Venlafaxin Posted May 23, 2017 Share Posted May 23, 2017 Hello, you lovely Nexus go-ers. I've recently started a new game with 251 (currently) active plugins (and lots of non-plugin mods).What I primarily would like help with, is how to ensure stability, and if it's possible to merge some of these mods, to reduce plugin number and issues.I'm not quite as good at running mods and getting them stable as I was back in "the day", so I thought I'd throw everything up here, and see if there's any good samaritans that'd like to take a look at it and see if there's anything completely wrong, or if some can be changed for the better. I know that putting the list up like this, is a bit messy, if there's any other (more descriptive) way, do let me know.My load order has been attached, so it doesn't completely mess up this post.Thanks in advance for any and all help! // Lars J Link to comment Share on other sites More sharing options...
PeterMartyr Posted May 23, 2017 Share Posted May 23, 2017 Hello, you lovely Nexus go-ers. if there's any other (more descriptive) way, do let me know. Thanks in advance for any and all help! // Lars J https://modwat.ch/ Enough said Link to comment Share on other sites More sharing options...
MightyZ0G Posted May 23, 2017 Share Posted May 23, 2017 (edited) I haven't looked at your load order but if you haven't used LOOT then I would recommend using it to do a general sort of your load order.make a list of mods that state where they must be in the load order in the instructions on their respective pages then check the load order in NMM as LOOT is not perfect and sometimes puts mods too high up or low down.once you have a load order that you are happy with, export it as a text file.you can copy and paste the load order into spoiler tags if you want someone to look it over once you have finished. [spoiler] load order [/spoiler] Edited May 23, 2017 by mighty zog Link to comment Share on other sites More sharing options...
Venlafaxin Posted May 23, 2017 Author Share Posted May 23, 2017 Hello, you lovely Nexus go-ers. if there's any other (more descriptive) way, do let me know. Thanks in advance for any and all help! // Lars J https://modwat.ch/ Enough said I had no idea that site existed :Phttps://modwat.ch/u/LarsjexThere we go. And yeah, I've run LOOT, and gone over the files with WRYE to fix masters. Haven't edited anything with FO4Edit yet, as I'm not entirely sure which errors should be fixed. :) Link to comment Share on other sites More sharing options...
MightyZ0G Posted May 23, 2017 Share Posted May 23, 2017 I haven't bothered merging mods or doing anything in fo4edit and I am running 252 mods GameMode=Fallout4Fallout4.esm=1DLCRobot.esm=1DLCworkshop01.esm=1DLCCoast.esm=1DLCworkshop02.esm=1DLCworkshop03.esm=1DLCNukaWorld.esm=1Unofficial Fallout 4 Patch.esp=1ArmorKeywords.esm=1HUDFramework.esm=1EthreonMasterPlan.esp=1CROSS_CosmeticFramework.esm=1SimSettlements.esm=1FCOM.esm=1Reverb and Ambiance Overhaul.esp=1Scrap-able Mods - AllinOne+DLC - Vanilla.esp=1WeaponRealismOverhaulDLC.esp=1AshGooPilesAwayV1.3.esp=1WeaponModFixes.esp=1Companion Infinite Ammo.esp=1free_downgrades.esp=1FreshLookDesdemona.esp=1FreshLookEllie.esp=1FreshLookMagnolia.esp=1FreshLookMaxson.esp=1FreshLookHaylen.esp=1GruffyddsSignsAndPosters.esp=1Rustbelt Flora.esp=1LifeGiverRadRemove.esp=1LongerPowerLines2x.esp=1Lots More