IsharaMeradin Posted May 25, 2017 Share Posted May 25, 2017 Reset would reset the inventory if I read the wiki correctly. However, it would also move the follower to its original location. I don't think that is ideal. When I say that you may have to cast to actor, it all depends upon how you are obtaining the follower. You'll have to do some tests to see what compiles and actually works in game. I honestly haven't done much scripting where actors were involved. Link to comment Share on other sites More sharing options...
Gamer921 Posted May 25, 2017 Author Share Posted May 25, 2017 Alright thank you ishara for your time and input. The info you have provided is literally all i needed to put the finishing touches on this traveling all in packed mod im working on. So far ive scripted in an amulet that teleports u to the vanilla places of the game,provides u with a portable mount that disappears when u re equip the amulet which auto unequips to a false,provides you with a portable follower that does the same. Also it has a mark/recall system that has 3 custom locations of your choice. Oh and a portable room which contains a skill modifier,armor spawner, weapon spawner, and a few potion for gold spawners, and a portable arrow spawner with 4 different custom enchanted arrows. Yeah its been one heck of a blast doing this mod and im only about half way done.. Link to comment Share on other sites More sharing options...
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