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Multiple CTDs but I am using tried and true mods!


JacquesStrappe88

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Guys, my present game CTDs every few minutes. I am including my load order, skyrim.ini, skyrimprefs.ini, and a list of SKSE plugins. If anyone sees anything tha is a red flag, please respond! Thanks, Kensai

 

Load Order

 

GameMode=Skyrim

Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
Unofficial Skyrim Legendary Edition Patch.esp=1
WM Flora Fixes.esp=1
Unique Flowers & Plants.esm=1
ApachiiHair.esm=1
ApachiiHairFemales.esm=1
ApachiiHairMales.esm=1
Campfire.esm=1
Legendary Skyrim Sorted.esm=1
GetArrowsBack80.esm=1
SkyTEST-RealisticAnimals&Predators.esm=1
JSwords.esm=1
HighResTexturePack01.esp=1
HighResTexturePack02.esp=1
HighResTexturePack03.esp=1
Cutting Room Floor.esp=1
lpsleep.esp=1
iHUD.esp=1
SkyUI.esp=1
EnhancedLightsandFX.esp=1
YASH2.esp=1
ELFX - Exteriors.esp=1
Weapons & Armor Fixes_Remade.esp=1
Prometheus_No_snow_Under_the_roof.esp=1
Clothing & Clutter Fixes.esp=1
WARZONES - Civil Unrest.esp=1
WARZONES - DLC - Assault Attack.esp=1
AOS.esp=1
Hothtrooper44_Armor_Ecksstra.esp=1
Skyrim Immersive Creatures.esp=1
Weapons & Armor_TrueWeaponsLvlLists.esp=1
Immersive Sounds - Compendium.esp=1
ethereal_elven_overhaul.esp=1
OBIS.esp=1
aMidianBorn_ContentAddon.esp=1
Complete Crafting Overhaul_Remade.esp=1
travelhouse.esp=1
Differently Ebony.esp=1
TalosHousecarl.esp=1
ELFXEnhancer.esp=1
RealShelter.esp=1
SkyFalls + SkyMills + DG + DB.esp=1
Lepidoptera Of Skyrim.esp=1
SDO Full-LOD - The Morthal Swamp Light.esp=1
Weathered Road Signs.esp=1
Skyrim Immersive Creatures - DLC2.esp=1
ELFX - Weathers.esp=1
Vivid Weathers.esp=1
Natural Lighting Vivid Atmospherics.esp=1
Hothtrooper44_ArmorCompilation.esp=1
BFT Ships and Carriages.esp=1
SDO Full-LOD - Waterfall Effects.esp=1
Cloaks.esp=1
SMIM-Merged-NoDragonborn.esp=1
fallentreebridges.esp=1
Mage Outfit Texture Overhaul.esp=1
SDO Full-LOD - Whiterun Trundra Creeks.esp=1
Lore Weapon Expansion.esp=1
BosmerArmorMATY743.esp=1
AMB Glass Variants Lore.esp=1
mancika_templarset.esp=1
HoodsAndCirclets.esp=1
OpenFaceHelmets.esp=1
imp_helm_legend.esp=1
Vivid Weathers - Extended Snow.esp=1
Vivid Weathers - Extended Rain.esp=1
Heavenly Weather Systems.esp=1
Heavenly Weather Systems AoS.esp=1
TKAA.esp=1
Frostfall.esp=1
CerwidenCompanion.esp=1
Vigilant.esp=1
FarmhouseChimneys.esp=1
SkyFalls Dragonborn Small waterfalls.esp=1
RealisticWaterTwo.esp=1
RealisticWaterTwo - Legendary.esp=1
RealisticWaterTwo - Waves.esp=1
