zygster525 Posted August 30, 2017 Share Posted August 30, 2017 Flowerguy360, where does it say it's Illegal to port from one game to another? People do it all the time, Chinese stealth armor, from Fallout 3 to Fallout NV,. to Fallout 4, the CBBE Body mod is a port from Skyrim., NCR Ranger Armor for Fallout 4, is a Port from Fallout NV, and the list goes on. Creating Popular Super Heroes, Dr. Who, porting mods from one game to another is sort of what modders do. Given what you said above, that would mean just about every mod on this site should be taken down. Porting in an asset from a game, to another game that was created by the same company, is called "Fair Use" especially when the Developer has already implied that it is acceptable to do so, and created a site of their own for Moddders. If any of the Admins or Moderators have a problem with my post please feel free to contact me, to discuss it. Link to comment Share on other sites More sharing options...
Flowerguy360 Posted August 30, 2017 Share Posted August 30, 2017 Flowerguy360, where does it say it's Illegal to port from one game to another? People do it all the time, Chinese stealth armor, from Fallout 3 to Fallout NV,. to Fallout 4, the CBBE Body mod is a port from Skyrim., NCR Ranger Armor for Fallout 4, is a Port from Fallout NV, and the list goes on. Creating Popular Super Heroes, Dr. Who, porting mods from one game to another is sort of what modders do. Given what you said above, that would mean just about every mod on this site should be taken down. Porting in an asset from a game, to another game that was created by the same company, is called "Fair Use" especially when the Developer has already implied that it is acceptable to do so, and created a site of their own for Moddders. If any of the Admins or Moderators have a problem with my post please feel free to contact me, to discuss it. You're right. I have no idea what I'm talking about, and neither does anyone else on the Nexus who has ever addressed this conversation topic. Boy. Thanks for saving me from that. I could've spent months on a project when all I had to do was lift it from another game. What a time saver! You know what? You should let Unoctium know that. I bet he'll be really happy to know he didn't have to spend basically this past year working on a new Hellfire PA instead of just grabbing the mesh from Fallout 3. Boy, do I feel sheepish. You sure showed me. I guess I'm still new here. I'm glad I had someone like you who has been here for a long time to tell me how it is. I'll just go and quietly curl up in a corner now, suck my thumb, and rock back and forth because I'm so traumatized at how wrong I am. At how wrong this entire community has been this whole time. Wow. I guess we can just throw the terms of service for Bethesda games and the Nexus right out the window, now that you're here. You're such a life saver! Would you like a cookie? <.< Link to comment Share on other sites More sharing options...
BlahBlahDEEBlahBlah Posted August 30, 2017 Share Posted August 30, 2017 Ahh, the (not at all) subtle differences between a) reproducing something from elsewhere, and b) fully using an existing asset from elsewhere. ...is it really that hard of a concept to grasp? ...though, I'd be forever damned if I didn't admit to myself being sorely tempted every so often to grab some specific things from FNV or FO3 (but never would, of course). =/ Link to comment Share on other sites More sharing options...
Ethreon Posted August 31, 2017 Share Posted August 31, 2017 Flowerguy360, where does it say it's Illegal to port from one game to another? People do it all the time, Chinese stealth armor, from Fallout 3 to Fallout NV,. to Fallout 4, the CBBE Body mod is a port from Skyrim., NCR Ranger Armor for Fallout 4, is a Port from Fallout NV, and the list goes on. Creating Popular Super Heroes, Dr. Who, porting mods from one game to another is sort of what modders do. Given what you said above, that would mean just about every mod on this site should be taken down. Porting in an asset from a game, to another game that was created by the same company, is called "Fair Use" especially when the Developer has already implied that it is acceptable to do so, and created a site of their own for Moddders. If any of the Admins or Moderators have a problem with my post please feel free to contact me, to discuss it. Discuss what?Direct ports of game content are not legal unless the game makers allow content use (see witcher). And technically using trademarked names is not legal either, but the companies don't care enough to waste time on chasing small time mod makers. Link to comment Share on other sites More sharing options...
AGreatWeight Posted August 31, 2017 Share Posted August 31, 2017 Educate yourself and read the Nexus TOS (then go and check CK + Bethesda.net's TOS) regarding the use of assets from other game/s. Link to comment Share on other sites More sharing options...
MSX98 Posted September 3, 2017 Share Posted September 3, 2017 They should've had rideable Giddyup Buttercups in NV. Traders could've used them for wagon caravans, and the Legion could've used them for battle and even chariots. Link to comment Share on other sites More sharing options...
joan54 Posted December 26, 2018 Share Posted December 26, 2018 About the lore aspect though, horses are shown in the comic "all roads" that came with New Vegas, used by the NCR military during the great khans massacre.https://i.imgur.com/Iy7U9ku.jpg Link to comment Share on other sites More sharing options...
Deleted49413338User Posted December 28, 2018 Share Posted December 28, 2018 (edited) I actually thought Witcher 3 assets were ok to use but I think actually, they just gave one guy permission to use some assets, correct? Anyway, I really don't care much for lore. If I could do it, I would import horses and the animations, retexture them to have rad skin, deers too, The radstags and brahmin are stupid... why does radiation make them have two heads? it would be fair if it was an anomaly on rare occasion, but the mutations should be more varied. I would add regular animals to my game with just retextured skin. I mean, the dogs and wolves only have one head... I'd add the bears from Skyrim too, but also keep the fallout bears. I'd also add the Archery animations and simple bow weapons. Fallout Lore is pretty dumb. Dogs are the same size, so are bears but everything else has become huge.. oh except people too. Of course this would be for personal use only. Blah makes some great mods the jeep is probably the best, but its just weird.. so much nuclear fuel, vertibirds, plenty of scrap but no one is driving any vehicles, so u use a mod that adds a vehicle and it just feels out of place. I can imagine all those tires laying around would be so bad they would fall apart if used, but surely if you can craft a teleporter, you could make some tracks or something for a vehicle... Another downfall for Bethesda. So... after all that, I feel like horses should have been the logical conclusion. if not horses, (because lore) they should have given us a transport that just uses the Sentry bot wheels animation. Feels like either the world should be FAR more empty or there definitely should be various faster transport vehicles. But then again.. The engine is so crap that sometimes it cant even lod in objects if you sprint, So I guess faster transport would cause more problems. Edited December 28, 2018 by Guest Link to comment Share on other sites More sharing options...
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