crawe1x Posted June 8, 2017 Share Posted June 8, 2017 (edited) This whole subject was debated to death towards the end of last year when DCMS first disappeared. For instance: https://forums.nexusmods.com/index.php?/topic/5092165-is-there-anything-similar-to-dont-call-me-settler/ Personally, I've never had a major problem with the mod in multiple playthroughs with huge settlements of 60+ settlers. I use many of the scripts, particularly Burn Baby Burn and the Damaged Resources Tracking. I do, however, treat the mod with caution and I specifically avoid other mods - such as Sim Settlements - that could cause conflicts. Either way, who cares. The mod works fine for some people and doesn't work for others. It's all down to personal preference - do you want to take the risk, and if so, deal with the consequences if it goes horribly wrong. That's pretty much the end of the matter, surely? For those who do have broken saves, there's a possible fix: http://www.nexusmods.com/fallout4/articles/472/? Never had the need to try it out, but if DCMS ever corrupts my save, that's the first place I'll head over. Edited June 8, 2017 by crawe1x Link to comment Share on other sites More sharing options...
cossayos Posted July 14, 2017 Share Posted July 14, 2017 This whole subject was debated to death towards the end of last year when DCMS first disappeared. For instance: https://forums.nexusmods.com/index.php?/topic/5092165-is-there-anything-similar-to-dont-call-me-settler/ Personally, I've never had a major problem with the mod in multiple playthroughs with huge settlements of 60+ settlers. I use many of the scripts, particularly Burn Baby Burn and the Damaged Resources Tracking. I do, however, treat the mod with caution and I specifically avoid other mods - such as Sim Settlements - that could cause conflicts. Either way, who cares. The mod works fine for some people and doesn't work for others. It's all down to personal preference - do you want to take the risk, and if so, deal with the consequences if it goes horribly wrong. That's pretty much the end of the matter, surely? For those who do have broken saves, there's a possible fix: http://www.nexusmods.com/fallout4/articles/472/? Never had the need to try it out, but if DCMS ever corrupts my save, that's the first place I'll head over. I never had any issues with DCMS either. Until today where a lot of my saves suddenly went corrupt and I could no longer assign any settler to any work station. Didn't install any new mods before it happened, so I guess I was just lucky till now. But if I read the first lines in your proposed fix, where it says, don't use any of the scripts of DCMS - the whole point of this mod is using scripts. That's what makes settlement management less of a pain and that's what I miss when I can't run the mod. Renaming settlers is a nice gimmick but the meat are the included scripts. Link to comment Share on other sites More sharing options...
garthagain Posted July 15, 2017 Author Share Posted July 15, 2017 (edited) RE: cossayos - 08 Jun 2017 ".....But if I read the first lines in your proposed fix, where it says, don't use any of the scripts of DCMS....." [Edit] I was half asleep when I did this post, and thought cossayos was referring to my post, when in fact he was referring to the "This whole subject was debated to death" post by crawe1x. Be that as it may, I'll leave this reply, I don't know how to remove it. Sorry you had a problem, especially with no known cause. I have never had DCMS bug for no reason. You said a lot of your saves went corrupt, I am assuming these are newer saves, and your older ones are still okay. Regardless though, sounds like you may not be able track down the cause. Please though reread the directions I gave in "Going back to my original post". I said in point 1. "I usually wasn't using DCMS right after installing another mod", I didn't say it wasn't being used......... I got caught by the bug because I was off doing other things, and not in any settlements for a while, and I hadn't as yet figured out why DMS bugged (in my game). When in a settlement however I am always using all the mod's toolbox features. I continue to believe the method I have given will work for at least some others, as it does for me. The key is to catch the bug in time, and reinstall DCMS. Edited July 15, 2017 by garthagain Link to comment Share on other sites More sharing options...
