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Creation Kit Is a Massive Memory Hog


Hoardaxe

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So I tried to save changes (I'd just created 2 npcs and placed them in Jorrvaskr). I then tried to close the program, and it asked me if I wanted to save. I said yes, and it said save has been restarted before the old one was complete. I was kinda surprised that it took so long to save... and then I take a look at my task manager and get a shock.

 

Creation Kit is using 1,016,970 KB of available memory. What the-

 

The number is currently still climbing as I type this. My save is only 19.34% complete (it's been stuck there for ten minutes). Any idea what's wrong?

 

Also, it takes an age to delete npcs. I accidentally put more than 1 copy of one of my two unique npcs in my game, so I tried to delete the other one. As of now, it still hasn't deleted that other npc. Does anyone know what's going on? Why is it so slow?

 

EDIT: Apparently there was a form leak. Are Bethesda's creation kits always this slow, glitchy and problematic, or is it my computer that's screwed up?

Edited by Hoardaxe
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It's not memory hog, it is high amount of memory user. It need to do so for it need to load the whole Skyrim.esm and assets together your work itself. But the delay time is because it try to confirm all references and cross references before actually performing the save to disk.

 

At least is not expected you using it while playing a movie, the game or something else, so it should not be stealing memory from anything.

Edited by nosisab
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But it's so slow. Something that I've deleted over an hour ago still hasn't disappeared from the list. It takes ten minutes minimum to save an esp file. (I actually timed this, I went downstairs and came back)

 

Why is this happening? Is it supposed to be this way?

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