you scrap out the radioactive crap in the pond, there's a nice open area between the diner/projection tower and the screen.

On my game, I built that whole center area up to be at the same level as the diner, and made a nice flat town there. I put the farming and water pumps behind the screen, along the roadside, to give myself more building area in the central part.

 

I have stopped playing FO4 now but not long before I did , I used console commands to delete the entire diner/projection tower at Starlight with the intention of building a really big mansion and grounds but never finished it. With the screen deleted also it would be an awesome building space.

Posted

 

I have stopped playing FO4 now but not long before I did , I used console commands to delete the entire diner/projection tower at Starlight with the intention of building a really big mansion and grounds but never finished it. With the screen deleted also it would be an awesome building space.

 

 

It might be my system, or the combination of mods I have, but I've learned to be very leery of deleting anything that is supposed to block vision.

Rocks and asphalt bits and such seem to go away without issue, but as soon as I'm somewhere that I'm not "supposed to be" it starts glitching out, not rendering bits of things (like buildings, people, the ground, etc.) between me and the backdrop.

Mostly it only happened to me in Sanctuary, where I had removed all of the houses to start fresh, but while I was bopping around in Far Harbor, I found a boarded up building in one of the settlement areas, and thinking I'd like to put shops inside of the building, I deleted the door. Nothing else, just the door. When I walked inside the "forbidden building", instant render glitch. Back outside? No problem. Back inside? Glitch.

So, I no longer delete buildings. Just spare bits of rubbish.

Posted

 

 

I have stopped playing FO4 now but not long before I did , I used console commands to delete the entire diner/projection tower at Starlight with the intention of building a really big mansion and grounds but never finished it. With the screen deleted also it would be an awesome building space.

 

 

It might be my system, or the combination of mods I have, but I've learned to be very leery of deleting anything that is supposed to block vision.

Rocks and asphalt bits and such seem to go away without issue, but as soon as I'm somewhere that I'm not "supposed to be" it starts glitching out, not rendering bits of things (like buildings, people, the ground, etc.) between me and the backdrop.

Mostly it only happened to me in Sanctuary, where I had removed all of the houses to start fresh, but while I was bopping around in Far Harbor, I found a boarded up building in one of the settlement areas, and thinking I'd like to put shops inside of the building, I deleted the door. Nothing else, just the door. When I walked inside the "forbidden building", instant render glitch. Back outside? No problem. Back inside? Glitch.

So, I no longer delete buildings. Just spare bits of rubbish.

 

 

Well the thing was with Starlight that I have exhausted the game so possible glitches didn't matter to me. The only place I have had significant glitching was my first build of Vault 88 where I removed a LOT of rocks, with the end result that I walked around in what seemed like a drug induced stupor with flashing lights and shifting walls everywhere.

I have never really experienced glitching anywhere else unless it was related to a mod.

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