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MGE 3.8 distant lands, ghost gate textures


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Did you re-run distant land generation after adding the new meshes and textures. It seems like a straight forward replacer.

I tried that and couldn't figure it out. I saw commands to add new textures. Please tell me how to step by step.

 

Also, MGXE I can use as replacement for mge 3.8 and morrowind script extender?

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  • 3 weeks later...

Try adding these to your exceptions list:

x\ex_gg_01.nif=building

x\ex_gg_pylon_01.nif=building

x\ex_gg_pylon_02.nif=building

x\ex_gg_fence_01.nif=building

x\ex_gg_fence_02.nif=building

x\ex_gg_fence_03.nif=building

x\ex_gg_fence_04.nif=building

x\ex_gg_02.nif=building

x\ex_gg_03.nif=building

x\ex_gg_ent_01.nif=building

x\ex_gg_portcullis_01.nif=building

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