Facial Hair.esp=1Lots More Female Hairstyles.esp=1Lots More Male Hairstyles.esp=1FIXEDGoodfeels_no_DLC_needed.esp=1ModdableGoodfeels.esp=1NoBOSVertibirdRandomEncounters.esp=1No Enemies or Locations on Compass.esp=1NSA All-in-One.esp=1fix_Perk_CombatMedic.esp=1Realistic Death Physics.esp=1dD-Realistic Ragdoll Force.esp=1dD-Reduced Explosion Force.esp=1Recruitable NPC Dialogue Fixes.esp=1RestaurantsGiveFood_Vanilla.esp=1SteadyAimChange.esp=1Mole Rat Disease Fix.esp=1WeaponModFixes-Automatron.esp=1WMF-A-Patch-AWKCR.esp=1CBBE.esp=1Companions GPS.esp=1CompanionsGoHome_A.esp=1Craftable Vault 81 Cure (Earned).esp=1ProvisionerBackPack.esp=1Northland Diggers New.esp=1Better Artillery Flares (zero weight version).esp=1Faction Field Outfits.esp=1Fat Man Removal.esp=1infinite_settlement_budget.esp=1NoWildFruit.esp=1SoundOfSilence-No_Events_music.esp=1SoundOfSilence-E.esp=1Immersive HUD.esp=1Armorsmith Extended.esp=1EndorsCustomCombatArmor.esp=1Armorsmith All DLCs Patch.esp=1The Rebel Tex-Edits Standalone Crafting.esp=1Trading Stand Perk Requirement.esp=1Gunplay.esp=1Emergent Properties.esp=1SoundOfSilence-No_HP_Noise.esp=1VanillaExtensions.esp=1BTInteriors_Project.esp=1RaiderOverhaul.esp=1EndorsCustomCombatArmor_AzarHair.esp=1ScarfMask.esp=1Marmo1233 - Immersive Settlers.esp=1SettlementCorpseCleaner.esp=1SettlementCorpseCleanerFarHarbor.esp=1UnlockedTrailersProject[uTP]v2.0.esp=1SuperMutantOverhaul.esp=1More Smarter Companions Mod.esp=1FreshLookCait.esp=1FreshLookDanse.esp=1FreshLookDeacon.esp=1FreshLookMaccready.esp=1FreshLookPiper.esp=1WET Clearer.esp=1dD-Enhanced Blood.esp=1[777] Sanctuary - Modern Residences Rebuild - Basic.esp=1Armorsmith Elianora.esp=1DV-Very Durable Vertibirds.esp=1DV-Armored Pilots.esp=1DV-No Levelled Vertibirds.esp=1DiamondCitySWAT.esp=1PoliceGlassesStandalone.esp=1Hoodless Scribe Hat.esp=1DX Vault Girl Shorts.esp=1DX Commonwealth Shorts.esp=1Guard Rug - D3.esp=1Guard Rug - D6.esp=1Guard Rug - D1.esp=1Guard Chair - D3.esp=1Guard Chair - D6.esp=1Guard Stool - D3.esp=1Guard Stool - D6.esp=1RenRadioMod.esp=1Chops.esp=1Strong Back - Improved -- Far Harbor.esp=1No Audiofilters on the Radio 0.4.esp=1BetterSettlersNoLollygagging.esp=1BetterSettlers.esp=1BS NS Merged Patch.esp=1EferasBetterBeds.esp=1BetterJunkFences.esp=1DD_why_am_i_doing_this.esp=1KSHairdos.esp=1Crimsomrider's Unique Furniture.esp=1Crafting Workbench.esp=1Crafting Workbenches - Ammo.esp=1Crafting Workbenches - Ammo Special.esp=1Crafting Workbenches - Automatron DLC.esp=1Crafting Workbenches - Faction and Quest Requirements.esp=1Crafting Workbenches - Pre War and Manufactured.esp=1ImmersiveScrapping_SeasonPass.esp=1ImmersiveScrapping.esp=1MacCready's Wooden Soldier Toy is No Junk! (No sorting mod).esp=1HZS Easy Homebuilder and Working Double Beds.esp=1Valentine_Armored_Detective.esp=1Siles - Connectable Electricpoles.esp=1Companion Fall Damage Immunity.esp=1BrahminFeederFull.esp=1MTM-NoGreenWeather.esp=1NPCUseRailings.esp=1GunSmoke.esp=1Raider Overhaul - AE Patch-Restored Content.esp=1Raider Overhaul - AE Patch.esp=1WindowBoards.esp=1AnS Wearable Backpacks and Pouches.esp=1AnS Wearable Backpacks and Pouches - Ballistic Weave.esp=1AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp=1Fishers.esp=1ProvisionerSupplyContainers.esp=1Tactical Flashlights.esp=1Tactical Flashlights - Settings.esp=1Pip-Boy Flashlight.esp=1SpotlightShadows.esp=1CR_OuthouseCollection.esp=1Vanilla