cossayos Posted July 15, 2017 Share Posted July 15, 2017 RE: cossayos - 08 Jun 2017 ".....But if I read the first lines in your proposed fix, where it says, don't use any of the scripts of DCMS....." [Edit] I was half asleep when I did this post, and thought cossayos was referring to my post, when in fact he was referring to the "This whole subject was debated to death" post by crawe1x. Be that as it may, I'll leave this reply, I don't know how to remove it. Sorry you had a problem, especially with no known cause. I have never had DCMS bug for no reason. You said a lot of your saves went corrupt, I am assuming these are newer saves, and your older ones are still okay. Regardless though, sounds like you may not be able track down the cause. Please though reread the directions I gave in "Going back to my original post". I said in point 1. "I usually wasn't using DCMS right after installing another mod", I didn't say it wasn't being used......... I got caught by the bug because I was off doing other things, and not in any settlements for a while, and I hadn't as yet figured out why DMS bugged (in my game). When in a settlement however I am always using all the mod's toolbox features. I continue to believe the method I have given will work for at least some others, as it does for me. The key is to catch the bug in time, and reinstall DCMS. I lost three hours. Not a big problem with this kind of game, since it's mostly about exploring anyway. Went back to a working save, uninstalled DCMS, did a save without it, reinstalled it from scratch and did another save. It's working again. It was the first time it bugged out on me, but I still consider it one of the most valuable mods out there. But without using the scripts, it doesn't make any sense, since the scripts are what makes settlement management so much easier. Otherwise you're back to go hunting for unemployed settlers and wayward corpses. Edit: After reading this thread, maybe DCMS wasn't at the root of the problem after all. https://forums.nexusmods.com/index.php?/topic/5786882-settlers-wont-stay-assigned/ I have totally uncapped settlements and settler limits. Maybe it's the game itself that can't handle what I'm throwing at it. Link to comment Share on other sites More sharing options...
garthagain Posted July 15, 2017 Author Share Posted July 15, 2017 RE: cossayos ...... "garthagain, on 14 Jul 2017 - 9:28 PM, said:" Hey cossayos, good things are working again. I'm running just under 30 settlers in the settlements, except Sanctuary, where there are 32. Intend to cap at 30 at some point. One thing; When I reinstall DCMS, I don't do a clean save. I just reinstall, put it back where it was in the load order, and carry on. Link to comment Share on other sites More sharing options...
cossayos Posted July 16, 2017 Share Posted July 16, 2017 RE: cossayos ...... "garthagain, on 14 Jul 2017 - 9:28 PM, said:" Hey cossayos, good things are working again. I'm running just under 30 settlers in the settlements, except Sanctuary, where there are 32. Intend to cap at 30 at some point. One thing; When I reinstall DCMS, I don't do a clean save. I just reinstall, put it back where it was in the load order, and carry on. Is there a specific load order for it? I always let loot do it, unless the mod author explicitly calls for a specific order. I do a named save every hour or so, in order to roll back to when things were still working. I'm aware that I'm jiggling a lot of mods that could possibly conflict at one point or the other, although the authors don't say so. I got better settlers, as well as unique NPCs, as well as homemaker and several other settlement mods. And DCMS, of course. Link to comment Share on other sites More sharing options...
garthagain Posted July 18, 2017 Author Share Posted July 18, 2017 RE: cossayos ..... "Is there a specific load order for it?" I put it as close to the bottom as is possible.(Scrap everything is at the bottom) .DCMS is second from the bottom. I currently have 52 settlement mods. I use Loot, but do juggle things around before using. Loot often leaves things where I put them. When reinstalling DCMS, I just import the most current load order I have. Link to comment Share on other sites More sharing options...
garthagain Posted July 21, 2017 Author Share Posted July 21, 2017 Is cossayos on to something? in his 15 July 2017 - 04:25 AM Post ....... "After reading this thread, maybe DCMS wasn't at the root of the problem after all." https://forums.nexus...-stay-assigned/ "I have totally uncapped settlements and settler limits. Maybe it's the game itself that can't handle what I'm throwing at it." Could it be too many settlers is one reason DCMS quits working? Link to comment Share on other sites More sharing options...
cossayos Posted July 26, 2017 Share Posted July 26, 2017 Could it be too many settlers is one reason DCMS quits working? I don't know and it's anecdotal at best, but once I'm over 20 settlers there's a chance that things start happening. I've had another not being able to assign settlers incident and suddenly all the assigned settlers left their workstations too. Nothing big, since rolling back a few minutes resolved the issue and it's working fine again. Link to comment Share on other sites More sharing options...
laflare33168 Posted March 14, 2018 Share Posted March 14, 2018 <Edit> Don't do that without author permission, it's theft - TVD. Link to comment Share on other sites More sharing options...
Recommended Posts