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What are you working on?


Meester

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I'm working on Fair Khajit, an interactive companion mod. I plan on having a companion that actually has more of an opinion about the Dragonborn and the land of Skyrim along with what's going on in the place. Currently I'm trying to understand Papyrus to get menus working on him and just trying to make him a working follower ally first before I move on to write more things like packages and dialogues concerning the Dragonborn's choices/progress in the MQ and other major quests. Lastly I intend to add custom quests but I don't know if I get that far or if I have the time for that.

 

Fair Khajit

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I'm working on a personal house mod, but getting all the correct activators and models for the crafting stations is a pain in the arse.

 

Not to mention that every exterior of a tower or a shack is made up of individual pieces. It allows for much greater variety, but its a giant pain to make sure its all placed correctly.

 

So far the Creation Kit is a little bit more complicated then the Constrution Kit or the Geck.

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I tried to build about 20 high level mods, but no one knows anything about how to do them, so I'm stuck. :(

 

So instead I'm just trying to build a drop torch mod so in combat or when mining you still have light.

Edited by KraGeRzR
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Dovahheim is a player-owned town mod, where the player will clear out the bandits at Robber's Gorge and then set up an outpost there to help secure the trade route. Just uploaded a proof-of-concept version with a test activator that will replace the bandits with Hjaalmarch guards, which will be the initial stage of taking ownership; next task is to set up the quest that the test activator is currently standing in for. Edited by kromey
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Alternate Start mod that will skip the beginning, start the player in a small safe-house like cave, that picks up after the attack on Helgen. You choose your backstory such a Smith, Bandit, Warrior, Mage, ect. and meet up with an NPC that can become a companion with his own unique storyline.

 

And before someone asks (since it always happens when I post here now days) I'm not reuploading my alt start for FO3.

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Alternate Start mod that will skip the beginning, start the player in a small safe-house like cave, that picks up after the attack on Helgen. You choose your backstory such a Smith, Bandit, Warrior, Mage, ect. and meet up with an NPC that can become a companion with his own unique storyline.

 

 

I must say I enjoyed the alternate ship start for Oblivion so its good to see an alternate start for Skyrim being created.

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