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Armor mod loaded imcomplete or partially transparent?


sbbg

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Hi,

I try to port a armor by myself this time by Blender 2.49. I made few armor into BBB before, they all exported normally.

 

This time, everything looks fine in NIF Skope. But it's quite horrible in game.

 

Clothes of upper body is probably vanished. The character is half naked. The cloth of lower body isn't well either. It looks like broken.

 

What's more, the whole hands, which are completely covered by the gloves, are invisible as well.

 

I went to NIF skope to check if the alpha value is wrong. But it looks like normal when compare to other armor's mesh.

 

Does anyone experience similar problem can shed some light into this?

 

Thank you.

Edited by sbbg
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First of all, thanks for the replys.

 

well, it was a MMD character that I take only the clothing part of it.

The original texture was in BMP or TGA format, and I convert them into DDS. They're loaded fine... at least in NIF skope

 

The piece look like this in NIF skope.

kosmos-nif.PNG

 

(yeah, I bet you know whose stuff it is. My friends and I saw a face of character replica for her, so we think she might need her equipment.

It's not so complete, because I want to go through the whole procedure to make sure it will work before the tuning of all details. )

About in game screeshot, allow me to take some "handling" on that later because of the nudity..., and I usually work in Linux while I do modding in windows :facepalm:

 

Thank you all.

Edited by sbbg
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