Settler Replacements.esp=1CookingStationsProduceFood.esp=1Swinging Meat Bags.esp=1More Realistic Cats.esp=1AzarPonytailHairstyles.esp=1Sandbag Fortifications - Version 2C.esp=1DWT_Cricket_and_Guards.esp=1DWT_DocWeathers_and_Guards.esp=1RU556.esp=1WestTekTacticalOptics.esp=1Skibs-WH77Redux.esp=1GrenadeLauncherStandalone.esp=1CROSS_Uni_Headset.esp=1IncreasedSettlerPopulation20.esp=1AkaSinger.esp=1AkaSingersWardrobe.esp=1BrighterSettlementLights_LongAndSoft.esp=1SpotlightFix-100-Shadow.esp=1RC_BarnSet.esp=1LooksMenu.esp=1LooksMenu Customization Compendium.esp=1DansesHolotagsArentScrap.esp=1ScrappableBandanas.esp=1BobbleheadMedicineHPRegenEND.esp=1Suicider Replacement.esp=1Arbitration - Recommended Core.esp=1Arbitration - Survival Damage by Player 2.5x.esp=1Arbitration - Survival Damage to Player 3x.esp=1Arbitration - Reduced Reload Speed.esp=1LessMolotovSpam.esp=19x39Project.esp=19x39ProjectAWKCR.esp=1Mama Murphy Facemorph.esp=1Ellie Perkins.222A2.esp=1Magnolia.esp=1Deacon.esp=1MacCready.2740E.esp=1GothGirlCait.esp=1AZARBlondeCurie.esp=1Piper.esp=1Fatigues Extended - FO.esp=1DeaconItemChange.esp=1DX Adventurer Outfit.esp=1ConvenientStores.esp=1Altairp's Animal Farm.esp=1Vivid Waters.esp=1Eli_Armour_Compendium.esp=1Mercenary.esp=1BuildingGroundFix.esp=1FreshLookGlory.esp=1[777] Sanctuary - Illuminated Rebuild Modern Residences.esp=1ruined_simsettlement_addonpack.esp=1TrailerParkDreams.esp=1MJC_Sim_Settlements_Addon.esp=1MJC_Sim_Settlements_Slum Lord_Addon.esp=1SimSettlements_AddOnPack_Utilities_JtBryant.esp=1IndustrialCity_Sim_Settlements_Addon.esp=1WVSimSAddon.esp=1BetterStores.esp=1DWT_TrashcanCarla_and_Guards.esp=1PipPOD.esp=1Primez Military Fatigues.esp=1Armorsmith L0rdOfWar.esp=1BetterShackBridges.esp=1PCDugSIMAddon.esp=1WoodenPrefabsExtended.esp=1PCDugWedges.esp=1SMH.esp=1Prefabs.esp=1PipeGalore.esp=1BoxHouses.esp=1SLR.esp=1CabinInTheWoods.esp=1SalvageBeacons.esp=1WRO_RU556_patch.esp=1NCMC.esp=1Faction Field Outfits Level List.esp=1CROSS_Uni_Headset_LeveledLists.esp=1BS-ExtraCustomProps.esp=1BS-FarHarborExpansion.esp=1Preston Garvey.esp=1X6-88.BBEE6.esp=1ScavengedMercGear.esp=1Rebel Backpacks.esp=1StreetLights.esp=1Vivid Weathers - FO4.esp=1DarkerNights.esp=1DarkerNightsDetection.esp=1Vivid Weathers - FO4 - Far Harbor.esp=1Vivid Weathers - Nuka World.esp=1No Companion Junk Comments.esp=1Thematic and Practical.esp=1Thematic and Practical - DLC.esp=1EndorsCustomCombatArmor_AE.esp=1MaterialSwapFixes-Combined.esp=1EndorsCustomCombatArmor_VaultSuitDLC_AE.esp=1BetterSettlersCCAPack2.0.esp=1Eli_Display Shelves.esp=1Crimsomrider's Tomb Raider Accessories.esp=1Scrap Everything - Core.esp=1Scrap Everything - Far Harbor.esp=1Scrap Everything - Nuka World.esp=1ScrapUpdate - FH.esp=1ScrapUpdate - Core.esp=1[777] Sanctuary - Reworked Roads.esp=1 it is also important to remember that even a "stable" modded fallout can CTD randomly Link to comment Share on other sites More sharing options...
Venlafaxin Posted May 25, 2017 Author Share Posted May 25, 2017 Yeah, I'm not getting many CTD's after running Wrye through it all. Do any of you have any suggestions as to merging mods?Running with Horizon as an overhaul, it's hard to tell if other mods I have is a bit redundant as well. :S Link to comment Share on other sites More sharing options...
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