Signs_of_Skyrim.esp=1
AOS2_RealisticWaterTwo Patch.esp=1
aMidianborn_Skyforge_Weapons.esp=1
OBISDB.esp=1
1nivWICCloaks.esp=1
_RBookOfDragonborns.esp=1
Smoking Candles.esp=1
dD - Enhanced Blood Main.esp=1
AOS2_EBT Patch.esp=1
dD-Dragonborn-Dawnguard-EBT Patch.esp=1
Skysan_ENBHorseTrough.esp=1
RaceMenu.esp=1
RaceMenuPlugin.esp=1
LindsHumanEyes.esp=1
KS Hairdo's.esp=1
NB-Scars.esp=1
Brows.esp=1
Males of Skyrim.esp=1
Sundys_Male_Presets.esp=1
Bijin NPCs.esp=1
Bijin Warmaidens.esp=1
Bijin Wives.esp=1
Serana.esp=1
Valerica.esp=1
College of Winterhold NPC Impovement.esp=1
Elisif Makeover.esp=1
brawlbug-plugin.esp=1
RUSTIC SOULGEMS - Sorted.esp=1
LessIntrusiveHUD.esp=1
AHZmoreHUD.esp=1
dD - Realistic Ragdoll Force - Realistic.esp=1
Lore Weapon Expansion - Daedric Crescent.esp=1
UnreadBooksGlow.esp=1
VioLens.esp=1
1nivWICSkyCloaksPatch.esp=1
RSPatch.esp=1
stendarrsbeaconenhanced.esp=1
Midas Magic Expanded.esp=1
Drinking Fountains of Skyrim.esp=1
SamuraiBlades.esp=1
SamuraiBladesWeapons.esp=1
Paladin Spell Pack.esp=1
RealisticWaterTwo - Waves - Dawnguard.esp=1
EmbersHD.esp=1
Sneak Tools.esp=1
BooksOfSkyrim.esp=1
SDO Full-LOD - Giant Campfires.esp=1
iNeed.esp=1
iNeed - Dangerous Diseases.esp=1
Lore Weapon Expansion - Goldbrand.esp=1
Lore Weapon Expansion - Relics of the Crusader.esp=1
Highlander Katana.esp=1
Draco's Master Healer Spell Pack.esp=1
UD3_Enchant.esp=1
SmithingOils.esp=1
IcePenguinWorldMap.esp=1
wizDynamicThings.esp=1
Fantasy Soundtrack Project.esp=1
Fantasy Soundtrack Project - Combat.esp=1
BetterStart.esp=1
Convenient Horses.esp=1
CH Short Whistle Patch.esp=1
ISC CCF Patch.esp=1
ISC WAFR Patch.esp=1
ISCompendium AOS Patch.esp=1
ISCompendium CCO Patch.esp=1
ISCompendium Enhanced Blood Patch.esp=1
HelmetToggle.esp=1
Watercolor_for_ENB_RWT.esp=1
Sneak Tools Vanilla Hoods.esp=1
Sneak Tools Vanilla Masks.esp=1
Imperious - Races of Skyrim.esp=1
Realistic HD Beverages.esp=1
NordicCooking.esp=1
Dynamic TimeScale.esp=1
GiftsOfAkatosh.esp=1
ForgottenMagic_Redone.esp=1
OpenFaceGuardHelmets.esp=1
More Dirt on the Road.esp=1
More Snow on the Road.esp=1
AMatterOfTime.esp=1
LpotDHorse.esp=1
RedguardFarai.esp=1
LPotD Armor.esp=1
Equipping Overhaul.esp=1
TheEyesOfBeauty.esp=1
Ordinator - Perks of Skyrim.esp=1
Auto Unequip Ammo.esp=1
BabettesFeastBalanced.esp=1
Predator.esp=1
CMWoodenBows.esp=1
Altair`s sword.esp=1
Altair`s Dagger.esp=1
Better Dynamic Snow.esp=1
Prometheus_NSUTR BDS Patch.esp=1
VigilantToroaldFollower.esp=1
Alternate Start - Live Another Life.esp=1
Alternate Start -- New Beginnings.esp=1
FarmhouseChimneysLAL+CRF.esp=1

