Co0n Posted February 6, 2012 Share Posted February 6, 2012 Hey there! I changed some stuff of a body model and therefore used a mirror in 3ds max to keep both sides identically.Therefore I just deleted the left part and replaced it with the mirror.Now I have a verry ugly line just in the middle, and I have no idea how I get rid of that and how I have to prepare the model for skyrim. Anybody interested in having a look can download the 3ds file here: co0n.de/bikini.rar Thanks for any help :) // Co0n Link to comment Share on other sites More sharing options...
Ghogiel Posted February 6, 2012 Share Posted February 6, 2012 (edited) It sound like you cut a mesh that was already UVed (in a full unwrap) in half. Then mirrored one half of it..so both halves UV are mirror overlapped, ie sharing identical UV space. Edited February 6, 2012 by Ghogiel Link to comment Share on other sites More sharing options...
Co0n Posted February 6, 2012 Author Share Posted February 6, 2012 Whar does UV mean ? Link to comment Share on other sites More sharing options...
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