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Zorlon - Levdia


Malchik

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"I don't want to spend any more time in Ratz - now's our chance to get out of town, before our friend starts looking for us. A tavern would be the obvious place for him to start, wouldn't it?"

 

Lurel thinks for a moment. "Let's buy some food at a stall or shop, and ask how long it takes to get to Luna. That shouldn't take more than a few minutes. Then we leave Ratz as if heading for Luna, and double back. Does that sound like it might work? Anyway - we need to get out of Ratz as fast as we can!"

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ooc>Sorry i've been carp - i've been away for the weekend +friday

*Ari just looks stunned as the man dissappears*

 

*swears quitely when he sees the two men*

"I don't know this area so well, but i agree with ford, some form of misleading is certainly sensible, i think we should also try to find out who the well dressed man is."

 

"Just running would be fine if we had more information but it seems thats the one thing we are lacking... anyway you're call those are my thoughts."

 

"should i go speak to the stable boy see if they have horses lodged here, see if he heard where they're heading?"

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"Hmm, I suppose we could do that, Lurel. If he's truly interested enough he'll probably ask around a bit. If not then there's only a 1 in 3 chance that he'll go the correct way and find us... it does still leave a small amount of risk, however..."

 

Ford ponders.

 

"Maybe a compromise? We ask around about him, and then we tell the stall owner which way we're headed. That way hopefully we'll be able to maximise our chances of avoiding them. How does that sound?"

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Lurel shakes his head. "I don't think we should waste time - and asking around might just attract attention. That person he was speaking to - he looked well off. If we start asking about him - well, we might be attracting the wrong sort of attention. I say we get out of here, and lay a bit of a false trail to give us a headstart."

 

He looks at the others, starting to get nervous. "We don't know how much time we have."

 

Something else occurs to him. "There were seven of them - maybe the others are already watching the roads out of town."

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OOC> I'm moving this along slightly as I'm going on holiday for three weeks from Friday night and I want to get you all back together.

 

Lurel and party

 

You adopt your ruse, Ford mentioning to you about the very well-dressed man he had seen. The remark is not addressed to the shop-keeper but the man overhears.

 

"That must be Radovan Jelic. He has a huge mansion down by the river a little way out of town. I wouldn't advise you to bother him though. He has a lot of powerful friends. Rumour has it much of his income is from questionable sources. You'll see his place on the road to Luna."

 

Indeed you do see it as you set out ostensibly in the direction you enquired about. It is very heavily guarded. Shortly after passing it you turn south towards the mountain pass into Witten. For the foothills you may (or not as you choose) avoid the road but you cannot avoid the pass.

 

Siffli and Lisette

 

You return to your lodging and pass a peaceful night. When you meet for breakfast you are given a message. Smudge knows about you and will meet you in the main square at noon. You will just have time to find out about the other arrows if you hurry or you could leave them until the afternoon.

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Lurel sighs with relief once they are back on their way to Witten.

 

"I hope that's given us a bit of a breathing space. Still, I suggest we try to make the best speed we can, before they decide to go looking for us again. Ari, what can you tell us of the way to Witten? Are there any more obvious places for an ambush? How long will it take us to get there?"

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Lisette and Siffli

 

Moving quickly you head towards the other area where a reasonable number of people have settled. On the way the tall empty houses remain as eerie and disquieting as ever. There is hardly anyone around on the streets. As you approach the second square you can see it is livelier than the first. There are far more children visible and there are more stalls and street traders.

 

The group of men gave you the name of the woman who had bought arrows - Irvana Marek. Asking for her you are directed to one of the houses. In this part of town the dwellings are much smaller. That pointed to you is only one storey. The door is closed but there is a bright gold knocker.

 

After a moment the door is opened by a tall woman of middle years. She wears light armour and carries a bow and quiver on her back. She also has a sword at her side and a selection of throwing knives.

 

"Hello. I was just going out. Can you be quick?"

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"Theres one pass which is quite narrow and could be a potential ambush spot, but theres not really any way of avoiding it. do you think they'll try to ambush us there? or were you thinking of ambushing them."

 

"I must confess i don't like the sound of either option!"

 

"The pass is about a day or two ahead"

 

*ari keeps a careful eye on the sky for _any_ birds that appear to be tailing even in the distance*

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