 

 

skyrim.ini

 

[General]
sLanguage=ENGLISH

uExterior Cell Buffer=36

[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1
iPresentInterval=1

[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0

[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0

[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0

[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0

[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1

 

 

skyrimprefs.ini

 

[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0

[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2

[Display]
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3000.0000
fShadowDistance=8000.0000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=1
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=10000000.0000
fGamma=1.0000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=0
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=0
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=250
iMaxDecalsPerFrame=800
bFloatPointRenderTarget=1
sD3DDevice="NVIDIA GeForce GTX 1060 6GB"
bFXAAEnabled=0
iShadowMapResolution=4096
fShadowBiasScale=0.1500
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=0
iShadowFilter=3
bShadowsOnGrass=1

 

 

SKSE plugins

 

AHZmoreHUDplugin.dll
CFM_extensions.dll
chargen.dll
Fuz Roh D'oh.dll
JContainers.dll
nioverride.dll
OneTweak.dll
rmm_plugin.dll
SafetyLoad.dll
StorageUtil.dll

 

 

Thanks in advance!

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I have been having the same issue with fallout 4 sadly and it seemed to get better once I made a backup of the mods I use, uninstalled everything and if you're using steam verifying the game files or reinstalling the game. then reinstalling the mods. it seemed to help but there are occasions when I still CTD when 5+ npc's are in close proximity to one another.

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it looks like you have a pretty good grasp on things, a few load order problems aside. the bigger issue a lot of people seem to have lies within the nature of the plugins. each change doesn't only affect one aspect of the game; a lot of vanilla game data gets loaded along with it. as we add an increasing amount of plugins to the game, we increase the chance that one is overwriting another. that's the main reason i speculate that an itm record would be a bad thing. so, carefully (and tediously) looking at the data each plugin affects is a crucial and necessary step. one that for many reasons people tend to either skip or, as a product of that, not realize how necessary it really is. granted, the problem in any case could be very specific, but there's a way to actually 'look and see' that solves the broader problem of, essentially, not finishing the process.

 

hopefully, you've used tes5edit at some point for something. if you want to look through and find your issues, try the following: in tes5edit, load every single one of the plugins you plan on loading when you play skyrim. when that's finished, right-click in the left pane (where the list of plugins is) and select 'apply filter'. i keep everything at the default here, except for the checkboxes in the upper-left. i filter for "multiple but no conflict", "benign conflict", "conflict" and "critical conflict". keep in mind that the language here doesn't necessarily describe the likelihood of crashes. click the filter button and wait a bit more. you'll be able to browse the tree on the left and get a feel for what the issues are. for a much better description of what to do from here than i can probably offer, a simple web search for "skyrim conflict resolution" turns up a massive amount of information to sift through.

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I have heard that dynamic timescales can cause problems in your game so I don't use it. Also Warzones never worked for me no matter what I tried. I mean it would work for awhile but eventually it would start screwing up for me! Also where are your merged and bashed patches? :happy:

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I don't know how to use merged and bashed patches. :sad: I am thinking, however, of dropping dynamic timescales-- it has an autosave feature built in, which I need, otherwise I will lose huge amounts of time when my toon dies after an hour... that's the only reason I use Dynamic Timescale. Does anyone know of a good autosaver in and of itself?

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Skyrim has an autosave feature so I'm not sure what your saying. It will save every five minutes if you set it to and it will save with cell changes - every time you open a door to a house or tavern or the opening of a cave entrance.

A merged patch is basically essential if you have many mods. TESVEdit is what you want for a merged patch. A bashed patch is made using WryeBashe. Things like WarZones, Immersive Creatures, and Skytest will not run together without these patches!!! both can easily be found and don't forget the individual patches you will need it addition to these. You can watch a video on how to use both with GamerPoets on youtube. Both of these patches will help merge your mods to function better together- helping to reduce or eliminate game stutters and CTDs. Also I use CrashFixes to help even more. It is a process of learning these tools and good modding practices. Using several mods that make changes to the same game files WILL conflict and cause problems. It is better to use one mod to change weapons and one mod to change NPCs. Also look for stand alone mods as these will cause very little or no conflicts. A stand alone mod adds things to the game without affecting base game files usually. Also patch the games memory with SKSE Ini. pre-downloaded if you do not use CrashFixes. The games memory is a BIG factor in causing crashes with many mods installed initially. :happy:

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So I now have a merged and bashed patch-- yet still have numerous CTD's-- literally just minutes apart-- it seems to have something to do with memory, because it only happens when multiple things are happening-- a pack of wolves attack, my follower is defending, I go to inventory to equip an unfavorited weapon or spell and CRASH. So what should I try now? I got rid of Dynamic timescale and auto save... here are my computer specs-- maybe some memory configuration can be better?

 

 

System Manufacturer: ASUSTeK COMPUTER INC.
System Model: G10AC
BIOS: 0702
Processor: Intel® Core i7-4770 CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Memory: 32768MB RAM
Available OS Memory: 32676MB RAM
Page File: 5622MB used, 31917MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
Card name: NVIDIA GeForce GTX 1060 6GB
Manufacturer: NVIDIA
Chip type: GeForce GTX 1060 6GB
Display Memory: 22422 MB
Dedicated Memory: 6084 MB
Shared Memory: 16338 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)

 

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Skse memory patch. Look for Skse INI download. After that I don't know except to turn mods off in groups of five until you find the problem. But do this with new game only!

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