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Zorlon - Levdia


Malchik

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OOC> Unexpected absence last Friday, sorry guys!

 

Lurel, Ford, Midge and Ari.

 

The Branden Forest route will take you eight days. The first passes without mishap. As evening approaches you arrive at a low lying area surrounded by huge standing stones. Lurel can guess that this is Chert Hollow a place Zekic visited and warned you about. The undead spirit of one of Anromainyus's brothers (Darendor) haunts the hollow and it will not be a good place to stay unless you have a reason for awakening him. You can hear a river babbling a little way away. The forest here is relatively open.

 

A quick scouting exercise yields four resting sites, by the river, in the hollow, in the trees between them or across the river in an open meadow.

 

Siffli and Lisette

 

You cross the square and follow the main road into the main square where you were advised the empty buildings were. The main square has eight huge statues frowning down at you. Each appears to be holding something but it is not clear what. Any breath of air sighs through the statues and make weird moaning sounds. You arrive on the north side of the square and enter the building to your immediate left . It is five stories high above ground and has one level of cellars. It is fully furnished and dust free but contains nothing unusual and no access to the sewers. As you look out of an upper window you can see in the distance the second 'inhabited' area. You also notice a man going into the building second along on the east side of the square. He is followed shortly afterwards by three others, all independent. You also catch sight of something brighly coloured in the window of the house opposite to you on the south side of the square. The houses clearly are not all empty. As you emerge into the main square the door of the house immediately to your right is heard closing.

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Lurel shivers. "I don't like this place. Zekic told me something about it.... it's really not a place to spend the night.... not unless anyone wants to try to talk to another one of Anormainyus' brothers."

 

He looks around. "I'd probably prefer to camp by the river. Much as I'd like to put the river between us and this hollow, I don't think there's enough shelter out in that open meadow. What do you think, Ari? You know more about forests than we do!"

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"i like the woods as its easier to hide your presence, however in the meadow you can see things coming which might be better for you guys, i don't have a problem with the stream either"

 

"Whatever you decide i think we should set a watch, if you hear or see anything then wake Everyone quietly, if the animals or birds go quiet wake everyone that means someones approaching quietly".

 

"i would like to be further from this place with what you say but unfortunately its not wise to push on at night".

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Lurel nods. "Setting a watch is a good idea. I'll take the first watch, if you like."

 

He turns to Midge. "Midge, does your danger sense tell you anything about this place? Anything which makes one side of the river preferable to the other?"

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"Oh wonderful... we get to sleep in the haunting place of a maniac's brother. And this is one of the safer routes?"

 

Ford sighs.

 

"Personally I'd prefer to be as far away from the stones as possible. I agree with setting up a watch... if you take first Lurel I suppose I'll take the second."

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"Let's make camp by the river, then, and get something to eat," Lurel suggests. He looks at Ari.

 

"There's something I should probably tell you, in case there's danger and there's no time to warn you..." He tells Ari of his lycanthropic ability, and uses his empathy skill to gauge how the Held member will react to it. He grins at the other as he finishes his explanation. "Just so you don't accidentally shoot me."

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*ari's not sure whether you're joking or not*

*laughs* "I wont shoot you if you don't eat me how about that for a deal"

 

'are these guys all mad or are they for real? ah well its a change from the village and something interesting! we'll soon find out if theyre nuts'

 

*start setting camp and preparing food*

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